Universal Design for Learning ED554

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  • 1. Universal Design for LearningAn Educator‟s Guide
  • 2. What is UDL? • „flexible curricula that provide students with • multiple ways of accessing content, • multiple means for expressing what they learn, • multiple pathways for engaging their interest and motivation” (Howard, 2004) • UDL…”give all individuals equal opportunities to learn” (CAST)
  • 3. UDL in Action “…each student (needs) to have access to curriculum in a way that promotes the most learning for that individual” (Howard, 2004) • Providing multiple levels of text on the same content • Learning about frogs-find books in multiple reading levels • Digital copies of text with the read aloud feature
  • 4. UDL in Action • Develop Learning Profiles and teach to these learning styles, preferences, intelligences • Make Choices available – this is more reflective of the real world
  • 5. Three Principles of UDL and Brain Research • I: Multiple Means of Representation • Recognition Network of the Brain • II: Multiple Means of Action and Expression • Strategic Network of the Brain • III: Multiple Means of Engagement • Affective Network of the Brain
  • 6. I: Multiple Means of Representation • Presenting content and information in a variety of ways • Recognition Network of the brain deals pattern recognition and the brain‟s ability to process patterns (Laureate, 2009)
  • 7. I: Multiple Means of Representation Instructional Examples • Visual/Auditory/Tactile/Kinesthetic • Different Size Text/Color/Font • Ability to amplify sound • Graphic Organizers w/pictures and text • Manipulative • Anticipatory Guides • Video
  • 8. II: Multiple Means of Action and Expression • Providing multiple ways for students to show what they know • Strategic Network of the brain deals with the process, plans and action for plans (Laureate, 2009)
  • 9. II: Multiple Means of Action and Expression Instructional Examples • Providing choice – written, verbal, project-based • Different Software • Scaffolding and Activating Background Knowledge • Pair/Share • Cell phones/Student Response Systems • Use of wait time
  • 10. III: Multiple Means of Engagement • Stimulate interest and motivation for learning • Affective Network of the brain deals with emotions and sorting out what‟s important and what‟s not (Laureate, 2009)
  • 11. III: Multiple Means of Engagement Instructional Examples • Engaging Learners • Working alone, with partners, small group…providing choice • Material must be relevant and interesting • Bounce Card • Use goal-setting • Providing Choice and Options • Rubrics and Checklists