Isu college of design - sustaining respdesign-2-4-2009

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Isu college of design - sustaining respdesign-2-4-2009

  1. 1. This presentation will illustrate ways in which design can contributeto the development of a prosperous, more inclusive and sustainablefuture. It aims to document and highlight diverse applications ofresponsible and resourceful design approaches that create inspired,innovative responses to a range of challenges and issues in ouremerging society and majority world today.Prof. Ricardo Gomes, IDSAChair, Department of Design and IndustrySan Francisco State UniversityCollege of Design30th Anniversary CelebrationIowa State UniversityKocimski AuditoriumFebruary 4th, 2009SustainingSocially-Responsible Designin Our Emerging Society:Designing for a Majority World
  2. 2. SustainingSocially-Responsible Designin Our Emerging Society:Designing for a Majority World.“Where, after all, do universal human rights begin?In small places, closest to home, - so close and so smallthat they cannot be seen on any map in the world.Yet, they are the world of the individual person:the neighborhood he lives in; the school or college heattends; the factory, farm, or office where he works.Such are the places where every man, woman, and childseeks equal justice, equal opportunity, equal dignity,without discrimination.”Eleanor Roosevelt, March 27, 1953College of Design30th Anniversary CelebrationIowa State UniversityKocimski AuditoriumFebruary 4th, 2009
  3. 3. SustainingSocially-Responsible Designin Our Emerging Society:Designing for a Majority World.“95% of the world’s designers focus all of their effortson developing products and services exclusively for therichest 10 % of the world’s customers. Nothing less thana revolution in design is needed to reachthe other 90%”Source: Design for the Other 90%, Smithsonian Cooper-HewittNational Design Museum, NewYork 2007College of Design30th Anniversary CelebrationIowa State UniversityKocimski AuditoriumFebruary 4th, 2009
  4. 4. "Design" can be a catalyst forpositive cultural change by:“facilitating” collaboration in the exploration and creationof better and more compelling business/product models“enhancing and optimizing" technical and social innovation“driving" policy, regulation and societys conventionsby demonstrating what is possible© JPKusz, Ltd. 2007College of Design30th Anniversary CelebrationIowa State UniversityKocimski AuditoriumFebruary 4th, 2009
  5. 5. Ami Mehta,formerly of Hewlett-PackardEmerging Markets Experience ArchitectFutureMap: Planting the SeedsToday to Ensurethe Fruit-BearingTrees ofTomorrowAs we look to the future, we will see how dramaticallydifferent the world looks from today. We see a moreinterdependent, global workforce designing for a more globaleconomy. The largest consumer groups of tomorrowwill be likely be Chinese, Indian, Brazilian, Russian orSouth African based on the population growth, globaldemand patterns and demographics.As we are all a witness to this shift, how might we asdesigners be prepared for this new, global economy?How will we participate in a collaborative,constructive and innovative manner? Mehta paints a pictureof this future landscape and highlights some ways in which we,as designers, can prepare for the journey into the future...
