9. Lean principles
Eliminate waste
Amplify learning
Decide as late as possible
Deliver as fast as possible
Empower the team
Build integrity in
See the whole
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27. Design Up Front is bad
Internal documentation is bad
Face-to-face
communication and
collaboration is good
UX people need to understand the
Agile culture
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28. Short, well-defined iterations that deliver
real user value
Tight team processes for efficient
development
Minimal documentation of specifications
Continual feedback from stakeholders to validate
progress
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29. Agile Culture for UX
Practitioners
There is only one team
The user is on the team
Face-to-face communication is better than
documentation
Short sprints are good, shorter sprints are
better
Continual feedback guides the project
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48. Contributions for theory
and practice
Convergence between
Academia and Industry
Software Engineering level
Strategic level
Organizational change
Management level
Generalizations
Analyzes in different stages
of a project
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56. UX full time team member
One Sprint Ahead*
UX + BA
Some Design Up Front
Big Picture
Low Fi prototypes
Peer reviews
Focus on users intentions and systems
responsibilities
Deliverable vs. Consumable
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57. Further Studies
Analyze a project throughout
its entire cycle
Test in different environments
Separate in different levels:
- Strategy
- Management
- Development
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