Everglade elearning

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Everglade elearning

  1. 1.
  2. 2. Horizon Report <br />http://www.nmc.org/publications/2010-horizon-anz-report<br />http://net.educause.edu/ir/library/pdf/HR2011.pdf<br />First Year<br />Electronic Books<br />
  3. 3. http://www.gutenberg.org/wiki/Children%27s_Literature_%28Bookshelf%29<br />http://www.gutenberg.org/wiki/Children%27s_Picture_Books_%28Bookshelf%29<br />
  4. 4. http://www.delicious.com/sharpjacqui/ebooks<br />
  5. 5. Lower Prices<br />
  6. 6.
  7. 7.
  8. 8. http://ipodsiphonesineducation.wikispaces.com<br />One year or less<br />
  9. 9. Research<br />http://ipodsiphonesineducation.wikispaces.com/Research<br />
  10. 10. Maths<br />
  11. 11. Reading<br />
  12. 12. Change over 2 – 3 years<br />Enhances what we see<br />Street Museum Historical App<br />
  13. 13. Game based Learning<br />2 -3 years<br />Non Digital Games<br />Digital Games– not collaborative<br />Digital Games - collaborative<br />
  14. 14. Educational Games<br />http://pheon.org/<br />http://www.globalconflicts.eu/<br />
  15. 15. Change over 4-5 years<br />accelerometer<br />Determines position, direction and acceleration<br />
  16. 16. Change over 4-5 years<br />http://www.christchurchquakemap.co.nz/<br />
  17. 17.
  18. 18.
  19. 19.
  20. 20.
  21. 21. Martin Cooper, the inventor of the cell phone says that Star Trek’s communicator was the inspiration behind the device. <br />
  22. 22.
  23. 23.
  24. 24.
  25. 25. The Traditional Classroom<br />Computer Centre<br />http://puttheeinlearning.wikispaces.com/<br />
  26. 26.
  27. 27.
  28. 28. Teacher Level of Integration<br />Entry<br />Adoption<br />Adaptation<br />Appropriation<br />Invention<br />Adapted from Cuban, L. (2001). Oversold and underused. <br />Computers in the classroom. Harvard University Press.<br />http://puttheeinlearning.wikispaces.com/Levels+of+Integration<br />
  29. 29.
  30. 30.
  31. 31.
  32. 32.
  33. 33.
  34. 34. http://elearningclassroom.wikispaces.com/<br />
  35. 35. Classroom Spaces<br />7 Spaces<br />Performance<br />Data<br />Publishing<br />Secret<br />Participation<br />Group<br />Watching<br />Ewan McIntosh's Edublogs.com 'CLicks and Bricks: When digital, learning and physical space meet. http://edu.blogs.com/edublogs/2010/10/-cefpi-clicks-bricks-when-digital-learning-and-space-met.html<br />
  36. 36. Performance Spaces <br />Spaces to foster the arts and academic talents<br />http://elearningclassroom.wikispaces.com/Performing+Spaces<br />
  37. 37. Participation Spaces<br />Spaces to consider our ecological Footprint<br />http://elearningclassroom.wikispaces.com/Participation+Space<br />
  38. 38. Secret Spaces<br />Somewhere to be reflective<br />http://elearningclassroom.wikispaces.com/Secret+Spaces<br />
  39. 39. Group Spaces<br />Create own collaborative working space<br />http://elearningclassroom.wikispaces.com/Group+Spaces<br />
  40. 40. Data Spaces<br />How could real time data on the life of a school<br />be used to improve it<br />
  41. 41. Watching Spaces<br />Spaces to share and to view<br />http://elearningclassroom.wikispaces.com/Watching+Spaces<br />
  42. 42. Publishing Spaces<br />http://literacyandict.wikispaces.com/Publishing<br />http://elearningclassroom.wikispaces.com/Publishing+Spaces<br />
  43. 43. Digital Toolkit<br />http://elearningclassroom.wikispaces.com/Getting+Ready<br />
  44. 44. e-Learning Action Plan<br />http://elearningclassroom.wikispaces.com/Action+Plan<br />
  45. 45. Digital Capabilities Matrix<br />http://elearningclassroom.wikispaces.com/Digital+Capabilities+Matrix<br />
  46. 46. Cybersafety<br />http://elearningclassroom.wikispaces.com/Cybersafety<br />Welcome to the Web <br />Hector’s World<br />Super Clubs Plus<br />
  47. 47. Assessment and Measurement<br />http://elearningclassroom.wikispaces.com/Measurement<br />
  48. 48. Planning Ideas<br />http://elearningclassroom.wikispaces.com/Planning+Ideas<br />
  49. 49. Multiple Intelligences<br />http://elearningclassroom.wikispaces.com/Multiple+Intelligences<br />
  50. 50. Literacy<br />http://literacyandict.wikispaces.com<br />
  51. 51. Maths<br />http://mathsandelearning.wikispaces.com/<br />
  52. 52. ICT Professional Development<br />http://http://ictprofessionaldevelopment.wikispaces.com/ /<br />
  53. 53. How to create Wikispaces<br />http://wheretostartwithwikisandblogs.wikispaces.com/<br />
  54. 54.
  55. 55. http://www.nmc.org/publications/2010-horizon-anz-report<br />http://www.dailywireless.org/2010/05/26/streetmuseum-historical-augmented-reality/<br />http://www.kickstarter.com/projects/jmummert/the-civil-war-augmented-reality-project<br />http://www.christchurchquakemap.co.nz/<br />http://www.wikieducator.org<br />Ewan McIntosh's Edublogs.com 'CLicks and Bricks: When digital, learning and physical space meet. http://edu.blogs.com/edublogs/2010/10/-cefpi-clicks-bricks-when-digital-learning-and-space-met.html<br />

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