Your SlideShare is downloading. ×
0
Online Community Matters
Online Community Matters
Online Community Matters
Online Community Matters
Online Community Matters
Online Community Matters
Online Community Matters
Online Community Matters
Online Community Matters
Online Community Matters
Online Community Matters
Online Community Matters
Online Community Matters
Online Community Matters
Online Community Matters
Online Community Matters
Online Community Matters
Online Community Matters
Online Community Matters
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×
Saving this for later? Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime – even offline.
Text the download link to your phone
Standard text messaging rates apply

Online Community Matters

571

Published on

Ten minute presentation discussing to role of community attachment in building loyalty to "host" of online communities. …

Ten minute presentation discussing to role of community attachment in building loyalty to "host" of online communities.

Presented at the International Association of Business Communicaters, 2009

Published in: Technology, Spiritual
0 Comments
1 Like
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total Views
571
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
1
Comments
0
Likes
1
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide

Transcript

  • 1. Online Community Matters<br />Shelly D. Farnham, Ph.D.<br />March 5, 2009<br />Panel -- IABC<br />
  • 2. Research and Development<br />meeting social goals<br />
  • 3. Why InteractOnline?<br />anyone, anytime, anyplace, all together<br />Information<br />Connection<br />Support<br />
  • 4. Teen Panel<br /><ul><li>Our questions
  • 5. How do teens use technology in their day-to-day lives?
  • 6. Questionnaire (18 students)
  • 7. PowerPoint “Diary” (5 presentations)
  • 8. Over one week, document social and collaborative activities
  • 9. Screenshots, pictures from cell phone camera
  • 10. Focus on typical use and how usage might be different than other age groups</li></li></ul><li>Technology Usage for Social Life<br />
  • 11. Socializing and Planning<br />Social Event Planning<br />I am able to create groups to invite people to new events. <br />I have created a Salsa in Seattle group for teens to learn and dance salsa. <br />I use: Facebook and Yahoo email as my means to setting up social events<br />I can add members<br />Write messages for all members<br />
  • 12. Why Host a Community?<br />Reason #1:<br />Social media is about dialogue<br />Not enough time to engage in 1:1 dialogue<br />Your community members will carry the conversation for you<br />
  • 13. Why Host a Community?<br />Reason #2:<br />Person<br />Joins Hosted<br />Community <br />Develops<br />Attachment to<br />Community <br />Develops<br />Attachment and Loyalty to Host<br />
  • 14. Pathable:Social Networking and Community Development for Events<br />
  • 15. Figure 9. Life cycle of Pathable activity before, during and after event<br />Pathable User Behavior Over Time<br />
  • 16. Pathable BarCamp Seattle Study<br />Questions: <br />how important is social networking and community development at events?<br />can Pathable help?<br />BarCamp Seattle is a free, two-day conference held for Web 2.0 community<br />280 people registered for the event using Pathable<br />78 people total (76% male and 24% female) completed the questionnaire, 18 at the event and 60 afterwards online<br />
  • 17. Figure 6. People came to BarCamp Seattle primarily to meet others.<br />Primary Goal in Coming to Event<br />
  • 18. Attachment and Loyalty to the Event<br />
  • 19. Figure 7. The more peopel use Pathable, the more people they consider professional friends or colleagues.<br />Impact on Professional Network<br />
  • 20. Impact on Attachment and Sense of Community<br />Figure 8. The more people used pathable, the greater their sense of attachment on the identity factor, and the more their sense of community.<br />
  • 21. Strands CoCollage: <br />Place-based Networking and Community Development<br /><ul><li>Goal: facilitate networking and community in a “third place”
  • 22. Prototype: Community collage display with online photo sharing
  • 23. Deployment study:</li></ul> Questionnaire at Time 1 and Time 2 (~six weeks apart)<br /><ul><li>At Time 1: sense of community and attachment to coffee shop strongly correlated</li></li></ul><li>Impact on Place Attachment<br />
  • 24. Impact on Neighboring<br />
  • 25. On Hosting a Community<br />How to host a community: <br />Create an environment where a group people may talk to each other<br />Facebook groups, mailing lists, messaged boards, Ning<br />Tips for nurturing:<br />Set clear expectations for appropriate behavior<br />Seed the community with desired types of people/ behavior<br />Invite lots of people<br />Be a part of the conversation<br />Use moderation tools<br />Measuring success:<br />Count <br />1:20:80 – for every 1 person talking, usually 20 members and 80 lurkers<br />Return rate<br />

×