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Videogame   industry
 

Videogame industry

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    Videogame   industry Videogame industry Document Transcript

    • Videogame - Industry May 10, 2010 Publisher Developer Platform holder Distributor Retail Online (direct downloads Consumer/gamer
    • Videogame - Industry May 10, 2010 From wikipedia - which has an excellent entry for videogame publishers
    • Videogame - Industry May 10, 2010 Games developers usually specialise in a particular game platform (e.g. PlayStation, Xbox or Nintendo) and a particular aspect of game development (e.g. programming artificial intelligence, gameplay). Specialisation is common in the industry, although games developers on occasion perform a combination of roles. Animator (Games Development) A games development animator arranges characters and objects designed by technical artists in a sequence of different positions to give the illusion of movement. They synchronise lip movements with words, and actions with music and sound effects. Animators work with programmers to create interactive sequences and work with testers to provide life like movements through digital techniques such as motion capture. Digital Video Sound Editor (Games Development) A digital video sound editor in games development involved in the computer-based editing of video sound for games. Working under instruction from directors, editors make editorial decisions with regard to the mood, pace and climax of sound effects. This involves working closely with other professional staff to analyse, evaluate and select sound effects for integration with images and other media. Games Programmer A games programmer writes code (usually in C++ programming language) or uses game-development engines to create computer or video games. Producer/Director (Games Development) A producer/director in games development manages, plans, oversees and in some cases funds the development of a game. They work closely with the marketing department and the team developing the game, ensuring schedules, budget and productivity targets are met. Technical Artist/3D Artist (Games Development) A technical artist/3d artist in games development creates and manipulates images and models using 2D and 3D computer graphics software (usually in Adobe Photoshop, Maya or 3DS Max). They work closely with animators and concept/layout artists to design (model) characters, vehicles, buildings and other objects present in the gaming environment. Tester (Games Development) A tester in games development responsible for monitoring and testing technical standards in gameplay, graphics, sound and functionality during games development. They assist programmers in finding 'bugs' (errors) and work with the team on performance related issues.
    • Videogame - Industry May 10, 2010 "The computer games industry is the star of the entertainment sector. It has achieved double-digit annual growth rates. So robust is the medium that in the midst of the recent economic downturn, the BBC labeled the games industry 'recession proof'." (Brand, Knight and Mejewski, 2003)