Mmorpg Project


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Presentation to be used for Web 2.0 Project Update.

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Mmorpg Project

  1. 1. MMORPG Project Six Of Hearts – Jake King Of Spades – Jon
  2. 2. Project Overview <ul><li>To take part in two separate MMORPGs </li></ul><ul><li>Become a part of the community </li></ul><ul><li>Within one game attempt to set up a small community known as a guild within the other become a part of one of these communities </li></ul>
  3. 3. What is an MMORPG? <ul><li>Massively Mulitplayer Online Role Playing Game </li></ul><ul><li>Take the role of a fictional character </li></ul><ul><li>A “Second Life” in a virtual world </li></ul><ul><li>Developing and progressing a character </li></ul><ul><li>Interacting with the other players on a social level </li></ul>
  4. 4. Holic Online
  5. 5. Comparison of the two games <ul><li>Atlantica Online </li></ul><ul><li>Aimed at a more mature audience </li></ul><ul><li>Geared towards a competitive atmosphere </li></ul><ul><li>Community is less approachable </li></ul><ul><li>Less interaction between players </li></ul><ul><li>Holic Online </li></ul><ul><li>Widespread Gaming Community </li></ul><ul><li>Make use of the social tools more effectively such as Forums </li></ul>
  6. 6. Character Creation <ul><li> </li></ul>
  7. 7. Our Second Life? <ul><li>This next section is an overview of the social and virtual tools within the game </li></ul>
  8. 8. EXPRESS YOURSELF! <ul><li>Expressing yourself in game – A small video of all the avaliable expressions in game </li></ul><ul><li>Expressing yourself in game contributes to your second life </li></ul>
  9. 9. Party Party Party! <ul><li>A group of players working together </li></ul><ul><li>For both social and gaming purposes </li></ul><ul><li>Collaberating with other players on a common goal </li></ul>
  10. 10. Guilds and Factions <ul><li>Seperating players into smaller communities </li></ul><ul><li>Creating divides between players for competitive and social aspects </li></ul><ul><li>A party on a larger scale could be described as a “family” </li></ul><ul><li>Uniting players on a larger scale – War </li></ul>
  11. 11. Messenger and Friends <ul><li>Within Holic online there is a built in messenger system to keep in contact with players met in game </li></ul><ul><li>You add these people as your “friends” much like MSN </li></ul><ul><li>Increasing the amount of communication </li></ul><ul><li>A form of private chat between players </li></ul>
  12. 12. Market Place <ul><li>A disadvantage of Holic Online is the lack of this common part of an MMORPG </li></ul><ul><li>It builds an economy within the game where players can buy and sell items to each other </li></ul><ul><li>Creating a pricing system based on supply and demand much like real buisness and economy </li></ul><ul><li>Atlantica’s advanced market system has created a strong economy and money ethics within the game </li></ul>
  13. 13. Maps and Towns The world In which the players are expected to live Within Holic online this is a fantasy based world with a series of areas However Atlantica has created a world identical that of real life Image world map of atlantica
  14. 14. Pets and Mounts <ul><li>An extension of your character and in game persona </li></ul><ul><li>An aspect to add to your second life just like having a pet in real life </li></ul><ul><li>Mounts are the second pet and your transport </li></ul>
  15. 15. Forums <ul><li>Main communication tools outside the game </li></ul><ul><li>Used these to host polls on the demographic of the game </li></ul><ul><li>Discussions about the game </li></ul>
  16. 16. Polls <ul><li>We conducted several polls to find out about the demographic of the game this included </li></ul><ul><li>Age </li></ul><ul><li>Gender </li></ul><ul><li>Addiction </li></ul><ul><li>Dating </li></ul><ul><li>Time Played </li></ul><ul><li>Guild Affiliation </li></ul><ul><li>Game Ethics </li></ul>
  17. 17. User Generated Content <ul><li>UCQ – User Created Quests </li></ul><ul><li>These are quests made by the users to expand the game </li></ul><ul><li>UCD – User Created Dungeons </li></ul><ul><li>Another example : Little Big Planet </li></ul>
  18. 18. Researchers <ul><li>Nick Yee </li></ul><ul><li>Raph Koster </li></ul><ul><li>Nicole Whitton </li></ul><ul><li> </li></ul>
  19. 19. Joining and Creating <ul><li>Joining a Guild </li></ul><ul><li>Being part of a community </li></ul><ul><li>Less responsibility </li></ul><ul><li>Less expectations such as activity </li></ul><ul><li>Contribution </li></ul><ul><li>Creating a Guild </li></ul><ul><li>Making your own community </li></ul><ul><li>Guild members have expectations </li></ul><ul><li>Activity and contribution </li></ul>
  20. 20. Atlantica Online <ul><li>Being part of a guild within the game </li></ul><ul><li>Increasing the second life sensation </li></ul><ul><li>A sense of belonging being part of a community and a nation </li></ul>
  21. 21. Web 2.0 Tools <ul><li>Wiki – Pbwiki </li></ul><ul><li>Blog – Blogger </li></ul><ul><li>Video Blogs – Youtube </li></ul><ul><li>We attempted to use GoGoFrog but due to the time consumption it seemed inconvenient </li></ul>
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