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21st century classroom 2
 

21st century classroom 2

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    21st century classroom 2 21st century classroom 2 Presentation Transcript

    • Horizon Report
      http://www.nmc.org/publications/2010-horizon-anz-report
      http://net.educause.edu/ir/library/pdf/HR2011.pdf
      First Year
      Electronic Books
    • http://www.gutenberg.org/wiki/Children%27s_Literature_%28Bookshelf%29
      http://www.gutenberg.org/wiki/Children%27s_Picture_Books_%28Bookshelf%29
    • http://www.delicious.com/sharpjacqui/ebooks
    • Lower Prices
    • http://ipodsiphonesineducation.wikispaces.com
      One year or less
    • Research
      http://ipodsiphonesineducation.wikispaces.com/Research
    • Maths
    • Reading
    • Change over 2 – 3 years
      Enhances what we see
      Street Museum Historical App
    • Game based Learning
      2 -3 years
      Non Digital Games
      Digital Games– not collaborative
      Digital Games - collaborative
    • Educational Games
      http://pheon.org/
      http://www.globalconflicts.eu/
    • Change over 4-5 years
      accelerometer
      Determines position, direction and accelaration
    • Change over 4-5 years
      http://www.christchurchquakemap.co.nz/
    • Martin Cooper, the inventor of the cell phone says that Star Trek’s communicator was the inspiration behind the device.
    • The Traditional Classroom
      Computer Centre
      http://puttheeinlearning.wikispaces.com/
    • Teacher Level of Integration
      Entry
      Adoption
      Adaptation
      Appropriation
      Invention
      Adapted from Cuban, L. (2001). Oversold and underused.
      Computers in the classroom. Harvard University Press.
      http://puttheeinlearning.wikispaces.com/Levels+of+Integration
    • http://elearningclassroom.wikispaces.com/
    • Classroom Spaces
      7 Spaces
      Performance
      Data
      Publishing
      Secret
      Participation
      Group
      Watching
      Ewan McIntosh's Edublogs.com 'CLicks and Bricks: When digital, learning and physical space meet. http://edu.blogs.com/edublogs/2010/10/-cefpi-clicks-bricks-when-digital-learning-and-space-met.html
    • Performance Spaces
      Spaces to foster the arts and academic talents
      http://elearningclassroom.wikispaces.com/Performing+Spaces
    • Participation Spaces
      Spaces to consider our ecological Footprint
      http://elearningclassroom.wikispaces.com/Participation+Space
    • Secret Spaces
      Somewhere to be reflective
      http://elearningclassroom.wikispaces.com/Secret+Spaces
    • Group Spaces
      Create own collaborative working space
      http://elearningclassroom.wikispaces.com/Group+Spaces
    • Data Spaces
      How could real time data on the life of a school
      be used to improve it
    • Watching Spaces
      Spaces to share and to view
      http://elearningclassroom.wikispaces.com/Watching+Spaces
    • Publishing Spaces
      http://literacyandict.wikispaces.com/Publishing
      http://elearningclassroom.wikispaces.com/Publishing+Spaces
    • Digital Toolkit
      http://elearningclassroom.wikispaces.com/Getting+Ready
    • e-Learning Action Plan
      http://elearningclassroom.wikispaces.com/Action+Plan
    • Digital Capabilities Matrix
      http://elearningclassroom.wikispaces.com/Digital+Capabilities+Matrix
    • Cybersafety
      http://elearningclassroom.wikispaces.com/Cybersafety
      Welcome to the Web
      Hector’s World
      Super Clubs Plus
    • Assessment and Measurement
      http://elearningclassroom.wikispaces.com/Measurement
    • Planning Ideas
      http://elearningclassroom.wikispaces.com/Planning+Ideas
    • Multiple Intelligences
      http://elearningclassroom.wikispaces.com/Multiple+Intelligences
    • Literacy
      http://literacyandict.wikispaces.com
    • Maths
      http://mathsandelearning.wikispaces.com/
    • The 21st Century Classoom
      http://http://ictprofessionaldevelopment.wikispaces.com/ /
    • How to create Wikispaces
      http://wheretostartwithwikisandblogs.wikispaces.com/
    • http://www.nmc.org/publications/2010-horizon-anz-report
      http://www.dailywireless.org/2010/05/26/streetmuseum-historical-augmented-reality/
      http://www.kickstarter.com/projects/jmummert/the-civil-war-augmented-reality-project
      http://www.christchurchquakemap.co.nz/
      http://www.wikieducator.org
      Ewan McIntosh's Edublogs.com 'CLicks and Bricks: When digital, learning and physical space meet. http://edu.blogs.com/edublogs/2010/10/-cefpi-clicks-bricks-when-digital-learning-and-space-met.html