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Camera Angles Idea 2

Camera Angles Idea 2



Media A2 project

Media A2 project



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    Camera Angles Idea 2 Camera Angles Idea 2 Presentation Transcript

    • Camera Ideas 2 Party Scene
    • Project X (2012) http://youtu.be/Cw4qnRkIGxA
    • Over the Shoulder Wide Angle Shot Medium Long Shot Establishing Shot High Angle Shot High Angle Shot Close Up Shot High Angle Wide Shot Extreme/Close Up Shot (un-focused) Low Angle Shot
    • Popular Camera Angles Used O Close Up O High Angle Shot O Medium Long Shot O Low Angle Shot O Establishing/Wide Angle Shot
    • Comparisons between Skins & Project X
    • Camera Angles In the previous slide, I have pointed out the most popular angles used in the clip. These are similar to the same camera angles used in the Skins party scene. This shows us that these are the conventional camera angles used in order to capture a young adult’s party.
    • Camera Angles – Close Up Close up’s are used more commonly then any of the other camera angles. This is because this angle captures the expressions and emotions on the characters faces which the director would want to focus on in order to show the gradual effect drugs and alcohol are having on their bodies. Close up shots are frequently used in order to depict the theme of sex. Therefore close up shots are used, showing two characters kissing, intensifying the action due to the tight framing of a close up. We will be using the same technique in order to show this same theme, including close up shots of kissing, sticking to the conventions of the party lifestyle along with close up’s on characters doing drugs, again to focus heavily on the stereotypical behaviours.
    • Camera Angles - High and Low High and Low angle shots are also commonly used in both the clips. In both Skins and Project X, high angles are used to show the intensity of the party, clearly showing the size and amount of people there. Conventionally, the high angled shot is normally a wide angle, allowing the audience to see the mise en scene of costume, location, set design, proxemics, colour schemes and props. Low key on the other hand is normally used when doing close up/medium close up shots, in order to represent the subject as appearing more dominant and powerful. These are effectively used in both clips to show the boost in confidence/arrogance young adults get when under the influence of drugs and alcohol. These shots we also will be including in our party scene.
    • Camera Movement – Hand Held Both Skins and Project X include the use of ‘hand-held’ camera movement in order to allow the audience to feel as if they are part of the atmosphere, creating a bigger impact on them along with making it more excitable for them to watch. Using the ‘hand-held’ movement is a stereotypical camera shot therefore we want to include this is our own party scene as it will give us the opportunity to capture footage using canted, high and low angles in order to feature the characters activities and behaviour.
    • Camera Movement - Zoom Zoom is another conventional camera movement which is used frequently throughout both Skins and Project X. The use of Zoom is used to focus the audience attention on something important in that specific frame. For example, a medium long shot would zoom into a close up shot into a two shot of two characters doing drugs. This is effective as it intensifies the rebellious behaviour of the characters along with reflecting the changes it will have on their bodies when the effects kick in.
    • Camera Movement Panning Panning is used in both clips when doing a long take. To establish the increasing pace of the manic atmosphere of the parties, quick cuts are used to skip from one camera angle to another. However, panning is used in order to capture a long take, moving around the set, giving the audience the opportunity to see the back and foreground of the shot, seeing what the stock characters/extra’s are doing, focusing on the archetypical behaviour on drugs and sex.
    • Transitions – Slow Motion Slow motion transition is conventionally used in all party scenes in order to allow the audience to see everything in the shot. By having slow motion it juxtaposes with the manic state of what the party is like without the slow motion transition. It allows the audience to focus on every aspect captured in the shot, from facial expressions to the detail of the mise en scene in the frame. In addition, the slow motion transition signifies the decrease in the characters reflexes and ability to focus like they can when sober, reflecting their ‘spaced out’ frame of mind from drugs and alcohol. We are including this transition in our party scene when the stock characters are frantically dancing to emphasise their state of mind.
    • Transitions – Quick Cuts Conventionally in a party scene, there is a lack of transitions due to the quick pace of the party. For example, quick cuts are used to establish the ‘wild’ behaviour of the characters when dancing, drinking and causing havoc. This also is effectively used when juxtaposing with the use of the slow motion transition and the use of quick cuts intensifies the increase in pace of clip to clip.