The Overexposed Stadium

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The Overexposed Stadium

  1. 1. The Overexposed Stadium? Virilio and the Postmodern Sportscape Sean Smith European Graduate School
  2. 2. Introduction “ mallification” of sports stadium spaces (Bale) difference, hyperrealized nostalgia (Friedman et al.) VIRTUAL videogame spaces of consumption VIRTUAL architectural rendering
  3. 3. New Cowboys Stadium
  4. 4. New Yankee Stadium
  5. 15. Body Treble <ul><li>anonymous &quot;talent&quot; body-doubles for athlete-constructs who appear in game </li></ul><ul><li>construct has skeleton (via motion capture), musculature (via programmed algorithms) and flesh (via photos/video/facial scans) </li></ul><ul><li>nervous system provided by &quot;user&quot; — or the body treble — who brings the construct to life and animates the final performance </li></ul>
  6. 16. <ul><li>Virilio, Lost Dimension , p.38: </li></ul><ul><li>“ All of this should illustrate the already obvious complementarity – forced and always hidden – of the properly scientific instrument of measure and the technical means of communication. The machinery that displaces people and transmits facts and messages is a vehicular complex, formed essentially of a stationary vehicle that permits penetration as the relatively easy displacement of the highway, bridge, or tunnel, and a dynamic vehicle that authorizes generally longer voyages of boats and various mounts.” </li></ul>

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