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Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
Flash Platform for Multi Screen Development
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Flash Platform for Multi Screen Development

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As presented at Apps-World London and Flashcamp UK.

As presented at Apps-World London and Flashcamp UK.

Published in: Technology
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Transcript

  • 1. SERGE JESPERS Sr. Developer Evangelist, Adobe serge@adobe.com h p://webkitchen.be @sjespersTuesday, December 14, 2010
  • 2. ADOBE AND HTML5Tuesday, December 14, 2010
  • 3. ADOBE HTML5Tuesday, December 14, 2010
  • 4. ADOBE > FLASHTuesday, December 14, 2010
  • 5. Tuesday, December 14, 2010
  • 6. INTRODUCING EDGETuesday, December 14, 2010
  • 7. DEVICES! DEVICES! DEVICES!Tuesday, December 14, 2010
  • 8. Tuesday, December 14, 2010
  • 9. Tuesday, December 14, 2010
  • 10. Tuesday, December 14, 2010
  • 11. Tuesday, December 14, 2010
  • 12. Multiscreen Content and Applications TOOLS FRAMEWORK SERVERS SERVICES CLIENTS FLASH PLATFORM Flash Flash Flex Flash Media Flash Flash Player Professional Catalyst Server Family Platform Services Flash Builder LiveCycle AIR Server Analytics & Creative Suite ColdFusion OptimizationTuesday, December 14, 2010
  • 13. Tuesday, December 14, 2010
  • 14. Tuesday, December 14, 2010
  • 15. WB MOBILE HD/H.264 HARDWARE ACCELERATION ACCESSIBILITY BITMAP DATA & EFFECTS BINARY SOCKETS HTTP VIDEO STREAMING COLLISION DETECTION VIDEO STREAMING SCALE 9 COMPONENT SCALING ACTIONSCRIPT 3 DYNAMIC SOUND GENERATION MASKING DYNAMIC TEXT HTML TEXT FORMATTING WEBCAM & MICROPHONE TEXT ANTI-ALIASING FULLSCREEN PIXEL BENDER CONTENT PROTECTION HYPERLINKS MOVIECLIP TRANSPARENCY SWF LOADING XML / OBJECTS / ARRAYS COMPRESSION WMODE DEPTH MGMT TRANSPARENT VIDEO TEXT LAYOUT FRAMEWORK GRADIENTS SYMBOLS COLOR EFFECTS BROWSER COMMUNICATION SCRIPTED INTERACTIVITY RUNTIME MASKING ACTIONSCRIPT 2 FILTERS & BLEND MODES ENHANCED DRAWING API ANTI-ALIASED VECTORS FONTS MP3 PLAYBACK EMBEDDED SOUND TEXT-BASED SOCKETS CROSS-DOMAIN SUPPORT MULTI-CORE E4X DYNAMIC STREAMING SMARTPHONES VECTOR GRAPHICS & ANIMATION VARIABLES ACTIONSCRIPT 1 PRINTING DRAWING API PROGRESSIVE VIDEO LOCAL CACHING 3D EFFECTS PEER TO PEER 1 2 3 4 5 6 7 8 9 10 10.1 FLASH INNOVATION TIMELINETuesday, December 14, 2010
  • 16. Tuesday, December 14, 2010
  • 17. Tuesday, December 14, 2010
  • 18. Tuesday, December 14, 2010
  • 19. Tuesday, December 14, 2010
  • 20. Tuesday, December 14, 2010
  • 21. FLASH PLAYER 10.1Tuesday, December 14, 2010
  • 22. § Brings full Flash Player feature set to devices § New Features: § Multi-touch & gestures § Accelerometer § Screen orientation § Mobile text input § Device capabilities discovery § Globalization support (GSLib) § Mobile se ings manager § Global error handling § Optimized SWF management for mobile § Sleep modeTuesday, December 14, 2010
  • 23. DEMOTuesday, December 14, 2010
  • 24. AIR 2.5Tuesday, December 14, 2010
  • 25. § Includes Flash Player 10.1 feature set § Additional Features: § Multi-touch & gestures § Geolocation § cut/copy/paste § tel:, mailto:, maps:, video: § Camera § Microphone § StageWebView § Device Debugger § cacheAsBitmapMatrixTuesday, December 14, 2010
  • 26. DEMOTuesday, December 14, 2010
  • 27. BUILDING FOR MULTISCREENTuesday, December 14, 2010
  • 28. Multiscreen Content and Applications TOOLS FRAMEWORK SERVERS SERVICES CLIENTS FLASH PLATFORM Flash Flash Flex Flash Media Flash Flash Player Professional Catalyst Server Family Platform Services Flash Builder LiveCycle AIR Server Analytics & Creative Suite ColdFusion OptimizationTuesday, December 14, 2010
  • 29. Tuesday, December 14, 2010
  • 30. DEMOTuesday, December 14, 2010
  • 31. MONETIZING YOUR APPSTuesday, December 14, 2010
  • 32. Multiscreen Content and Applications TOOLS FRAMEWORK SERVERS SERVICES CLIENTS FLASH PLATFORM Flash Flash Flex Flash Media Flash Flash Player Professional Catalyst Server Family Platform Services Flash Builder LiveCycle AIR Server Analytics & Creative Suite ColdFusion OptimizationTuesday, December 14, 2010
  • 33. FLASH PLATFORM SERVICES InMarketTuesday, December 14, 2010
  • 34. InMarket provides a central mechanism to distribute, monetize and manage applications across various channels § Reach millions of users § Access to desktop, mobile, tablet and television stores using Adobe supported formats § Publishing to multiple stores is much faster § Ongoing application management across multiple stores is streamlinedTuesday, December 14, 2010
  • 35. How it works Add InMarket AIR Application 1 SDK to app (Free or Paid) InMarket SDK 2 Submit app to InMarket Portal InMarket Reach millions of 3 consumers App StoresTuesday, December 14, 2010
  • 36. Intel AppUp Center First store supported by InMarket Intel has deals with retailers (Best Buy, Dixons, Croma) and OEMs (Asus) to preinstall AppUp Today 1H 2011 2H 2011 Intel AppUp Center integration and Mobile, tablet, and television stores 10 stores available across desktop, promotion available now available mobile, tablet and televisionsTuesday, December 14, 2010
  • 37. 2,500+ publishers signed up 500+ apps submi edTuesday, December 14, 2010
  • 38. DEMOTuesday, December 14, 2010
  • 39. MORE INFO WWW.ADOBE.COM/GO/INMARKETTuesday, December 14, 2010
  • 40. THANK YOU! HAVE A GREAT DAY!Tuesday, December 14, 2010

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