1 Introducing Networks

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    1 Introducing Networks - Presentation Transcript

    1. Introducing Networks and the Internet Mrs. Wilson Rocky Point High School
    2. Desktop Computing
      • HARDWARE: Physical Components
    3. Input/OutputDevices
      • Data and instructions are entered into a computer using input devices.
        • Can you name any?
      • Processed data is conveyed using output devices.
        • Can you name any?
    4. Examples of Input Devices
      • Keyboard
      • Mouse
      • Scanner
      • Microphone
      • Digital Camera
      • CD-RW/DVD drive
      • Disk Drive
    5. Examples of Output Devices
      • Monitors
      • Printers
      • CD-RWs
      • Disk Drives
      • Memory Keys
      • Speakers
    6. Peripheral Devices
      • In computing, any item connected to a computer’s central processing unit (CPU) through a port.
        • Ports can be USB, Bluetooth, FireWire, parallel and serial.
      • Typical peripherals include keyboard, mouse, monitor, and printer.
      • Users who enjoy playing games might add a joystick or a trackball.
    7. Hardware & Software
      • Hardware
        • Physical components
        • You can “touch” them
      • Software
        • You cannot “touch” it
        • Comes on CD ROMs
        • Can be downloaded
        • Can be developed
        • Operating/Application
    8. CPU—Central Processing Unit
      • The CPU (Central Processing Unit) or processor processes data and controls the flow of data between the computer’s other units.
      • Manufacturers
        • Intel
        • AMD
      • Processors are identified by a model name or number, such as Pentium® 4, Itanium® 2, and Opteron™. The Intel Pentium 4 (P4) CPU has a clock rate of 3.06 GHz.
    9. Memory… Try to Remember!
      • Memory in the form of integrated circuits (ICs) store data electronically.
      • ROM (Read Only Memory) contains the most basic operating instructions for the computer. The data in ROM is a permanent part of the computer and cannot be changed.
      • RAM (Random Access Memory), also called primary or main memory, is memory where data and instructions are stored temporarily.
    10. Real-Time Clock
      • A battery chip called a real-time clock keeps track of the date and time in a computer EVEN when the computer is off.
      • When the first true personal computer, the Apple II, was introduced in 1978, the state of the art did not include computers having clocks.
    11. Software & Programs
      • Operating system software is run automatically when the computer is turned on and enables the user to communicate with the computer with input devices, such as the mouse and keyboard.
      • Applications software is written by programmers to perform a specific task, such as a word processor.
    12. Mobile Computing (Page 3)
      • Improved technology
      • Computers come in all sizes and shapes
        • Notebooks
        • Tablets
        • Handhelds
        • Smart Phones
        • “Wearables”
    13. Bluetooth
      • Bluetooth is a wireless technology used to allow mobile computing devices to communicate.
      • It is used for short-range connections between desktop and laptop computers, PDAs (like the Palm Pilot or Handspring Visor), digital cameras, scanners, cellular phones, and printers.
      • The technology is based on radio waves, there can be objects or even walls placed between the communicating devices and the connection won't be disrupted.
      • Also, Bluetooth uses a standard 2.4 GHz frequency so that all Bluetooth-enabled devices will be compatible with each other.
      • The only drawback of Bluetooth is that, because of its high frequency, its range is limited to 30 feet.
    14. Cross-Platform Connectivity
      • The ability for one type of PC to link to and share data with a different type of PC.
      • Notebook and desktop PCs typically have good cross-platform connectivity.
    15. Terms to Know
      • Bluetooth
      • Handheld Computers
      • Mobile Computing
      • Software
      • Hardware
      • Scanner
      • Printer
      • Peripheral
      • CPU
      • Ports
      • Processors
      • Real-time Clock

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