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Everglade elearning

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Transcript

  • 1.
  • 2. Horizon Report
    http://www.nmc.org/publications/2010-horizon-anz-report
    http://net.educause.edu/ir/library/pdf/HR2011.pdf
    First Year
    Electronic Books
  • 3. http://www.gutenberg.org/wiki/Children%27s_Literature_%28Bookshelf%29
    http://www.gutenberg.org/wiki/Children%27s_Picture_Books_%28Bookshelf%29
  • 4. http://www.delicious.com/sharpjacqui/ebooks
  • 5. Lower Prices
  • 6.
  • 7.
  • 8. http://ipodsiphonesineducation.wikispaces.com
    One year or less
  • 9. Research
    http://ipodsiphonesineducation.wikispaces.com/Research
  • 10. Maths
  • 11. Reading
  • 12. Change over 2 – 3 years
    Enhances what we see
    Street Museum Historical App
  • 13. Game based Learning
    2 -3 years
    Non Digital Games
    Digital Games– not collaborative
    Digital Games - collaborative
  • 14. Educational Games
    http://pheon.org/
    http://www.globalconflicts.eu/
  • 15. Change over 4-5 years
    accelerometer
    Determines position, direction and acceleration
  • 16. Change over 4-5 years
    http://www.christchurchquakemap.co.nz/
  • 17.
  • 18.
  • 19.
  • 20.
  • 21. Martin Cooper, the inventor of the cell phone says that Star Trek’s communicator was the inspiration behind the device.
  • 22.
  • 23.
  • 24.
  • 25. The Traditional Classroom
    Computer Centre
    http://puttheeinlearning.wikispaces.com/
  • 26.
  • 27.
  • 28. Teacher Level of Integration
    Entry
    Adoption
    Adaptation
    Appropriation
    Invention
    Adapted from Cuban, L. (2001). Oversold and underused.
    Computers in the classroom. Harvard University Press.
    http://puttheeinlearning.wikispaces.com/Levels+of+Integration
  • 29.
  • 30.
  • 31.
  • 32.
  • 33.
  • 34. http://elearningclassroom.wikispaces.com/
  • 35. Classroom Spaces
    7 Spaces
    Performance
    Data
    Publishing
    Secret
    Participation
    Group
    Watching
    Ewan McIntosh's Edublogs.com 'CLicks and Bricks: When digital, learning and physical space meet. http://edu.blogs.com/edublogs/2010/10/-cefpi-clicks-bricks-when-digital-learning-and-space-met.html
  • 36. Performance Spaces
    Spaces to foster the arts and academic talents
    http://elearningclassroom.wikispaces.com/Performing+Spaces
  • 37. Participation Spaces
    Spaces to consider our ecological Footprint
    http://elearningclassroom.wikispaces.com/Participation+Space
  • 38. Secret Spaces
    Somewhere to be reflective
    http://elearningclassroom.wikispaces.com/Secret+Spaces
  • 39. Group Spaces
    Create own collaborative working space
    http://elearningclassroom.wikispaces.com/Group+Spaces
  • 40. Data Spaces
    How could real time data on the life of a school
    be used to improve it
  • 41. Watching Spaces
    Spaces to share and to view
    http://elearningclassroom.wikispaces.com/Watching+Spaces
  • 42. Publishing Spaces
    http://literacyandict.wikispaces.com/Publishing
    http://elearningclassroom.wikispaces.com/Publishing+Spaces
  • 43. Digital Toolkit
    http://elearningclassroom.wikispaces.com/Getting+Ready
  • 44. e-Learning Action Plan
    http://elearningclassroom.wikispaces.com/Action+Plan
  • 45. Digital Capabilities Matrix
    http://elearningclassroom.wikispaces.com/Digital+Capabilities+Matrix
  • 46. Cybersafety
    http://elearningclassroom.wikispaces.com/Cybersafety
    Welcome to the Web
    Hector’s World
    Super Clubs Plus
  • 47. Assessment and Measurement
    http://elearningclassroom.wikispaces.com/Measurement
  • 48. Planning Ideas
    http://elearningclassroom.wikispaces.com/Planning+Ideas
  • 49. Multiple Intelligences
    http://elearningclassroom.wikispaces.com/Multiple+Intelligences
  • 50. Literacy
    http://literacyandict.wikispaces.com
  • 51. Maths
    http://mathsandelearning.wikispaces.com/
  • 52. ICT Professional Development
    http://http://ictprofessionaldevelopment.wikispaces.com/ /
  • 53. How to create Wikispaces
    http://wheretostartwithwikisandblogs.wikispaces.com/
  • 54.
  • 55. http://www.nmc.org/publications/2010-horizon-anz-report
    http://www.dailywireless.org/2010/05/26/streetmuseum-historical-augmented-reality/
    http://www.kickstarter.com/projects/jmummert/the-civil-war-augmented-reality-project
    http://www.christchurchquakemap.co.nz/
    http://www.wikieducator.org
    Ewan McIntosh's Edublogs.com 'CLicks and Bricks: When digital, learning and physical space meet. http://edu.blogs.com/edublogs/2010/10/-cefpi-clicks-bricks-when-digital-learning-and-space-met.html

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