2. How many Interactive Products are there ineveryday use?
3. How many are actually easy, effortlessand enjoyable to use?
4. The aim of Interaction Design (IxD) is to redress thisconcern by bringing usability into the design process. Inessence, it is about developing interactive products thatare easy, effective and enjoyable to use – from the users’perspective.
5. IxD DefinitionDesign interactive products to support people in theireveryday and working lives.
7. Who are part of the IxD Process?In some cases almost all the members of the project team: UX Architect, UXDesigner, Developer and even our client (because most times he knows theprincipal users of the product).
8. The Goals of IxDUsability Goals• Concerned with meeting specific usabilitycriteria.UX Goals• Largely concerned with explicating the qualityof the UX.
9. The Goals of IxDUsability Goals• Effective to Use• Efficient to Use• Safe to Use• Have Good Utility• Easy to Learn• Easy to remember how to use itUX Goals• Satisfying• Enjoyable• Fun• Helpful• Motivating
10. Usability Principles• Visibility of System Status.• Match between System and the RealWorld• User control Freedom• Consistency and Standards• Help users recognize, diagnose and recover form errors• Error prevention• Recognition rather than recall.• Flexibility and Efficiency of use• Aesthetic and minimalist design• Help and Documentation