Eduserv Jisc Sept07

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    Eduserv Jisc Sept07 - Presentation Transcript

    1. Online Learning in Virtual Environments using Sloodle Daniel Livingstone University of Paisley Jeremy Kemp San Jose State University Funded and Supported by Eduserv
    2. Learning Support in VLEs
      • Different learning environments provide very different support
      • Web-based VLEs include:
        • Asynchronous & synchronous discussion
        • Document sharing
        • Coursework submissions
        • Assessments
        • Learning object integration
        • Management tools/tracking
          • Gradebooks
    3. Learning in 3D MUVEs
      • Various MUVEs
        • Shared ‘Presence’
          • Exploration, discovery
        • Synchronous work
          • Shared experiences, discussion
      • Second Life
        • Imagining, developing & sharing own creations
      • Potentially: Distracting, Confusing, Hard to Navigate
    4. Teaching in SL: My Experience
      • Assumed technically proficient students would be adept self-starters in MUVE
        • Virtual world too open-ended, lacks obvious goals, rich social & technical environment
        • Students needed support for working towards goals and reflecting on experiences
      • Assumed students would develop own ideas for projects
        • A lot to take in; Students floundered until more specific project ideas were suggested
      • Technical issues
        • E.g. permissions on objects, group work
        • Students often needed to work together but failed to set object permissions correctly
      • Discovered a need for greater learning support in MUVE
    5.  
    6. Sloodle Architecture Moodle DB Moodle Php Sloodle Php HTTP Web Browser Second Life LSL Object Moodle/Sloodle Web-server
    7. Approaches to integration
      • The 3D classroom
        • Original conception
      • UI integration
        • The Sloodle toolbar
      • The Rich 3D Learning Environment
        • Learning & assessment built into a rich 3D interactive virtual landscape
    8. The 3D Classroom
    9. PrimDrop - Digital Dropbox
      • Gathering assignments
      • Version control
      • Feedback
      • Permissions
      • Returning submissions
      • Supporting reflection
      • http://www.youtube.com/ watch?v=VUUnnLm-AG4
    10. UI Integration
    11. Chat: Web-Intercom
    12. Summary
      • Second Life can work well in a blended learning environment
        • Technical issues; User Acceptance
      • Need for external applications to support learning experience
        • Currently a mix and match collection of web-technologies
      • Sloodle aims to provide integrated support and management features to educators and learners
    13. Progress…
      • User authentication
      • User toolbar
      • Classroom tools
        • Chat support/logging/messaging
        • Glossary
        • Drop box
          • Check permissions
          • log SL submissions on Moodle
        • 3D Classroom
        • Quiz tool
    14.  
      • Any questions?
      • http://www.sloodle.org
      • [email_address]

    + sheilamacsheilamac, 3 years ago

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