Citynet - The City as Macro-Media

311 views

Published on

La mia presentazione dal titolo "Citynet - The City as Macro-Media" presentata al symposium "Spaces, Images, Communication: Improving New Urban Models" da me organizzato per il festival Screen City (Stavanger - NO)

Published in: Technology, Real Estate
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
311
On SlideShare
0
From Embeds
0
Number of Embeds
3
Actions
Shares
0
Downloads
3
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Citynet - The City as Macro-Media

  1. 1. CITYNET The city as macro-media Simone Arcagni University of Palermo
  2. 2. SCREENCITY DIGITAL CITY CITY AS MACRO-MEDIA CITYNET
  3. 3. Informational city SCREENCITY - DIGITAL CITY From modern to postmodern metropolis: from Paris described by Walter Benjamin to Las Vegas analyzed by Robert Venturi and coming up to the present, the meeting between the urban system and the mass media has defined a universe of images.
  4. 4. Jean Baudrillard Videosphere (Régis Debray) Stereoreality Megaoscopie (Paul Virilio) City of Bits Networked City (William J Mitchell) Informational City (Manuel Castells)
  5. 5. Screencity SCREENCITY - DIGITAL CITY Cities incorporate digital displays and become a platform for a grid of media visions.
  6. 6. Screen City (Simone Arcagni) City as a media (Friedrich A. Kittler and Matthew Griffin) City as Interface (Martij de Waal)
  7. 7. Digital city SCREENCITY - DIGITAL CITY An “in-depth hybrid” city, with a “new digital DNA”. The Third Wave (Self-media) (Heidi and Alvin Toffler)
  8. 8. Ubiquitous city SCREENCITY - DIGITAL CITY ... more than a place where media combine and coexist. It is instead a post-medial aumented macro - medium. “From windows to screens” ... “and the return”.
  9. 9. Computer city SCREENCITY - DIGITAL CITY Mark Shepard calls this in depth hybryd city, Computer City: 1. Ubiquitous Computing 2. Locative Media
  10. 10. Screencity as macro-media SCREENCITY AS MACRO-MEDIA The city has become the macro-media where different media and different devices meet and redefine public space and social interaction. A new macro-media crisscrossed by wires and waves, capable of keeping us connected and located. A macro-media that is a place in which people can been informed, see and communicate, with screens that are the interface for accessing (and also managing) digital information flows.
  11. 11. City as macro-media SCREENCITY AS MACRO-MEDIA Contemporary screens combine the different functions they served in the past: 1. screens for concealment, for covering places; 2. screens on which images could be projected (as happened in cinema); 3. screens for video transimission. Screens capable both of shooting and showing (as happened with tablets and smartphones) like the Lumiere machine. LED lighting | Digital technology | Internet connection
  12. 12. Screens SCREENCITY AS MACRO-MEDIA 1. Urban Screens 2. Media Architecture 3. Portable Media
  13. 13. Sentient City (Mark Shepard) CITYNET “Today, as computing leaves the desktop and spills out onto the sidewalks, streets and public spaces of the city, we increasingly find information processing capacity embedded within and distributed throughout the material fabric of everyday urban space”. “Ubiquitous computing avengelists herald a coming age of urban infrastructures capable of sensing and responding to this events and activities transpiring within the city”.
  14. 14. Citynet CITYNET Citynet is the result of a deep hybridation between real and virtual space, a new expanded dimension of space and urban space experience. Citynet is a ubiquitous dimension of urban space, accessible in different spaces and times, a dimension expanded in space, created at the intersection of real and virtual places. Citynet is the product of objects and architectural computerization, the environment cover through the connections and stratifications of places, maps, information, and participation made from geolocation.
  15. 15. Citynet CITYNET Citynet is not a city, but a urban space increased to which you can connect, navigate, and inhabit, in which, according to the temporal scan decided by the user, different experiences can be made in any place. Citynet lives in the looks that inhabit it and pass through, but those same looks work to modify it, interacting with this space through comments, photos, blogs, sites, texts, links and tags.
  16. 16. Citynet CITYNET Citynet is this spatial dimension that invests real places and daily practices transforming each of us in citizen-users that acquire and produce information through their performativity. Our presence itself and our daily actions modify Citynet’s space and each screen, public or private, institutional or commercial, portable or architectural, becomes a window and a mirror, but mostly a threshold through which access expanded and increased spaces of our experience.
  17. 17. A Day Made of Glass CITYNET A Day Made of Glass... 1. The future of urban space 2. Emergent technologies 3. Comunicational models ... this space is: expanded | augmented | postmedial
  18. 18. The features of the Citynet CITYNET • The Internet of Things • Spime (Bruce Sterling) • Informational Architecture • Social Memory and Networked Objects (Chris Speed) • More than 50 billions objects connected until 2020 (Leandro Agrò) For Jason Farman the keywords of the Internet of Thing are: • • • • • Embodiment Mapping Locative interfaces Immersion Ubiquitousness
  19. 19. The features of the Citynet CITYNET • Sensors • Microchips • New connections • Clouding computing • Geolocalization • New screens
  20. 20. Beyond the screens CITYNET
  21. 21. Glass CITYNET
  22. 22. Holographic Images CITYNET
  23. 23. Touch screens CITYNET
  24. 24. Connected and Geolocalized CITYNET
  25. 25. Motion sensing control CITYNET
  26. 26. Videomapping and architecturial projection technologies CITYNET
  27. 27. THANK YOU

×