Neuro-Botics

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    Neuro-Botics - Presentation Transcript

    1. Genesis Presentation
    2. 3/14/2008 Neuro-Botics - Future Of Thinking - Shailesh Choudhary
    3. Shailesh Choudhary
    4. Neuro-botics Neuroscience Robotics
    5. Think You ‘re in control
      • Past technology>>> Artificial Implants
      • Current Technology Used
      • New technology>>>Changing future
      3/14/2008 Neuro-Botics - Future Of Thinking - Shailesh Choudhary
    6. Artifical Implants
      • Inside Your Mind
      • Brain Power (Brain Gate)
    7. Why FMRI ??
      • Functional Magnetic Resonance Imaging
      • Non-Invasive
      • Reads Brains Natual Activity
    8. Current Technology
      • Ultimate Goal Of Paralysed People
      • Importance Of Central Nervous System
    9. How fes works ?
      • By applying low level electrical signals to dif parts of the body to restore or improve their functions…Heart Pace-maker
      • Controlled externally by power pack
      • Problem can be solved by simply thinking
    10. New Technology (BCI) >>>
      • What is Berlin’s Brain Computer Interface ?
      • Master mind is klaus Robert Mueller
    11. Mental type-writer
      • BBCI is most advanced non-invasive system in existence
      • Writes messages & plays simple computer games
      • Requires 20 min of practice
    12. Power Of Thought Look Ma! No Hands 3/14/2008 Neuro-Botics - Future Of Thinking - Shailesh Choudhary
    13. Entertainment value
      • Another research for BCI…Graz brain computer interface
      • Allows system to interface with VR simulators
      • Paralyzed people opportunities to practice
      • Possiblities for entertainment industry…People think & it happens…
    14. Redefining virtual reality
      • Usually people move around with game like josticks
      • 3-D glasses tracks your physical movevment around cube
      • BCI in VR simulator to move just by thinking
      • Makes virtual world more realistic
    15. Redefining virtual reality……
      • Building designers & architects use it to review their creation
      • Using VR simulator to interact with people in other immrsive projects
      • Linking 2 virtual environments to act, react & interact
    16. Future of fun-second life
      • Entertainment industry interested in VR simulators, immersive projection theatres than VR helmets
      • VR simulators are expensive & bulky…new leisure activity
      • Virtual worlds like Second life allows players to earn real money
      • Online gaming…….BIG business
      • Connecting VR games to simulators programmers create a highly realistic virtual perfect world
    17. conclusion 3/14/2008 Neuro-Botics - Future Of Thinking - Shailesh Choudhary
    18. 3/14/2008 Neuro-Botics - Future Of Thinking - Shailesh Choudhary
    19. Any Questions?? Shoot ‘Em Up 3/14/2008 Neuro-Botics - Future Of Thinking - Shailesh Choudhary

    + shaileshchoudharyshaileshchoudhary, 2 years ago

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