Upcoming SlideShare
Loading in...5







Total Views
Views on SlideShare
Embed Views



0 Embeds 0

No embeds


Upload Details

Uploaded via as Microsoft PowerPoint

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
Post Comment
Edit your comment

4880_presentation 4880_presentation Presentation Transcript

  • Project Cyber Wellness at Nan Hua High
  • Agenda
    • Choice of GRC and Nan Hua High School
    • Project Goals
    • Identifying the issue
      • Focus Group and Findings
    • Selecting working group
    • Implementation
    • Post-Activity Evaluation
    • Challenges and learning points
  • Choice of GRC and Nan Hua High School
    • CHERISH project: Platinum award
    • Health achievements of school
      • Sustained Achievement award for
      • Physical Fitness
    • Initial contact with Principal – Mr Foo
  • Project Goals
    • Student-led initiative:
    • Bottom-up approach
      • Students to have ownership of project
      • Students identify & own outcome
      • Students decide on ways to achieve outcome
    • Sustainability of projects
      • To achieve sustainable change by first targeting
      • a pilot group
      •  subsequently replicate across the level and school
  • Preliminary Field Research
    • Informal discussion with 20 students
    •  Interests, motivations, frustrations, worries, lifestyle and habits
    • Informal discussion with teachers
    •  LEAD ICT@Schools, SKY Programme
    •  Truancy
  • Identifying the issue
    • Focus group
      • 2 classes of Secondary 2 Students
    • Objective:
    • To understand their general habits and lifestyles
    • Mahjong Paper Activity
  • Students’ illustrations:
  • Recurring theme
    • Internet related:
      • Spending too much time on blogging
      • MSN chats while doing homework
      • Reduce concentration level
      • Addiction to online gaming
      • Poor grades
  • The Issue: Internet Addiction
    • Symptoms (MDA, 2005)
      • Preoccupation with the Internet
      • Observable increase in the amount of time spent on the Internet in order to achieve satisfaction
      • Frequent thoughts about previous online activity
      • Anticipation of the next online session
  • Selecting working group
    • Info-Comm club
      • To ensure sustainability of the project
      • Rationale:
      • Synergistic links between the nature of CCA and the issue identified
  • Communicating with Working Group
    • Regular school visits and meetings to build rapport
  • Cyber-Wellness To develop a general positive well-being , knowing how to protect yourself and others in your community when using the Internet Eg.when blogging, online chats, gaming, social networking tools.
  • Communicating with Working Group
    • Medium of communication
  • Survey
    • Objectives
      • To measure the students’ preoccupation with the Internet
      • To measure the amount of time spent on the Internet by the students
      • To find out what internet addiction means to them
  • Survey Finding
  • Survey Finding
  • Survey Finding
  • Preference for Interactivity: Survey Finding
  • Planning for Implementation
  • Objective of Activity
    • To raise awareness and encourage intention to change habits towards
    • internet use
    • Target audience:
      • Sec 2
      • Two classes: 76 students
  • Implementation
    • Class activity and discussions:
      • Working group sourced out South Park Video relating to internet use and online gaming
    • Objective of screening video:
    • - Highlight link between health and excessive internet use
    • Video
  • Post-Activity Evaluation
    • Objectives
      • To assess increase in awareness on Internet addiction
      • To measure an intention to change
  • Post-Activity Evaluation
    • I will try to do my homework before going online – 39 responses
    • I will use my time wisely on Internet activities – 37
    • I will try to spend less time on online gaming - 28
  • Intention to Change
    • “ I will try to stop my brother from playing too much online games and talking about it everyday.”
    • “ I will spend less time on the Internet such that I have more time to communicate with my family and friends .”
    • “ I will aim to get 10 points for my L1R5 and reduce my dependence on the Internet .”
  • Future Plans
    • Working group:
      • To train other students in Info-Comm Club to be part of Cyber-Wellness committee
      • Plan to roll out the programme to entire school population
      • Upcoming plans:
        • skit competitions, booths, carnival
  • Challenges
      • Overcoming bureaucracy
      • Classroom management
      • Communicating to the students: Age gap
      • Motivating the working group
      • Balancing various stakeholders interests: Working group, Teachers, Students, HPB
  • Key Takeaways
    • Making it work
    • Reality Check!
    • Get REAL
  • Roadmap Choice of GRC & School Identify the issue Identification & selection of working group Execution Post-evaluation