StoryGame Directions Sutro, Friedman, FrankGame Preparation Game Pieces Play the game Objectives A Homemade PowerPoint Game Credits By Toni SextonCopyright Notice GCD Program | Jewish Home Lifecare
The Story of “Sutro, Friedman, Frank” JHL residents have a great wealth ofknowledge to share. We have survivors of theHolocaust, the Titanic, and both world wars. Onone of the floors lives an economist thatchanged US policy. There are opera singers,actors, doctors and more. They all live withinthe three buildings of Sutro, Friedman andFrank. Home Page
Game DirectionsThe goal of the game is to make it full circle from the cafeteria toSutro, Friedman, Frank and then back to the cafeteria.To play the game you have to answer questions correctly to travel toeach floor of all three buildings and back to the cafeteria.To win the game you have to be the first to return to the cafeteria.You must answer the question correctly to move forward. You mustanswer a question correctly to move from the start position in thecafeteria. The turn moves to the next player after each question is readregardless of a correct or incorrect answer. You can not move morethan one space for any question. Return
Game Preparation• Gameboard: Print out slide 9 as the game board• Cards: Print out slides 10-11 then cut into individual question cards• Game Pieces: Print out slide 5 and cut out the individual game pieces for students to move from slot to slot. Home Page
Credits All teachers and students at non-profit schools can use, revise, or adapt this game at will at no cost on the condition that all prior designers are cited.• Originally designed by Toni Sexton, GCD Program at Jewish Home Lifecare, May 13, 2012 “Sutro, Friedman, Frank.” Home Page
Educational Objectives• Audience – GCD Program Students• Subject Area Objectives – Initiate conversations with elders – Properly follow JHL policies – Cite proper use of iPod for recording and photographing Home Page
Copyright• Copyright 2012 Toni Sexton• Permission to copy this game at no cost is granted to all teachers and students of non-profit schools.• Permission is also granted to all teachers and students of non-profit schools to make revisions to this game for their own purposes, on the condition that this copyright page and the credits page remain part of the game. Teachers and students who adapt the game should add their names and affiliations to the credits page without deleting any names already there. Home Page
Creating Mr. P has Alzheimers and has trouble Remembering recalling dates, events, people and other Where are the fire exists in the details. He also gets confused in the Sutro building? middle of telling stories. What can you do to help Mr. P feel comfortable and attempt to get him to complete his recollections? Creating CreatingMrs. R has trouble hearing without her Mr. G is a former Marine with earlyhearing aid but due to progressing onset dementia. He is not allowed off ofstages of dementia, she often forgets his floor and he is not happy with thethat she’s not wearing it. How will you lack of physical activity in his newspeak to Mrs. R so that she can hear you routine at the nursing home. Whatand doesn’t get defensive about not activities would you design for Mr. G towearing her hearing aid? help him adjust to his new residence?
Evaluating Frank 3 prohibits staff from Analyzing bringing their food into areas Can you distinguish between theinhabited by the residents. Why colors and locations of wrist and might such a rule exist? ankle bands? ApplyingCan you think of a situation other Understandingthan someone in a nursing home, Who do you think is the most where there might exist dietary important staff member in a restrictions? nursing home?