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  1. 1. Project in Fundamental ProgrammingBy: Eunice B. Socubus BM10203
  2. 2. Looping Statement & Switch Case
  3. 3. Table Of Content: Programming Looping For While Do while Switch Case If Else Then
  4. 4. Programming A programming language is an artificial language designed to communicate instructions to a machine, particularly a computer. Programming languages can be used to create programs that control the behavior of a machine and/or to express algorithms precisely. The earliest programming languages predate the invention of the computer, and were used to direct the behavior of machines such as Jacquard looms and player pianos citation needed]. Thousands of different programming languages have been created, mainly in the computer field, with many more being created every year. Most programming languages describe computation in an imperative style, i.e., as a sequence of commands, although some languages, such as those that support functional programming or logic programming, use alternative forms of description. The description of a programming language is usually split into the two components of Syntax (form) and semantics (meaning). Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard), while other languages, such as Perl 5 and earlier, have a dominant implementation that is used as a reference.
  5. 5.  A programming language is a notation for writing programs, which are specifications of a computation or algorithm. Some, but not all, authors restrict the term "programming language" to those languages that can express all possible algorithms. Traits often considered important for what constitutes a programming language include: Function and target: A computer programming language is a language used to write computer programs, which involve a computer performing some kind of computation or algorithm and possibly control external devices such as printers, disk drives, robots, and so on. For example PostScript programs are frequently created by another program to control a computer printer or display. More generally, a programming language may describe computation on some, possibly abstract, machine. It is generally accepted that a complete specification for a programming language includes a description, possibly idealized, of a machine or processor for that language. In most practical contexts, a programming language involves a computer; consequently, programming languages are usually defined and studied this way. Programming languages differ from natural languages in that natural languages are only used for interaction between people, while programming languages also allow humans to communicate instructions to machines. Abstractions: Programming languages usually contain abstractions for defining and manipulating data structures or controlling the flow of execution. The practical necessity that a programming language support adequate abstractions is expressed by the abstraction principle; this principle is sometimes formulated as recommendation to the programmer to make proper use of such abstractions. Expressive power: The theory of computation classifies languages by the computations they are capable of expressing. All Turing complete languages can implement the same set of algorithms. ANSI/ISO SQL and Charity are examples of languages that are not Turing complete, yet often called programming languages.
  6. 6. Looping Statements Loops are used to repeat a block of code in programming. Being able to have your program repeatedly execute a block of code is one of the most basic but useful tasks in programming. There are three types of Looping Statement, These are: For While Do while
  7. 7. For Loop Statement Terminates the loop or switch statement and transfers execution to the statement immediately following the loop or switch.
  8. 8. While Loop Statement Repeats a statement or group of statements until a given condition is true. It tests the condition before executing the loop body.
  9. 9. Do…While Loop Statement Like a while statement, except that it tests the condition at the end of the loop body.
  10. 10. Switch Case Statement• In programming, a switch, case, select or inspect statement is a type of selection control mechanism that exists in most imperative programming languages such as Pascal, Ada, C/C+ +, C#, Java, and so on. It is also included in several other types of languages.
  11. 11. Sample Programs
  12. 12. Codes & Outputs in Switch Case
  13. 13. This Program uses a Switch Case Statement so that the user will have a choice. It contains days, each days have a own number to know where do they belong.
  14. 14. When you run the program, this will be the sample output. The Program wants you to give a number and then it will give you the Day.
  15. 15. This program is a Grading System, it Converts percent into average.
  16. 16. When you run the program, this is the sample output. The conversion is shown in the box.
  17. 17. This program is use for ATM machines, it computes Credit Limit and Total Purchased.
  18. 18. This output shown the Computation and the remaining credit.
  19. 19. This program is for reservation of seats and it will compute the total price of the reservation.
  20. 20. Here is the output of the program, it contains how the reservation is done, the price and the Total Sale.
  21. 21. You will just type what numbers you like most and letters in this Program.
  22. 22. In this output, when you choose a number And letter it will simply reply.
  23. 23. Codes & Outputs in Looping Statement
  24. 24. This program uses Looping Statement, this program show the Rows and columns.
  25. 25. You will just simply input number of rows and columns,the program will automatically show the output.
  26. 26. In this program, I just use DO and While.
  27. 27. The output shows numbers 10 up to 99 in order
  28. 28. I use For Statement so that the program will loop.
  29. 29. The output is this, when you input a number, it will show the number, square, and cube.
  30. 30. This program will compute the Total Sales of the Number of Seats and Price.
  31. 31. This is where you will see the computation and how the program run.
  32. 32. This code is just simply display numbers 0 to 8.
  33. 33. This is the sample output of the program.
  34. 34.   Account: socubus0527 9121/fundamentals-of-programming- final
  35. 35. In partial fulfillment of requirements in Fundamental ProgrammingSubmitted to: Prof. Erwin Globio by: Eunice B. Socubus
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