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Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
Information Architecture
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Information Architecture

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Information Architecture - iPerceptum

Information Architecture - iPerceptum

Published in: Technology, Education
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  • Transcript

    • 1. i-Perceptum Personal Knowledge Management System for Students Design Phase 3 : Information Architecture
    • 2. Agenda <ul><li>About iPerceptum TM </li></ul><ul><li>Target audience </li></ul><ul><li>Functionality </li></ul><ul><li>Information structure </li></ul><ul><li>Experience strategy </li></ul>
    • 3. Our Product <ul><li>iPerceptum TM </li></ul><ul><li>Interactive Personal Knowledge Management (PKM) </li></ul><ul><li>Target : Students </li></ul><ul><ul><li>Core focus : 'personal inquiry’ </li></ul></ul><ul><ul><li>Objectives </li></ul></ul><ul><ul><li> Knowledge-building, connect, learn & explore </li></ul></ul><ul><ul><li>Work better; effective individual </li></ul></ul><ul><ul><li>Connectivity: Interfaces students to university </li></ul></ul>
    • 4. Our Vision University Database <ul><li>iPerceptum TM </li></ul><ul><li>Announcements </li></ul><ul><li>Module Management </li></ul><ul><li>File repository </li></ul><ul><li>Community </li></ul><ul><li>Module Selection & Bidding </li></ul><ul><li>Graduation Planning </li></ul><ul><li>CAP Calculator </li></ul><ul><li>Time Table Builder </li></ul><ul><li>User </li></ul><ul><li>Student </li></ul><ul><li>Instructors </li></ul><ul><li>Others </li></ul>
    • 5. User Profiling & Personas <ul><li>9 personas developed based on: </li></ul><ul><li>Advanced user </li></ul><ul><li>Novice user </li></ul><ul><li>Anti-user </li></ul>
    • 6.  
    • 7.  
    • 8.  
    • 9. General User Profile Adaptable Loves to stay Connected Mobile Tech-Chic Desire for action Diverse interests Fun-loving Goal-oriented
    • 10. Defining Users & Needs <ul><li>Needs to be fulfilled: </li></ul><ul><ul><li>A simple, easy to use interface to get all info </li></ul></ul><ul><ul><li>Accessibility of the information </li></ul></ul><ul><ul><li>Manipulability (freedom to construct any kind of knowledge with the Data) </li></ul></ul><ul><ul><li>Usability (Functional) </li></ul></ul>
    • 11. Content Messaging tools (Email, Forums) Announcements Grade Simulator, Current CAP or Accumulative point Structure of Assessments Graduation Requirement Tracking, Modules taken Listing Graduation Requirements Time Table Builder, Scheduler, Bidding Management Each Semester's Schedule & Exam Time Categorization into Course Requirements Module Name and Description Student's Requirements What the School Provides
    • 12. Card-Sorting 1
    • 13. Card-Sorting 2
    • 14. Information Architecture iPerceptum Profile Manage Progress Timetable Module database Message Centre Tools Module Shopping Graduation requirements Graduation & module tracking Announcements, Emails Calendar Customise
    • 15. Possible Usage Flow Anytime CAP Simulation based on Modules taken and Modules to be taken Anytime Manage Individual Modules' Assessment and Simulate Grade Anytime Categorize Modules according to Graduation Requirements Anytime Build/ Adjust Time Table Anytime (synchronize with Server) Retrieve Module related Announcements/ file Downloads Once every Semester Retrieve Module Schedule Data First time login/ Anytime after Enter/Edit Student Personal Information Frequency Actions
    • 16. Possible Usage Flow
    • 17. Experience Strategy employ a drag and drop interface. Fluidity Interaction Design icons to create their own individual space; customised user space Personalization Interaction Design Use words, links and graphics only when necessary, avoid clutter no information overload; no cram functions Information Architecture icons with simple action words [ie Track/Check, Forecast] Intuitive interface, minimal instructions Visual (Sensorial Design) Functional, simplicity icon sleek, clean, aesthetically pleasing Visual (Sensorial Design) Possible Design Strategy What The personas Say Design Element
    • 18. Paper Prototyping
    • 19. Paper Prototyping
    • 20. Digital Mock Up
    • 21.  

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