How Companies Are Using The Second Life Virtual

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    How Companies Are Using The Second Life Virtual - Presentation Transcript

    1. How Companies Are Using the Second Life Virtual World Mallory K. Pichardo Shiang-Kwei Wang Master of Science in Instructional Technology
    2. Why SL?
      • To lure digital natives
      • Using and creating the most convenient and technologically advanced way to achieve their business goals
      • SL activities range from training exercises to meeting spaces for remote workers
      • To attract more customers
      • To establish brand
      • To reduce training cost
      • To reduce meeting cost
    3. Case Study 1: Cisco Systems, Inc.
      • Cisco hardware, software, and service
      • With more than 63,000 employees world wide
      • Joined Second Life for business-to-business customer communication
      • Group meetings
      • Customer education
      • Customer training
      • Product demos
    4. Employees feel…
      • The real value of Second Life for Cisco is the opportunity for spontaneous customer interaction” (Wagner, 2007)
      • More interaction with the in-world inhabitants than with real world customers
      • Closer to each other in the virtual world than in the real world
    5. Case Study 2: Clear Ink & Autodesk Inc.
      • A company that assists other companies
      • An agency that creates online experiences designed to reach customers in a targeted, cost-effective, and measurable way
      • To assist other companies in building their land to increase business flow
    6. Works with Autodesk
      • Help Autodesk to find a way to direct SL potential customers to certain products
      • Introduce SL to FL attendees of an annual Autodesk networking event
      • Create Autodesk Island that encompassed areas for meetings, a multimedia complex, and demonstration areas
      • Provide tools and enable Autodesk architects, designers and builders collaboratively design and build the land
    7. Case Study 3: Kelly Services
      • A Global Staffing Solutions Provider (temporary staffing services, outsourcing, vendor on site and full time placement)
      Avatars participate in a range of job-scenario activities Tracking participants to keep in touch with avatars
    8. Ideas to use SL
      • Offers real-time communication: CNet has reporters embedded full-time in the virtual realm.
      • Marketing: Ben Folds performed his new album at Media Island developed by Sony BMG.
      • Provide scenarios, meetings and events in ways that emulate real life as much as possible: holding charity fund-raisers; selling virtual helicopters; operating dance clubs
      • Provide customer service
      • Demo products
      • Earning profit: Set up shops to sell digital as well as real world versions of their products
      • Collaboration: I.B.M. and Intel, have used Second Life for meetings, product development and designing simulated services.
    9. Cash?
      • 400 Linden dollars = $1
      • A typical article of clothing (e.g a shirt) cost around 200 Linden dollars
      • Second Life’s Web site tracks how much money changes hands each day
      • It recently reached as much as $500,000 a day and is growing as much as 15 percent a month
    10. Start a business in SL
      • In Second Life, a company could buy an “island” for a one-time fee of $1,250 and a monthly rate of $195 a month
      • Company then needs to hire some computer programmers to create objects such as digital cars that people “in world” could actually drive
    11. Issues
      • Should virtual assets be taxed?
      • FL copyright being violated in the SL
      • Exposed employees to insecure environment
      • Maintain an island
      • If you build it, will they come?
      • Employee training
      • Unregulated and unmonitored stock exchanges and banks in SL

    + Shiangkwei WangShiangkwei Wang, 11 months ago

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