[Hhm09]user scenario

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[Hhm09]user scenario

  1. 1. HaNd Held Media 09 @ Design Strategy | KGIT 2011 Spring Semester | JYLEE
  2. 2. HaNd Held Media KGIT 2011 Spring Semester | JYLEE http://www.youtube.com/watch?v=-QMh55Q4SIE http://www.youtube.com/watch?v=uET3AlMuhCo&feature=related http://www.youtube.com/watch?v=Wbdvt8U6rIw&feature=related We are here http://www.youtube.com/watch?v=MQZ1HvIU_20&feature=related http://www.youtube.com/watch?v=DVpnn40gYEQUser Research User Video Final PersonaDesk Research Scenario Prototpying Mockup Find Pattern Define Paper Prototyping Evaluation Find User Goals & Needs TPO & User Context Informance Iterative Design
  3. 3. HaNd Held Media KGIT 2011 Spring Semester | JYLEEDescription of User’s Everyday Life
  4. 4. HaNd Held MediaWhat is a Scenario? KGIT 2011 Spring Semester | JYLEE• Description of people and their activities• Series of events that results in reaching a goal• Can be described textually and visually
  5. 5. HaNd Held MediaExample Scenario KGIT 2011 Spring Semester | JYLEEThey discrive an Instances of Use … in Context
  6. 6. HaNd Held MediaWhy Scenarios? KGIT 2011 Spring Semester | JYLEE“Scenarios are among the most powerful tools in product and service design,with uses ranging from developing requirements to ensuring that a designaccounts for the full range of possible interactions.”Kim GoodwinAuthor of “Designing for the Digital Age”and past VP of Cooper Design
  7. 7. HaNd Held MediaScenario Elements KGIT 2011 Spring Semester | JYLEE People Activities Context Technology
  8. 8. HaNd Held MediaCreating Scenarios KGIT 2011 Spring Semester | JYLEE • Who is the persona involved? • What triggers this experience? • What happens? • What is the outcome? Focus onactivities people do, and the context in which they do them
  9. 9. HaNd Held MediaHow to Create Good Design Scenarios KGIT 2011 Spring Semester | JYLEE • Describe what, not how • Be very specific • Describe reaching a user goal • Include underlying motivation • Describe who the user(s) are • Include the environment of use
  10. 10. HaNd Held MediaDescribe What, Not How KGIT 2011 Spring Semester | JYLEE
  11. 11. HaNd Held MediaBe Very Specific KGIT 2011 Spring Semester | JYLEE
  12. 12. HaNd Held MediaDescribe Reaching a User Goal KGIT 2011 Spring Semester | JYLEE
  13. 13. HaNd Held Media KGIT 2011 Spring Semester | JYLEE Goals TasksThings users want or need to achieve Must be performed to reach goals Tends to remain constant over time Tends to change over time, often due to technology System independent System dependentReaching a goal changes the state of the world May require problem solving
  14. 14. HaNd Held Media KGIT 2011 Spring Semester | JYLEEScenarios must be.Assist us in thinking about use in contextExpose problems and opportunities in current design/situactionFlesh out and evaluate a design idea from multiple perspectives
  15. 15. HaNd Held Media KGIT 2011 Spring Semester | JYLEE
  16. 16. HaNd Held Media KGIT 2011 Spring Semester | JYLEE
  17. 17. HaNd Held Media KGIT 2011 Spring Semester | JYLEE
  18. 18. HaNd Held Media KGIT 2011 Spring Semester | JYLEE
  19. 19. HaNd Held Media KGIT 2011 Spring Semester | JYLEE
  20. 20. HaNd Held Media KGIT 2011 Spring Semester | JYLEE For Next Week. Write Scenarios for your project(Narraive, Stills, Animation, Drawings or mixed)

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