febrero 01, 2013 Objectives• Clarify concepts derived from the Augmented Reality• Introduce the concept of increased learning environments• Make known some possible research results• Asking for help to complete research
febrero 01, 2013 Virtual Augmented reality: reality: the user is the real worldimmersed in a with computer information generated generated by world a computer
febrero 01, 2013 Augmented reality + 3D Models +Interactive Board, document camera..
febrero 01, 2013 3D ModelsUnder experimental conditions,86% of pupils improved the resultof their test in the 3D classes,compared to only 52% whoimproved in the 2D classes. 3D Classroom Research, Texas Instruments
febrero 01, 2013 ObjectivesStudy the possible relationship between use of theAR, the document camera and the SMART Board inclassroom.Learn about first impressions and motivation ofteachers in the joint use of these technologies.Assess the shift of the teaching model of teachersthat use AR and 3D
febrero 01, 2013 MethodologyPositivist modelQuantitative methodology3 groups of study- Experts- Traditional teachers- Future teachers (digital natives)
febrero 01, 2013 Part ARate from 1 to 5 previous knowledge and actualimplement of:• virtual reality• augmented reality• mixed reality• geolocation• 3D objets
febrero 01, 2013 Part BInstructional Materials Motivation Survey:• 36 statments• relation to the instructional material• Questions about the particular impression regarding the impact of the use of AR technology on the students.
febrero 01, 2013 Teachers150 teacher from:• Belgium • Egypt• Canada • Italy• USA • Netherlands• England • Russia• Germany • Sweden• Spain • Czech Republic
febrero 01, 2013Progress is impossible without change, and thosewho cannot change their minds cannot changeanything. George Bernard ShawWithout change there is no innovation, creativity, orincentive for improvement. Those who initiatechange will have a better opportunity to manage thechange that is inevitable. William Pollard