Making Knee Rehabilitation Fun<br />SaiMoturu<br />Oovit PT<br />
Introduction<br />Adherence to home exercise regimens a huge problem for physical therapy<br />Patients unclear if they ar...
What is Needed<br />Focus on home exercise (without supervision)<br />Engaging virtual environment<br />Unobtrusive and lo...
Our Solution for Knee Rehab<br />A fun game to improve adherence<br />Engage and motivate patients<br />Guide them through...
Demo<br />
Game Details<br />Built in Unity 3D<br />Wiimotes/Wockets for motion sensing<br />
System Overview<br />
CollaboRhythm<br />Open source platform for doctor-patient interaction<br />Patient-controlled health record<br />Synchron...
Vision<br />Patient-clinician testing at Mayo Clinic<br />A platform for virtual rehabilitation<br />Change the way we thi...
Thank you<br />visit us at:<br />http://newmed.media.mit.edu/<br />oovit-pt:<br />http://newmed.media.mit.edu/oovit-pt<br ...
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Oovit PT: Making Knee Rehabilitation Fun

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Oovit PT: Making Knee Rehabilitation Fun

  1. 1. Making Knee Rehabilitation Fun<br />SaiMoturu<br />Oovit PT<br />
  2. 2. Introduction<br />Adherence to home exercise regimens a huge problem for physical therapy<br />Patients unclear if they are doing it right<br />Boring and repetitive<br />Painful<br />Difficult to perceive short-term benefits<br />Difficult to monitor patients from home<br />Patient self-report only data available<br />
  3. 3. What is Needed<br />Focus on home exercise (without supervision)<br />Engaging virtual environment<br />Unobtrusive and low-cost sensing<br />Guidance to perform exercise correctly<br />Objective data collection<br />Strong patient-clinician interaction<br />
  4. 4. Our Solution for Knee Rehab<br />A fun game to improve adherence<br />Engage and motivate patients<br />Guide them through the exercises<br />Provide feedback to make the impact tangible<br />Motion sensing to track the exercise<br />Quantifiable data about patient progress<br />Strong doctor-patient interaction component<br />Adherence more likely when therapist monitors<br />
  5. 5. Demo<br />
  6. 6. Game Details<br />Built in Unity 3D<br />Wiimotes/Wockets for motion sensing<br />
  7. 7. System Overview<br />
  8. 8. CollaboRhythm<br />Open source platform for doctor-patient interaction<br />Patient-controlled health record<br />Synchronized interface between doctor and patient<br />Communication between patient-clinician<br />In-built static and dynamic visualizations<br />
  9. 9. Vision<br />Patient-clinician testing at Mayo Clinic<br />A platform for virtual rehabilitation<br />Change the way we think about and experience physical therapy<br />Long-term monitoring of not just exercise but all activities<br />Aggregated data can provide novel insights, help design best practices and enable real-time feedback<br />
  10. 10. Thank you<br />visit us at:<br />http://newmed.media.mit.edu/<br />oovit-pt:<br />http://newmed.media.mit.edu/oovit-pt<br />collaborhythm:<br />http://newmed.media.mit.edu/collaborhythm<br />follow us at:<br />http://newmed.media.mit.edu/blog<br />http://twitter.com/newmediamed<br />contact me at:<br />sai@media.mit.edu<br />

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