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Making a Game Design Document
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Making a Game Design Document

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Six steps to planning your first game and getting the game documentation right.

Six steps to planning your first game and getting the game documentation right.

Published in: Design
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  • The newest and easiest way to create a game design document is to use Dundoc.com. It has just been released in Beta mode I’m looking for game designers or developers to start using and providing feedback to help make it better. No one has ever seen a web application that is only used to create a great game design document, but now there is.

http://www.dundoc.com

Feel free to contact me an let me know what you think! This is very exciting!

Will Jones
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  • 1. Creating a Game Design Document
  • 2. 1. The Core Statement “Avoid missing ball for high score
  • 3. Working title is a genre game about a situation where you have to do stuff to achieve victory conditions. “Avoid missing ball for high score
  • 4. 2. The Feature Set
  • 5. Verbs, please
  • 6. jump / travel / collect / make friends / swim / run fly / build / defend / attack / take / cast spells / eat drink / heal / look after / plan / dance / farm gamble /calculate / kill / rescue / learn / develop form alliances / jump / travel / collect / make What do friends / swim / run fly / build / defend / attack / take / cast spells / eat drink / heal / look after / players do? plan / dance / farm gamble /calculate / kill / rescue / learn / develop form alliances / jump / travel / collect / make friends / swim / run fly / build / defend / attack / take / cast spells / eat drink / heal / look after / plan / dance / farm gamble /calculate / kill / rescue / learn / develop form alliances / jump / travel / collect / make friends / swim / run fly / build / defend / attack /
  • 7. 3. Philosophy
  • 8. What will it say on the game's tombstone?
  • 9. 4. Contents
  • 10. Try Card Sorting
  • 11. What are the main functional areas of the game?
  • 12. (The functional areas are probably related to the main feature set.)
  • 13. Games are organised around verbs.
  • 14. 5. Non-meat items
  • 15. Put the side-dishes in appendices.
  • 16. Story Technical Sounds Levels Misc. Artwork
  • 17. 6. Put the Game Design Document . . .
  • 18. 6. onto a wiki.
  • 19. Creating a Game Design Document: Bunchberry & Fern Find us on the web http://gameify.org Or on Twitter: @gameify Further reading and image credits: Images - Blueprint from goatling, Too Many Hammers from Velo Steve, Cock the hammer from Kyle May, Constipated Angel from Mugley, Container ship from mikebaird, Card Sort from Sarah Kennon. Further reading – Card Sorting, Creating a Game Design Document, 20 reasons to use a wiki, The process of game creation, How to write a game design doc, A practical process for creating great game designs,
  • 20. Images and Inspiration Blueprint from goatling on Flickr. Too Many Hammers from Velo Steve on Flickr. Cock the hammer from Kyle May on Flickr. Constipated Angel from Mugley on Flickr. Container ship from mikebaird on Flickr. Card Sort from Sarah Kennon on Flickr.

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