  6. 6. Sustaining responsible-design foremerging markets?emerging markets can be described as:markets that have reached a minimum level of GDPmarkets that are in the growth phase of the development cyclemarkets that are vulnerable to internal or external forcesexamples of emerging markets:• Brazil• Russia• India• China• South Africa• Argentina•Thailand•Turkey
  7. 7. 1. Focus on price performance. Serving the BoP is not justabout lower prices2. Hybrid solutions for innovation. BoP consumerproblems cannot be solved with only the old technologies.3. Scalable and transportable solutions acrosscountries, cultures and languages. Design for ease of adaptation insimilar BoP markets is a key consideration for gaining scale.4. Reducing resource intensity must be a criticalprinciple in product development. All innovations must focus onconserving resources.12 Principles of Innovation for Bottom of the Pyramid(BoP) Markets, C.K. PrahaladPrahalad identified 12 principles that constitute the buildingblocks of a philosophy of innovation for BoP markets
  8. 8. 5. Product development must start from a deepunderstanding of functionality, not just form.Theinfrastructure BoP consumers have to live and work indemands a rethinking of the functionality.6. Build logistic and manufacturing infrastructure.Process innovations are critical in BoP markets.7. Deskilling work is critical. Take into account the skilllevels, poor infrastructure and difficulty of access.8. Educate (semi-literate) customers in product usage.Innovations in educating a semiliterate group of the use ofnew products can pose interesting challenges.12 Principles of Innovation for Bottom of the Pyramid(BoP) Markets, C.K. PrahaladPrahalad identified 12 principles that constitute the buildingblocks of a philosophy of innovation for BoP markets
  9. 9. 9. Products must work in hostile environments. Like noise,dust, unsanitary conditions, abuse, electric blackouts and waterpollution.10. Function/ feature should result in adaptable userinterfaces to the heterogeneity of the consumer base. Researchon interfaces is critical.11. Distribution methods should be designed to reach bothhighly dispersed rural markets and highly dense urban markets.Innovations must reach the consumer.12. Focus on broad architecture. To enable quick and easyincorporation of new features and functions.12 Principles of Innovation for Bottom of the Pyramid(BoP) Markets, C.K. PrahaladPrahalad identified 12 principles that constitute the buildingblocks of a philosophy of innovation for BoP markets
  10. 10. Ray & Charles Eames“The India Report” and the National Institute of Design© JPKusz, Ltd. 2007NIDIndia’s Industrial Policy Resolution of 1953, therenowned design team of Charles and Ray Eameswere invited to India recommend a program of designto serve as an aid to small industry.As a result the Eames’ produced The India Reportwhich became the blueprint for the formation of theNational Institute of Design in 1961 as anautonomous national institution for research, serviceand training inIndustrial Design andVisual Communication.
  11. 11. Design for the Flat WorldThe convergence of technology and thehyper-connected world are forcing massive shifts in markets,industries and wealth. We need to consider moresophisticated issues even as we try to stay in close touch withthe lives of everyday people.Widespread data connectivity,improved transportation and logistics, and fluctuating currencieshave meant that our work is decreasingly place based.
  12. 12. System DesignR. Buckminster Fuller’s World Game® (1969, 1971) utilizes alarge-scale Dymaxion Map for displaying world resources, and allowsplayers to strategize solutions to global problems, matching human needswith resources. His Inventory of World Resources, HumanTrends and Needswas created to serve as an information bank for the World Game.© JPKusz, Ltd. 2007
  13. 13. Comprehensive Anticipatory Design Science ”…is the attempt to anticipate and solve humanity’s majorproblems through the highest technology by providing “more and more life support for everybody, with less and lessresources.” Buckminster Fuller, 1949Catalyzing the vanguard of a design science revolution
  14. 14. Design Science is a methodology for changing the world.It involves the application of the principles and latest findings of scienceto the creative design and implementation of solutions tothe problems of society.It takes a whole systems, global, and anticipatory approach thatfosters creative collaboration and synergy in the development ofcomprehensive solutions to both global and local problems.It was inspired by the work of Buckminster Fuller and other planners,scientists, and visionaries.
