WEB BASED TRAINING-DESIGN AND DEVELOPMENT

Loading...

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

0 comments

Post a comment

    Post a comment
    Embed Video
    Edit your comment Cancel

    1 Favorite

    WEB BASED TRAINING-DESIGN AND DEVELOPMENT - Presentation Transcript

    1.  
    2.  
    3.  
    4.  
    5.  
    6.  
    7. Design Process
    8.  
    9.  
    10.  
    11.  
    12. Design of the Interface Design of content design of the learning materials
    13. Design: Rule 1
      • Create a clear structure / sequence of Web pages.
      • For example sections such as introduction, instructions, resources /syllabus, news, schedule of course, assignment, communication with trainer, examples
    14. Interface Design
      • The design should encourage the user to explore while intuitively leading them safely through the learning materials in the appropriate order to effectively teach them what they need to know.
      • The design must support the learning materials.
      • Layout of the presentation should lead the user to focus on the learning materials.
    15. Learning Materials Content Design
      • Plan and conduct source material recording sessions.
      • the audio and video have to be recorded onto cassette or videotape and then digitized and encoded for use on the web.
      • The higher the quality of the recording used as source material, the smaller and faster the streaming video file will be.
      • The objective here is to plan the multimedia source materials appropriately taking into consideration the time, resources, and funding required to realistically achieve your design goals.
    16. Design: Rule 2, 3
      • Maintain a clear focus. Include only those links that truly enhance the lesson
      • Keep things simple. An informative Web page requires little more than the simplest HTML coding
      • Simplicity is usually the best guarantee of reliability.
    17. Rule 4, 5, 6
      • Consider the level of computer literacy of the intended participants
      • Specify hardware and software requirements clearly
      • Test your modules from different type of computers and different software (e.g. browsers)
    18. Rule 7
      • Place course objectives first and foremost
      • If we do not focus on the content, the strategies, and the methodology the effectiveness of the program will be lost, regardless of the medium
      • Content must be analyzed first (e.g.: flowcharts should be created to outline the sequence of the course and storyboards must be developed that detail the content, design, and interactions for each screen)
    19. Rule 8
      • Conduct a thorough media analysis. The media selection process should include the feasibility of delivering instruction via CD-ROM, manuals etc.
      • Factors which determine this choice:
        • Type of information (static or dynamic)
        • Target group ( computer literacy of the intended participants)
        • Need for interactivity
        • Location
    20. Rule 9
      • Make the interactions meaningful. With current development tools, there is no limit to the level of interactivity that can be included
    21. Rule 10
      • Consider visual guidelines When multimedia instruction is delivered on CD-ROM or other mass storage devices, the amount and size of graphics is not generally an issue
      • However, on the Internet, each picture must be transferred separately from the remote computer
    22. Rule 11
      • Differentiate among the hyperlinks. Is it important for the students to know “where they are in cyberspace”
      • Use descriptive words for links
      • Include fixed links to provide a structure
      • Provide information for links that involve large file transfers or plug-ins
    23. Rule 12
      • Limit the length of web pages Most Web designers agree that the initial page of a Web site should not exceed one page
      • The disadvantage of short pages is that if users want a printout, they must print several documents. Possible solution: Provide a link to a separate file (with the entire text) that can be printed or saved as one document
    24. Rule 13
      • Minimise the use of audio, video, and plug-ins
      • Non-streaming media files take a long time to download
      • Streaming technologies (such as RealAudio and Shockwave Audio) offer the advantage that the files will play as they transfer
    25. Rule 14
      • Encourage collaboration A major advantage of WBT is that it is relatively easy to incorporate (and encourage) communication between the instructor and the students
      • This communication can be asynchronous (email, discussion groups, etc.) or synchronous ( chat, videoconferencing, etc.)
    26. Instructional Systems Design Process (ISD)[3]
      • Needs assessment
      • User analysis
      • Interface design
      • Content development
      • Media creation
      • Coding (html, java)
      • Maintenance
      • Administration
      • Updates
    27. Top Ten Mistakes in Web-Design[1]
    28. Ten Mistakes (Contd.)
    29. Alternatives to Pure WBT
      • For many training needs, the best solution may not be pure WBT, pure disk-based CBT, or pure classroom training, but an intelligent hybrid mingling the best features of each.
      • Different combinations are:
      • Hybrid of WBT and classroom training
      • Hybrid of WBT and disk-based training
    30. Hybrid of WBT and classroom training
      • 1. Use WBT for the main presentation
    31. Use WBT for preparation & Reinforcement
    32. Hybrid of WBT and disk-based training
      • Use CD-ROM for heavy media
      • Add dynamic content to a CBT course
      • Add collaboration to a CBT course
      • Make the course run form CD-ROM
      • Download the course to local disk.
    33. Avoid the dangers of a hybrid approach
      • Material on CD-ROM can become out of date.
      • CD-ROMs are complex to produce and ship.
      • What drive is the CD in?
      • Hybrids require unique technical solutions.
    34. Compaq introduces CDs as web-based training alternative
      • Compaq Computer has introduced a replication of its web-based training (WBT) on CDs targeted at students who have slow links or perhaps no Internet access from home. This is in addition to the on-line WBT, training videos and instructor led workshops.
    35. References
      • [1]. Harold Henke, 1997, 2001, Evaluating Web-Based Instructional Design
      • [2]. Chad Childers, Linda Bangert, Streaming Media for Web Based Training
      • [3].http://www.filename.com/wbt/pages/process.htm
      • [4].http://h41131.www4.hp.com/za/en/press/Compaq_introduces_CDs_as_web-based_training_alternative.html
      • [5]. Horton, William, Designing Web-based Training

    + solidworkssolidworks, 9 months ago

    custom

    1227 views, 1 favs, 0 embeds more stats

    It explains the steps required to design any web ba more

    More info about this document

    © All Rights Reserved

    Go to text version

    • Total Views 1227
      • 1227 on SlideShare
      • 0 from embeds
    • Comments 0
    • Favorites 1
    • Downloads 64
    Most viewed embeds

    more

    All embeds

    less

    Flagged as inappropriate Flag as inappropriate
    Flag as inappropriate

    Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

    Cancel
    File a copyright complaint
    Having problems? Go to our helpdesk?

    Categories