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Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
Introduction to Google Glass
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Introduction to Google Glass

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A basic presentation on Google Glass, flavoured with personal insights.

A basic presentation on Google Glass, flavoured with personal insights.

Published in: Design
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Transcript

  • 1. ‣ Unboxing ‣ Device ‣ Design ‣ Development ‣ Insights ‣ Demo
  • 2. Unboxing
  • 3. Device
  • 4. Image source: www.clubic.com
  • 5. Image source: www.clubic.com
  • 6. Image source: www.clubic.com
  • 7. Image source: www.clubic.com
  • 8. Image source: www.clubic.com
  • 9. Prescription glasses
  • 10. Specifications ‣ Touchpad ‣ Android 4.0.4 and higher ‣ Prism, 640×360px display ‣ 5-megapixel camera, capable of 720p video recording ‣ Wi-Fi 802.11b/g ‣ Bluetooth ‣ 16GB storage (12 GB available) ‣ CPU Texas Instruments OMAP 4430 SoC 1.2Ghz Dual ‣ 1GB (682MB) RAM ‣ Battery – 2.1 Wh (~570mAh) Li-Po (1h video, 4h typical, 12h intermittent) ‣ 3 axis gyroscope/accelerometer ‣ 3 axis magnetometer (compass) ‣ Ambient light sensing and proximity sensor ‣ Bone conduction transducer ‣ MicroUSB
  • 11. http://www.catwig.com/google-glass-teardown/
  • 12. Design
  • 13. Principles “Glass is fundamentally different than existing mobile platforms in both design and use.” “Fire & Forget”
  • 14. What it does
  • 15. What it does Say “take a picture” to take a picture.
  • 16. What it does Record what you see. Hands-free.
  • 17. What it does Even share what you see. Live.
  • 18. What it does Directions right in front of you.
  • 19. What it does Speak to send a message.
  • 20. What it does Ask whatever’s on your mind.
  • 21. What it does Ask whatever’s on your mind.
  • 22. What it does Translate your voice.
  • 23. What it does Translate your voice.
  • 24. What it does Answers without having to ask.
  • 25. Do’s and don’ts DO’S & DON’TS ‣ Explore the world around you ‣ Glass-out ‣ Take advantage of the Glass voice commands ‣ Rock Glass while doing highimpact sports ‣ Ask for permission ‣ ‣ Wear it and expect to be ignored Use screen lock ‣ Be creepy or rude 
 (aka, a “Glasshole”) ‣ Be an active and vocal member of the Explorer Community
  • 26. Input voice ‣ Main voice commands ‣ Contextual voice 
 commands ‣ Free-form speech
  • 27. Input touch gestures ‣ Tap ‣ Swipe forward/backward ‣ Swipe down
  • 28. Input head gestures ‣ Head tracking/panning ‣ Look up ‣ Nudge
  • 29. Glassware
  • 30. Development
  • 31. http://developers.google.com/glass/
  • 32. First impressions of a developer ‣ For any Android developer ‣ Mirror API (static cards) ‣ GDK (access device) ‣ Guidelines for development & design ‣ No emulator Hat tip Yannick Van Godtsenhoven
  • 33. Insights
  • 34. The Good ‣ Instant access to a camera ‣ First person perspective ‣ Sharing that perspective ‣ Voice control / Hands free ‣ Heads up directions Hat tip Luke Wroblewski
  • 35. The Bad ‣ Battery life ‣ Glass is reflective ‣ No image control ‣ Correcting ‣ The bone transducer feels like a worm burying into your ear (when used for a long period) Hat tip Luke Wroblewski
  • 36. The Ugly ‣ Can get hot ‣ Limited visual plane (no augmented reality) ‣ Regular tweaking ‣ Social interactions (there’s a computer on your face) ‣ Basic functionalities Hat tip Luke Wroblewski
  • 37. Business challenges ‣ No facial recognition or voice print ‣ No ads (for now) ‣ Glassware is free ‣ No adult content ‣ Display is always on when using the camera ‣ But you can root them... Hat tip Antonio Zugaldia
  • 38. Demo* * fingers crossed
  • 39. hack-for-health! 14-15-16 maart! @cronos - veldkant 39
  • 40. Thank you ! @sjesch - @secondsight_be @monkeyshot

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