  15. 15. STRATEGIES FOR ACHIEVINGTHEMILLENNIUM DEVELOPMENT GOALSSource: DESIGN SCIENCE LAB 2006 NYC REPORT
  16. 16. STRATEGIES FOR ACHIEVINGTHEMILLENNIUM DEVELOPMENT GOALSMillennium Development Goal #2Achieve universal primary education and ensure that,by 2015, children everywhere, boys and girls alike, will be ableto complete a full course of primary schooling.Source: DESIGN SCIENCE LAB 2006 NYC REPORT
  17. 17. PurposeThe purpose of the SIB is to provide universalaccess to education for all 100+ million primaryaged children not in school.The distributionof such a “quick fix” solution, while simultaneouslypaying special attention to the educational needsof girls and the communitySCHOOL-IN-A-BOXcurriculumSource: DESIGN SCIENCE LAB 2006 NYC REPORT
  18. 18. School-In-A-Box 1.0 Contents:• Basic Essential LearningTools(B.E.L.T.)o Laminated student packets(for basic reading and math)o Rulers, protractors, pencils, paper,multiplication tableso Blackboard(lid of box turns into blackboard)School-In-A-Box 2.0 Contents:• 1.0 Contents, plus• Girls EducationTools (G.E.T.)o Gender Focused Learning Methodso Peer-to-PeerTutoring Programo Leadership Developmento Financial Empowerment• Health & Sanitation AwarenessMaterials• Malaria DeterrenceTools• Practical & Community LearningMaterials• Laptop computer/Cell phone• Teacher Instruction ManualSchool-In-A-Box 3.0 Contents:• 1.0 & 2.0 Contents, plus• Internet access• Ongoing training and access toEducational materials provided byWE CANSCHOOL-IN-A-BOXSource: DESIGN SCIENCE LAB 2006 NYC REPORT
  19. 19. WI-FI FOR EDUCATIONGlobalWi-Fi Costs5There are a variety of technologies and associated costs for achieving universalInternet access. Costs range from $500 per village6 to $1,000 per village to set upa wi-fi infrastructure ($341 million to $638 million for all of India’s rural villages),to $2,000 for a village-wide solar powered communications station.Source: DESIGN SCIENCE LAB 2006 NYC REPORT
  20. 20. The Hyper-Connected World
  21. 21. One Laptop (OLPC) Meets Big BusinessThe big idea of giving PCs to poor children hasbeen challenged by educators and business.“…The fate of OLPC is uncertain….“Still, its possible to draw lessons about thedifficulties of such grand-scale social innovation.Concept: Nicholas NegroponteDesigner: Yves Behar, fuseprojectThe Hyper-Connected World
  22. 22. The big idea of giving PCs to poor children hasbeen challenged by educators and business.“…The fate of OLPC is uncertain…. Still, itspossible to draw lessons about the difficultiesof such grand-scale social innovation.One Laptop (OLPC)Meets Big BusinessThe big idea of giving PCs topoor children has been challengedby educators and business.
  23. 23. The Hyper-Connected WorldWirelessTechnology for Social Change
  24. 24. sub $30 mobile phoneWhat should a mobile phone interface look and functionlike in an emerging market with low literacy?In Emerging Markets a key factor to be consider is theliteracy of the consumer. This will effect the elements such asuser interfaces, menu systems, packaging and product instructions.The Hyper-Connected World
  25. 25. Design for the Majority:“The Other 90%”.Information Design.
  26. 26. Design for the Majority:“The Other 90%”.InformationDesign:HealthCareDelivery.
  27. 27. Design for the Majority:“The Other 90%”.InformationDesign:HealthCareDelivery.Technologies forVaccine Deliveryin the 21st centuryCourtesy of J. Lloydsimplicity & efficiency ofVaccine Delivery.
  28. 28. Design for the Majority:“The Other 90%”.InformationDesign:HealthCareDelivery.Chulha: healthy indoor cookingMore than 1.6 million people are dying annually due to smokeinhalation from indoor wood burning stoves ‘Philanthropy by Design’Philips Design program looks at promoting social empowerment throughknowledge sharing, creativity and co-design.
  29. 29. Design for the Majority:“The Other 90%”.
  30. 30. Design for the Majority:“The Other 90%”.Courtesy of Vestergaard Frandsen S.A.Designer: Vestrergaard Frandsen(Used in Ghana, Nigeria, Pakistan, Uganda)
  31. 31. “LifeStraw”DesignerVestrergaard Frandsen(Used in Ghana, Nigeria, Pakistan, Uganda).Design for the Majority:“The Other 90%”.Courtesy of Vestergaard Frandsen S.A.Courtesy of Vestergaard Frandsen S.A.
