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Ccl l4

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Computer Controlled Logicator - Lesson Four

Computer Controlled Logicator - Lesson Four

Published in: Education
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  • 1. ICT Computer Controlled Logicator Lesson Four
  • 2. Lesson Objective To continue the work from the previous lesson and create a design sequence for a simulation. Lesson Four
  • 3. Starter To begin the lesson, groups of students will play a game of hangman and then the groups will play as a class. Main Students will carry on the work from the previous lesson. Creating a flowol design for a simulation. Plenary Finally students will play a game of charades using Computer Controlled Logicator words. Lesson Four

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