0
ME@scottjanousekwww.scottjanousek.comAnalog and Digital ArtisanCreative TechnologistInnovation Architect at Isobar
(Source: wikipedia.org)
BOOK REVIEWby Scott Janousek | Wed. Sept 7, 2011 | Boston, MA
THE BOOK
DATE OF RELEASE  JUNE 28, 2011
THE AUTHOR“Matt Pearson is a creative coder and sometime writer.A perpetual freelancer, he has donned his coding gloves fo...
@ZENBULLETS
ZENBULLETS.COM/BOOK.PHP
SYNOPSIS“Artists have always explored new media, and computer-based artists are noexception. Generative art, an emerging t...
TOPICS COVEREDPerlin Noise        Cellular AutomataRandomness          ... and More!FractalsEmergenceAgent OrientedProgram...
BOOK STRUCTURE         Introduction   The organic vs. the mechanical             Part 1       CREATING CODING             ...
YAY! FREE DOWNLOADS!                   Intro                   Chapter 1                   Chapter 6                   Sou...
PROCESSING
“SKARSKY & HUTCH”aka (LEFT) Casey Reas and (RIGHT) Ben Fry -        The Co-creators of Processing
FUN FACTSParadigm(s)object-orientedAppeared in2001; 9 years agoStable release1.5.1 (May 15, 2011; 3 months ago)Typing disc...
PROCESSING IDE
HELLO WORLD .PDEvoid setup() {  // define the window size & enable anti-aliasing  size(200, 200);  smooth();  // Set "ink"...
BRAND SPANKING NEW!    http://vimeo.com/28117873
SOME OF MY EXPERIMENTS
SUMMARY
PROS & CONSPROS                      CONS Short Read                Feels like it is not                           complet...
MY RATING“One of the best intro books on Processing and Gen Art I’ve     picked up recently. A nice concise read as well.”...
WHERE TO PICK IT UP?
38% DISCOUNT FOR  ARTISTS + CODERS!http://www.meetup.com/Boston-Artists-Plus-Coders/sponsors/
THANKS!@SCOTTJANOUSEK
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Generative Art - a practical guide using Processing (Book Review)
Upcoming SlideShare
Loading in...5
×

Generative Art - a practical guide using Processing (Book Review)

3,845

Published on

Book Review on Generative Art - a practical guide using Processing by Matt Pearson (Foreward by Marius Watz).

I'll be giving this at Boston Artists + Coders meet up in the near future. :)

Published in: Technology, Art & Photos
0 Comments
2 Likes
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total Views
3,845
On Slideshare
0
From Embeds
0
Number of Embeds
2
Actions
Shares
0
Downloads
7
Comments
0
Likes
2
Embeds 0
No embeds

No notes for slide
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • \n
  • Transcript of "Generative Art - a practical guide using Processing (Book Review)"

    1. 1. ME@scottjanousekwww.scottjanousek.comAnalog and Digital ArtisanCreative TechnologistInnovation Architect at Isobar
    2. 2. (Source: wikipedia.org)
    3. 3. BOOK REVIEWby Scott Janousek | Wed. Sept 7, 2011 | Boston, MA
    4. 4. THE BOOK
    5. 5. DATE OF RELEASE JUNE 28, 2011
    6. 6. THE AUTHOR“Matt Pearson is a creative coder and sometime writer.A perpetual freelancer, he has donned his coding gloves forclients such as London’s National Portrait Gallery, the ClevelandMuseum of Art, Perth Arts Festival, the BBC, the Victoria andAlbert Museum, London, The Art Institute of Chicago, theVancouver Museum of Anthropology, Paramount Pictures, andthe UK Government.”www.zenbullets.com
    7. 7. @ZENBULLETS
    8. 8. ZENBULLETS.COM/BOOK.PHP
    9. 9. SYNOPSIS“Artists have always explored new media, and computer-based artists are noexception. Generative art, an emerging technique where print or onscreen imagesare created by use of computer algorithms, finds the artistic intersection betweenprogramming, computer graphics, and individual expression.Generative Art presents both the technique and the beauty of algorithmic art. In it,youll find dozens of high-quality examples of generative art, along with the specificprogrammatic steps author and artist Matt Pearson followed to create eachunique piece. The book includes concise tutorials for each of the technicalcomponents required to create the books examples, and it offers countlesssuggestions for how you can combine and reuse the various techniques to createyour own works. • Introduction to the principles of algorithmic art • Brief Processing language tutorial • Establishing artistic "ground rules" for a new work • Using random, semi-random, emergent and fractal processes • Finding fresh approaches to the discipline of programming • 32-page full-color section of beautiful artwork”
    10. 10. TOPICS COVEREDPerlin Noise Cellular AutomataRandomness ... and More!FractalsEmergenceAgent OrientedProgramming3-D Drawing
    11. 11. BOOK STRUCTURE Introduction The organic vs. the mechanical Part 1 CREATING CODING Part 2 RANDOMNESS & NOISE Part 3 COMPLEXITY
    12. 12. YAY! FREE DOWNLOADS! Intro Chapter 1 Chapter 6 Source Code http://www.manning.com/pearson/
    13. 13. PROCESSING
    14. 14. “SKARSKY & HUTCH”aka (LEFT) Casey Reas and (RIGHT) Ben Fry - The Co-creators of Processing
    15. 15. FUN FACTSParadigm(s)object-orientedAppeared in2001; 9 years agoStable release1.5.1 (May 15, 2011; 3 months ago)Typing disciplinestrongInfluenced byDesign By Numbers, Java, OpenGL, PostScript, COSCross-platformLicenseGPL, LGPLUsual filename extensions.pdeWebsiteprocessing.org
    16. 16. PROCESSING IDE
    17. 17. HELLO WORLD .PDEvoid setup() { // define the window size & enable anti-aliasing size(200, 200); smooth(); // Set "ink" color, font, and alignment for renderingtext. fill(0); // Black // setup the font (system default sans serif) textFont(createFont("SansSerif",18)); textAlign(CENTER); noLoop(); // draw() executes only once}void draw() { // Draw text to screen using the previously set font. text("Hello World!", width/2, height/2);}
    18. 18. BRAND SPANKING NEW! http://vimeo.com/28117873
    19. 19. SOME OF MY EXPERIMENTS
    20. 20. SUMMARY
    21. 21. PROS & CONSPROS CONS Short Read Feels like it is not complete? More chapters? Well Written Open Sourced Materials Good Concept Examples
    22. 22. MY RATING“One of the best intro books on Processing and Gen Art I’ve picked up recently. A nice concise read as well.” - Scott Janousek
    23. 23. WHERE TO PICK IT UP?
    24. 24. 38% DISCOUNT FOR ARTISTS + CODERS!http://www.meetup.com/Boston-Artists-Plus-Coders/sponsors/
    25. 25. THANKS!@SCOTTJANOUSEK
    1. A particular slide catching your eye?

      Clipping is a handy way to collect important slides you want to go back to later.

    ×