  32. 32. Design for the Majority:“The Other 90%”.Courtesy of Vestergaard Frandsen S.A.HEALTH AND MOBILITYWater Sanitation/TransportationLifeStraw ® Personal and FamilyProject Criteria & Assessment:1) INCOME-GENERATING- Vestergaard Frandsen has managed to turnhumanitarian responsibility into core business. Strong support of theMillennium Development Goals, particularly reducing child mortalityand combating HIV/AIDS, malaria, and reducing the number of peoplewithout access to safe drinking water, is a defining characteristic of ourcompany.2) RETURN ON INVESTMENT–3) AFFORDABILITY- LifeStraw® Personal and LifeStraw® Family are bothpoint-of-use water filters – truly unique offerings fromVestergaard Frandsenthat address the concerns for affordably obtaining safe drinking water at homeand outside.4) ENERGY-EFFICIENCY- Requires no electrical power
  33. 33. HEALTH AND MOBILITYWater Sanitation/TransportationLifeStraw® Personal and FamilyProject Criteria & Assessment:5) ERGONOMICS AND SAFETY-LifeStraw® Personal and LifeStraw® Family are both point-of-use water filters.The Cochrane review (2006) demonstrates that water filters are the most effectiveinterventions amongst all point-of-use water treatment methods for reducing diarrhoealdiseases. Kills and removes 99.999% of waterborne bacteria.Kills and removes 99% of waterborne viruses.Removes particles down to 15 microns.6) PORTABILITY-LifeStraw® Personal is a portable water purifier for prevention of common diarrhoealdisease – can be carried around for easy access to safe and clean drinking water.7) EASE OF INSTALLATION AND USE-Place LifeStraw® in water and sip through the mouthpiece, product includes a string tohang around the neck8) STRENGTH AND DURABILITY- Requires no electrical power or spare parts for the life timeof the straw. Composition: Outer shell made of high impact polystyrene, life span is 3 yearswhen stored in shade and exposed to maximum 30º C. Filters a minimum of 700 litres of waterDesign for the Majority:“The Other 90%”.
  34. 34. Courtesy of Vestergaard Frandsen S.A.HEALTH AND MOBILITYWater Sanitation/TransportationLifeStraw® Personal and FamilyProject Criteria & Assessment:9) DESIGN FOR AVAILABLE MANUFACTURING CAPACITY-10) CULTURAL ACCEPTABILITY–11) ENVIRONMENTAL SUSTAINABILITY—12) IMPACT--referred to as One of the Ten Things that will Change the Way We Live´ by Forbes Magazine-February 2008, receives the Saatchi & Saatchi Award for World Changing Ideas in NewYork.13) GOVERNMENT IMPACT-14) INCENTIVES FOR PARTICIPATION IN PROJECT-15) EDUCATION- Use and trouble shooting instructions given with product. Other than that it is apretty straight forward product to use16) DISTRIBUTION AND MAINTENANCE OF PRODUCT- Easy to mass-distribute in areaswhere drinking water is contaminatedDesign for the Majority:“The Other 90%”.
  35. 35. Joanne OliverIDEO, Sustainability Initiative LeaderSustainability Initiative LeaderThe last 2 years have been filled with scientificpredictions of a changing world, environments in flux.Rising oil prices have forced companies to re-evaluatetheir business models, question their energy resourcesand produce new efficient technologies.If IDEO is an indicator of change, as it so often is, thenwe are at the beginning of a new era in design.Designers are the people who are going to channelthis new awareness and it wont just be through form,color, texture, materials. It will be about having athorough understanding of the life of a product andhow it can nurture and restore communities, andthe environment.
  36. 36. Rockerfellor FoundationIDEODESIGN FOR SOCIAL IMPACT:how-to-guide1> Social Impact2> Benefit to the Firm3> Investment Size
  37. 37. Rockerfellor FoundationIDEODESIGN FOR SOCIAL IMPACT:how-to-guideDesign Principles:• PROVIDEVALUEDemonstrate theValueCauseTransformational ChangeMind the Gap• BE FOCUSEDStay onTargetConserve Energy• SET UP FOR SUCCESSTrain AppropriatelyOptimize for ImpactKnow the PlayersDemand Skin in the Game
  38. 38. Rockerfellor FoundationIDEODESIGN FOR SOCIAL IMPACT:how-to-guideMODES OF ENGAGEMENT :• Modify the WayYou Work• Educate Others• Develop Networks•Identify Funding Streams• ModifyYour Structure
  39. 39. System Design
  40. 40. Rockerfellor FoundationIDEODESIGN FOR SOCIAL IMPACT:how-to-guideMODES OF ENGAGEMENT :• Projectsconcept incubationsabbaticalcatalogue of challenges• Educationempathy field tripsdesign certificationintern hostingpublishing• Networksdesign competitions•Fundingdesign industry fund(1% models)project financing
  41. 41. Design for the Majority:“The Other 90%”.“Q Drum”Designer: P.J & J.P.S. HendrikseManufacturer: Kaymac Rotomoulders(South Africa, Ethiopia, Kenya,)Courtesy of P.J. Hendrikse
  42. 42. Courtesy of Ryan Dukewww.hipporoller.orghttp://groups.google.com/group/hippo-roller-redesign• Solutions built around carrying multiple 2L bottles.• 2L bottles are readily available in the area.• Easily purchased and because of the recycle value peopletend to purchase them in volume, for the money.• In the rural areas people use them more for collecting waterSan Francisco Chapter:Hippo Roller RedesignExtraHippo: Bottles
  43. 43. Courtesy of Ryan DukeCourtesy of Ryan Dukewww.hipporoller.orghttp://groups.google.com/group/hippo-roller-redesignSan Francisco Chapter:Hippo Roller RedesignExtraHippo: Containers• Solutions built around carrying multiple jerry can-typewater containers that exist in the area.• Design container prototypes as a model, but with theability to accommodate other “Jerry-Can” types as well.• Jerry Cans are purchased second hand from $1-$5 USD•Volume of the container is 25 liters(the Hippo Roller holds 90L).
