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Informatology: using web 2.0 in face-to-face sessions
 

Informatology: using web 2.0 in face-to-face sessions

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This is a presentation I gave at the British Council for Informatology, looking at the use of technology within face-to-face teaching and training situations.

This is a presentation I gave at the British Council for Informatology, looking at the use of technology within face-to-face teaching and training situations.

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    Informatology: using web 2.0 in face-to-face sessions Informatology: using web 2.0 in face-to-face sessions Presentation Transcript

    • Informatology 2007, London Blended sessions Scott Wilson CETIS, University of Bolton & MELCOE, Macquarie University This work is licensed under a Attribution-NonCommercial-ShareAlike 2.0 licence
    • Using technology to augment f2f
      • Why would I want to?
        • Maximise benefits of scarce f2f time
        • Acknowledge participant’s reality
      • How can I do it?
      • Overcoming barriers
        • Access
        • Connectivity
        • Rendezvous
    • A simple model I use… Self-organisation individualisation Attenuation Amplification Adaptation
    • What’s on offer? Pt. 1.
      • Backchanneling: in-session chat
      • Backchanneling: supported
      • Collaborative notemaking
      • Collaborative bookmarking
      • Self-organising groups
      • Post-meeting reflection & continuation
    • Backchanneling: In-session chat
      • What is it?
        • Using an IM platform to add chat within a f2f activity; lets everyone talk without disrupting a speaker
      • How to do it:
        • Any IM platform will work OK
        • Using Gabbly or 3Bubbles enables chat to be contextualized without prior rendezvous (embedded right in the page)
    • Backchanneling: Supported
      • What is it?
        • Adding an extra channel to the conversation for background learning and support, or for the meta-discussion
      • How to do it
        • Use any chat platform, but have a colleague or volunteer act as chat moderator and on-hand expert during lectures and presentations
    • Collaborative notemaking
      • What is it?
        • Using a wiki or similar tool to capture collaboration outcomes in real-time for future reference
      • How to do it:
        • Use any wiki and set up individual areas for specific collaboration if needed. Try to split into multiple pages to avoid locking edits
    • Collaborative bookmarking
      • What is it?
        • Gather and share resources related to the session in real-time
      • How to do it:
        • Use any social bookmarking platform, set up and agree a special tag or tags in advance (or put in handouts)
    • Self-organising groups
      • What is it?
        • If a session relies heavily on ‘deep’ group activity, you can use social software to have groups form themselves during other parts of the session
      • How to do it
        • Use a ‘white label’ social software platform such as Elgg. Inform participants that Elgg communities will be the basis of group activity
        • Rendezvous beyond the name-badge?
    • Post-meeting reflection & continuation
      • What is it?
        • Use blogs to record personal reflections on the day. Collect them together to make a composite conversation beyond the event
      • How to do it:
        • Set up a tag for the session and share it beforehand. Use Yahoo! Pipes or similar to setup an aggregated view for the session.
    • OK class, turn ON your mobiles! “ If you'll set your handhelds to 'receive,' we'll be beaming out new lesson-plans momentarily” - cory doctorow, down and out in the magic kingdom
    • What’s on offer? Pt 2.
      • Mobile link sharing: handout 2.0
      • Live recording and sharing
      • Mobile social software for backchanneling
    • Mobile link sharing A QR Code is a matrix code (or two-dimensional bar code ) created by Japanese corporation Denso-Wave in 1994. The "QR" is derived from "Quick Response", as the creator intended the code to allow its contents to be decoded at high speed. QR Codes are most common in Japan, and are currently the most popular type of two dimensional code in Japan. - Wikipedia Use them to enable phone-scannable URLs on anything: handouts, name badges, equipment, exhibits… http://reader.kaywa.com
    • Live recording and sharing Mobile phones have lots of sophisticated media capture technology - audio, stills, video, text… And increasingly online sharing services with built-in mobile connectivity, or services like Shozu sitting in the middle layer Note that many services are badly implemented/deliberately crippled by various carriers so workarounds are needed m.youtube.com m.flickr.com
    • Mobile Social Software
      • New local networking services being added to phones for social networking, e.g. Nokia Sensor, Mobiluck, Dodgeball…
      • Enables mobile-based backchanneling without prior rendezvous
    • Discuss: Can you use this? How? When?
      • Wiki: publish your notes
      • Jyte: make some claims
      • Del.icio.us: share links (tag “informatology2007”)
      • Gabbly chat away
      • Nokia Sensor: play :-)
    • That’s [not] all folks
      • [email_address]
      • http://www.cetis.ac.uk/members/scott