D4M WX-AAR
by shoobe01
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We all spend too much time talking, especially in public, about success. The best way to learn how to change and improve is by reviewing how things could have gone better. I've been thinking this for ...
We all spend too much time talking, especially in public, about success. The best way to learn how to change and improve is by reviewing how things could have gone better. I've been thinking this for a little while at conferences; we need to share our failures as well as our successes if we want to improve as an industry and practice area.
I'll go first: While the design completed for this particular project (which will not be named) itself is fine, the deliverables and client interaction could have been better. I am putting together a brief presentation covering intent, desire, design approach, delivery, satisfaction and a discussion of how it could be improved.
Presented at Design for Mobile 2009, 21 April 2009:
http://design4mobile.com/sessions/107.html
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