  44. 44. San Francisco Chapter:Hippo Roller RedesignExtraHippo: FiltersCourtesy of Ryan Dukewww.hipporoller.orghttp://groups.google.com/group/hippo-roller-redesign•Solutions for filtering & purifying water for Hippo Roller users•Open water sources that are used by these people havecontaminents and debris.•Develop easily implemented, small size, inexpensive solutionsfor water treatment.•Around 20%-40% of the Hippo Roller’s water is used for drinking,the rest is used for cleaning, washing, and gardens
  45. 45. Design for the Majority:“The Other 90%”.“Super MoneyMaker Pump”Designer: Robert Hyde, Martin Fisher, Mark Butcher,Abdilkadir MusaManufacturer: KickStart InternationalUsed in: Angola, Burkina Faso, Burundi, Congo, Ethiopia, Gambia, Ghana,Haiti, Kenya, Madagascar, Malawi, Mali,…..Courtesy of Kickstart International
  46. 46. Design for the Majority:“The Other 90%”.“Big Boda Load-Carrying Bicycle”Designer: WorldBike,Adam FrenchManufacturer: WorldBike & Moses Odhiambo & JacobUsed in: Kenya, Uganda,Courtesy of Worldbike
  47. 47. South African Bureau of Standards
  48. 48. System Design
  49. 49. South African Bureau of Standards
  50. 50. South African Bureau of Standards
  51. 51. Liz OgbuPublic Architecture, Designer & Project ManagerThe Search for a RelevantContemporary Design PraxisThe city is increasingly defined by a multiplicity of userswho bring a growing complexity to the social, economic,and political dynamics of the contemporary urbanenvironment.As a designer, Ogbu finds this to be a fascinatingphenomenon because it shows that there are numerousurban conditions around the world where people arecreating or remaking urban spaces, revealing new uses andpotentialities to the very designers who have been trainedto shape the city.Ogbu believes that if architecture wishes to be relevantin this evolving urbanism, it must confront,adapt, and adjustto these emerging realities. Ogbu’s work explores howwe can look to develop a relevant praxis no matter wherewe are.
  52. 52. Design for the Majority:“The Other 90%”.“Day Labor Station”Designer: Public ArchitectureCourtesy of Public Architecture.
