Using time to your
advantage

Sjors Timmer, UXCampBrighton 2013
Load time
Sprint planning
We’ve rapidly increased our grip on miliseconds, but what about the decades?
1. Pace layers

2. Tools of
uncertainty

3. Mental
time travel
Pace layers
Every form of civilisation is a wise
equilibrium between firm substructure
and roaring liberty
!

- Eugen Rosenstock-Huess...
Pace layering

in Stewart Brand - The Clock of the Long Now -
Information architecture

Peter Morville - The Speed of Information Architecture
User Experience

Jesse James Garett - The elements of user experience
User Experience

Time

Jesse James Garett - The elements of user experience
Pace layering

in Stewart Brand - The Clock of the Long Now -
Tools of uncertainty
The further we look into the
future

Time

Present

Future
The higher the degree of
uncertainty
Degree of
uncertainty

Time

Present

Future
Cone of uncertainty

Degree of
uncertainty

Present

Time

Future
We build “designer environments” in which
human reason is able to far outstrip the
computational ambit of the unaugmented
...
After 4000 years of hard work
we wound up with a neat system of
seconds, minutes, hours, days, weeks,
months and years to ...
And
a matching set of artefacts, like clocks,
calendars and timelines to make the
system tangible
A set of tools and design
patterns
Scenarios
Degree of
uncertainty

Timeline
Planner
Present

Calendar
Future
Life planner
We’d all be better off if the Earth would
round the sun in five years instead of
one
Orbit

Orbit on iOS7 paper edition
Mental time travel
Mental time travel comprises the mental
reconstruction of personal events from the
past and the mental construction of pos...
Procedural Semantic
Edinburgh is
the capital of
Scotland

Episodic
Scenarios of futures (and pasts)
And now a bit of a leap
Archiving the models allowed architects to
keep the traces of creativity […]; dearchiving them meant they could rediscover...
http://www.archined.nl/en/reviews/2010/engels/blue-foam/
The biggest part of our work [...] disappears
automatically. [...] But you can't look at
these designs as waste. They're i...
OMA book machine
http://www.dezeen.com/2010/05/05/oma-bookmachine-at-the-architectural-association/
What are our archives?
Archive

Now

Fiction
The now is a forwards moving point
between archive and fiction
Design fiction
Design fiction
Design fiction

http://www.urbanixdsummerschool.eu/resources/projects/fabrika-split/
Summary
Pace layering

in Stewart Brand - The Clock of the Long Now -
Tools of uncertainty
Scenarios
Degree of
uncertainty

Timeline
Planner
Present

Calendar
Future
Mental time travel

Archive

Now

Fiction
Thank you

Sjors Timmer, UXCampBrighton 2013
Using Time to Your Advantage
Using Time to Your Advantage
Using Time to Your Advantage
Using Time to Your Advantage
Using Time to Your Advantage
Using Time to Your Advantage
Using Time to Your Advantage
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Using Time to Your Advantage

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Using Time to Your Advantage

  1. 1. Using time to your advantage Sjors Timmer, UXCampBrighton 2013
  2. 2. Load time
  3. 3. Sprint planning
  4. 4. We’ve rapidly increased our grip on miliseconds, but what about the decades?
  5. 5. 1. Pace layers 2. Tools of uncertainty 3. Mental time travel
  6. 6. Pace layers
  7. 7. Every form of civilisation is a wise equilibrium between firm substructure and roaring liberty ! - Eugen Rosenstock-Huessey ! ! ! ! The Clock of the Long Now - Stewart Brand
  8. 8. Pace layering in Stewart Brand - The Clock of the Long Now -
  9. 9. Information architecture Peter Morville - The Speed of Information Architecture
  10. 10. User Experience Jesse James Garett - The elements of user experience
  11. 11. User Experience Time Jesse James Garett - The elements of user experience
  12. 12. Pace layering in Stewart Brand - The Clock of the Long Now -
  13. 13. Tools of uncertainty
  14. 14. The further we look into the future Time Present Future
  15. 15. The higher the degree of uncertainty Degree of uncertainty Time Present Future
  16. 16. Cone of uncertainty Degree of uncertainty Present Time Future
  17. 17. We build “designer environments” in which human reason is able to far outstrip the computational ambit of the unaugmented biological brain. ! - Andy Clark in Being There
  18. 18. After 4000 years of hard work we wound up with a neat system of seconds, minutes, hours, days, weeks, months and years to break the infinity of time into manageable chunks.
  19. 19. And a matching set of artefacts, like clocks, calendars and timelines to make the system tangible
  20. 20. A set of tools and design patterns Scenarios Degree of uncertainty Timeline Planner Present Calendar Future
  21. 21. Life planner
  22. 22. We’d all be better off if the Earth would round the sun in five years instead of one
  23. 23. Orbit Orbit on iOS7 paper edition
  24. 24. Mental time travel
  25. 25. Mental time travel comprises the mental reconstruction of personal events from the past and the mental construction of possible events in the future. ! - Thomas Suddendorf and Michael Corballis in Mental time travel and the evolution of the human mind, Genetic, Social, and General Psychology Monographs, 1997
  26. 26. Procedural Semantic Edinburgh is the capital of Scotland Episodic
  27. 27. Scenarios of futures (and pasts)
  28. 28. And now a bit of a leap
  29. 29. Archiving the models allowed architects to keep the traces of creativity […]; dearchiving them meant they could rediscover those traces of design invention that time had left intact. ! - Albena Yaneva Made by the Office for Metropolitan Architecture: an ethnography of design, 2009, page 65
  30. 30. http://www.archined.nl/en/reviews/2010/engels/blue-foam/
  31. 31. The biggest part of our work [...] disappears automatically. [...] But you can't look at these designs as waste. They're ideas; they will survive in books. ! - Rem Koolhaas We're Building Assembly-Line Cities and Buildings, Der Spiegel 2011
  32. 32. OMA book machine http://www.dezeen.com/2010/05/05/oma-bookmachine-at-the-architectural-association/
  33. 33. What are our archives?
  34. 34. Archive Now Fiction
  35. 35. The now is a forwards moving point between archive and fiction
  36. 36. Design fiction
  37. 37. Design fiction Design fiction http://www.urbanixdsummerschool.eu/resources/projects/fabrika-split/
  38. 38. Summary
  39. 39. Pace layering in Stewart Brand - The Clock of the Long Now -
  40. 40. Tools of uncertainty Scenarios Degree of uncertainty Timeline Planner Present Calendar Future
  41. 41. Mental time travel Archive Now Fiction
  42. 42. Thank you Sjors Timmer, UXCampBrighton 2013
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