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Social Gaming
Social Gaming
Social Gaming
Social Gaming
Social Gaming
Social Gaming
Social Gaming
Social Gaming
Social Gaming
Social Gaming
Social Gaming
Social Gaming
Social Gaming
Social Gaming
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Social Gaming

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  • Jogando.net 25
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    By: talula
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  • 1. REVULATION OF SOCIAL GAMING SALMAN ORAK – SAMET ÇAĞIL TRIPLES
  • 2. OUTLINE <ul><li>The Alone Gamer </li></ul><ul><li>Home Networks : The First Meeting With Others </li></ul><ul><li>Networks In Internet Cafe : The Second Meeting With Others </li></ul><ul><li>Online Internet Games : The Wire Is Reach To So Far </li></ul><ul><li>The Player Change the Game World </li></ul><ul><li>Game 2.0 : The Wolf Joined to Herd </li></ul><ul><li>24 Hours Online Games and 24 Hours Online Gamers </li></ul>
  • 3. The Path of Revulation <ul><li>T o explain the historical development of gaming world from the TV arcade games to social games on Internet with milestones.   </li></ul>
  • 4. The Alone Gamer <ul><li>Before 1990’s t here is a joystick on box and the gamer is alone on the screen of Tv or Monitor. </li></ul>
  • 5. Home Networks <ul><li>The gamers come together in same home or apartment to play games. </li></ul><ul><li>The Games multiplayer models are very limited. </li></ul><ul><li>The games are created for </li></ul><ul><li>Sinle player modes. </li></ul>
  • 6. Networks In Internet Cafe <ul><li>In this stage, t he person who don’t has a computer in home became computer gamer . </li></ul><ul><li>The game not played in only one monitor and the gamer is not alone </li></ul><ul><li>The teams were called </li></ul><ul><li>gang and the players </li></ul><ul><li>are no more alone as </li></ul><ul><li>before. </li></ul>
  • 7. Online Internet Games <ul><li>The gamer comes from all over the world. </li></ul><ul><li>The games are more crowded. </li></ul><ul><li>The games are more complex and also easy to reach game from anywhere. </li></ul><ul><li>The real life and games began to merge </li></ul>
  • 8. The Player Change the Game World <ul><li>After internet revulation, the player became prosumer. </li></ul><ul><li>They have a right to say how the game should be. </li></ul><ul><li>The Players like to effect the </li></ul><ul><li>Senerios also the all stage of game. </li></ul>
  • 9. Game 2.0 : The Wolf Joined to Herd <ul><li>The teenagers and also the mature people had a second life that lives in digital world. </li></ul><ul><li>T he gamer started to live in the game . </li></ul><ul><li>Each wolf of game is strongly joined the Herd consist of players that plays a same game in world </li></ul>
  • 10. 24 Hours Online Games and 24 Hours Online Gamers <ul><li>Before the online games , game finished in the same day .But now, Game lives and continue 24 hours a day . </li></ul><ul><li>Knight Online, WOW ( World of WarCraft), Silkway, Metin2 . </li></ul><ul><li>Knight online has more than 10 million active members, WOW has 12 million active members </li></ul>
  • 11. <ul><li>According to surveys that, the social network users spend their %50-60 times to play a game </li></ul><ul><li>Economic aspects of social game: There are more than 400.000.000 player in social networks . (5 -10 USD from each users ) </li></ul>
  • 12. In the next years : <ul><li>The p opulation of game and gamers will be more crowded. </li></ul><ul><li>The game addictives will taste a more complex . </li></ul><ul><li>The age that people start to play social games will decrease . </li></ul><ul><li>The game status will affect the real life more than now. ( king of game –respectful) </li></ul>
  • 13. <ul><li>The social and online game sector economically will increase as exponentially . </li></ul><ul><li>These market will also be additional income for housewives . </li></ul><ul><li>The people will spend more time in social games . </li></ul><ul><li>The social game items will be more valuable in real life . And social affects. </li></ul>
  • 14. <ul><ul><ul><ul><ul><li>THANKS YOUR INTEREST.... </li></ul></ul></ul></ul></ul>DONT FORGET

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