  53. 53. Design for the Majority:“The Other 90%”.“Katrina Furniture Project”Designer:/Manufactuer:University of Texas &Art Center College of Design,Design Matters
  54. 54. Design for the Majority:“The Other 90%”.“Katrina Furniture Project”Designer:/Manufacturor:University of Texas &Art Center College of Design,Design Matters
  55. 55. Sabbatical ResearchInstitutional/GovernmentCommisao Permanente de Acessibilidade(CPA) Sao Paulo, Brazil
  56. 56. RicardoGomesISanFranciscoStateUniversitySabbatical ResearchInstitutional/GovernmentCommisao Permanente de Acessibilidade(CPA) Sao Paulo, Brazil
  57. 57. Sabbatical ResearchInstitutional/Professional – NGOVida Brasil
  58. 58. RicardoGomesISanFranciscoStateUniversitySalvador, Bahia, BrazilPublic Environments
  59. 59. Community PartnershipsThe renowned economist-philosopher and authorof Small is Beautiful--E.F. Schumacher--believedwhen he called for a reassessment of the role andstatus of design in society. Schumacher states:“What is at stake is not economics, but culture;not the standard of living, but the quality of life”RicardoGomesISanFranciscoStateUniversity
  60. 60. What is needed to make Inclusive Design work?Implementation will require getting the institutionalarrangements right:> give incentives for agencies to work with the poor,> keep everyone informed and coordinate betweenstakeholders> define clearly the roles of the various agencies.> keep upgrading going, sustainability concerns mustbe a priority in financing, institutions, and regulations.Community Environments
  61. 61. Small-Scale Enterprise DevelopmentCommunity EnvironmentsRicardoGomesISanFranciscoStateUniversity
  62. 62. It is an inclusive skill development and mentoringapproach that sustains the identity, character and incentiveswhich facilitate theimprovement ofthe communityenvironment forALL.Community Furniture/Toy Design&Production FacilityMonte Azul Favela (slum)Sao Paulo, BrazilCommunity Environments
  63. 63. Delft University (Netherlands)Design Exchange StudentsMonte Azul FavelaSao Paulo, BrazilCommunity EnvironmentsRicardoGomesISanFranciscoStateUniversity
  64. 64. Design Methodology:Curriculum DevelopmentCollege of Design30th Anniversary CelebrationIowa State UniversityKocimski AuditoriumFebruary 4th, 2009
  65. 65. design curriculum- issues• understanding local consumer behavior• identifying affordable technologies• developing locally adaptive design strategies:o easy to understand and use productso design reliabilityo lifestyle aspirationso infrastructure appropriate conceptsCollege of Design30th Anniversary CelebrationIowa State UniversityKocimski AuditoriumFebruary 4th, 2009
  66. 66. Design Methodology:Curriculum DevelopmentSource: Dr. Elizabeth (Dori) Tunstall,Associate Professor, Design Anthropology, University of Illinois at Chicago
  67. 67. DAI 800: Seminar in DesignRalf Hotchkiss,Whirlwind Wheelchair InternationalDr. Shirl Buss, LSA Design
  68. 68. System DesignWhirlwind Wheelchair InternationalRalf Hotchkiss
  69. 69. System DesignWhirlwind Wheelchair InternationalRalf Hotchkiss
  70. 70. Courtesy of Prof. Martin LinderiDo (Industrial Design Outreach Program)Design Methodology:Curriculum Development
  71. 71. International Student Design CompetitionThe “Focus”Progressive designers are beginning to respond tothe demographic, environmental and economicrealities of the 21st Century. Designers, educatorsand students should be encouraged to work andfunction outside of their "comfort zone" or sphereof influence.The overall objectives of the student designcompetition was to advocate designers, educators,students and policy-makers to address the evolutionof inclusive and sustainable design in diverse culturesand economies-of-scale.
  72. 72. Universal Design International Student CompetitionRicardoGomesISanFranciscoStateUniversity
  73. 73. How do we as design educators,professionals and students move forwardin addressing the human-centeredprocess in creating empathy andinspiring future designers quest in thevalue of sensitive and inclusive solutionsinDesigning for a MajorityWorld?Summary DiscussionCollege of Design30th Anniversary CelebrationIowa State UniversityKocimski AuditoriumFebruary 4th, 2009
  74. 74. CreativityMake change compelling to all the customers:CostPerformanceEnvironmental attributes(The environmental and the cultural story)CollaborationWorking as a part of the system of disciplines not apart from themConsensus“…the greatest good for the greatest number…”Both Technical Innovation and Social InnovationSustaining Responsible Design Solutions throughCollaborative + Comprehensive Design Measures:© JPKusz, Ltd. 2007Summary DiscussionCollege of Design30th Anniversary CelebrationIowa State UniversityKocimski AuditoriumFebruary 4th, 2009
  75. 75. RicardoGomesISanFranciscoStateUniversitySMMPTanzania.webloc

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