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Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
Flash on Mobile Devices: An Introduction to Flash Lite
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Flash on Mobile Devices: An Introduction to Flash Lite

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An introduction to Flash Lite presentation by Scott Janousek (Hooken Mobile) presented at the Harvard Flash User Group on March 15, 2007.

An introduction to Flash Lite presentation by Scott Janousek (Hooken Mobile) presented at the Harvard Flash User Group on March 15, 2007.

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  • 1. www.hookenmobile.com Flash on Mobile Devices: An Introduction to Flash Lite An Introduction to Flash Lite March 15, 2007 Scott Janousek, Flash Mobile Developer www.scottjanousek.com/blog Technical Director, http://www.hookenmobile.com 3/19/2007
  • 2. www.hookenmobile.com Special Thanks Special Thanks • • Philip Desenne • Nicholas Lamphere ihl h • All in attendance  … :) Please be considerate to others: All mobile devices turned off, or to Silent mode please. 3/19/2007
  • 3. www.hookenmobile.com About Me About Me • General Info – Local to Boston Massachusetts USA Local to Boston, Massachusetts, USA – Me = Developer first, Designer second – Working with desktop Flash for six years – Flash Mobile Blog • http://www.scottjanousek.com/blog/ • Mobile – Started with Flash Lite 1.1 in 2004 – Developing with Flash Lite 1.1, 2.0, 2.1 – My mobile company: Hooken Mobile – Flash (Lite) Training Instructor – Coauthor: Foundation Flash Applications for Mobile Devices Coauthor: Foundation Flash Applications for Mobile Devices • http://www.flashmobilebook.com/ 3/19/2007
  • 4. www.hookenmobile.com Flash Lite  Flash Lite Who, What, Where,  Who What Where When, How, and a  When How and a wee bit of “Why” bit f “Wh ” 3/19/2007
  • 5. www.hookenmobile.com Part 1 The “When”  of Flash Lite 3/19/2007
  • 6. www.hookenmobile.com Flash Mobile Timeline Flash Mobile Timeline Handsets and consumer electronics popular PDA’s popular Note: Flash Lite 3.0 was announced at the 3GSM 2007 conference 3/19/2007
  • 7. www.hookenmobile.com Part 2 Part 2 ”What” is Flash Lite? What is Flash Lite? 3/19/2007
  • 8. www.hookenmobile.com Mobile Development Platforms Mobile Development Platforms • J2ME – Java 2 Micro Edition  • BREW (V i ) BREW (Verizon) – Qualcomm Platform (for games, etc) – C++ • Series 40/Symbian Series 60 (Nokia) – Platform and Operating Systems • WAP, Mobile Ajax, Opera Platform … others! – (legacy) Mobile Web ( g y) • .NET – Microsoft’s answer to mobile • Python – Scripting language and runtime player • Flash Lite – Adobe Flash Player for mobile and devices 3/19/2007
  • 9. www.hookenmobile.com Flash Lite is Mobile, it is also Global! Flash Lite is Mobile, it is also Global! Millions of handsets and  devices shipped WORLDWIDE! devices shipped WORLDWIDE! 3/19/2007
  • 10. www.hookenmobile.com What is Flash Lite? What is Flash Lite? • Adobe Flash Player specifically created for: – M bil h Mobile phones – Consumer electronic devices – PDAs • It’s for devices with constraints such as:  – slower CPU l CPU – less memory – other limitations found on portables other limitations found on portables … • Bottom line? – Fl h Flash runs under many different desktop and d diff t d kt d mobile platforms 3/19/2007
  • 11. www.hookenmobile.com The Flash Lite Platform The Flash Lite Platform • Player profile for Mobile Devices – Client run‐time is the Flash Lite Player – SWF is output file format p • Content Creation Tools Content Creation Tools – Flash 8 or Flash CS3 Authoring IDE  – CDK S CDKs, Sound Bundler, Documentation d B dl D i – SWF publishing and emulation – MORE 3/19/2007
  • 12. www.hookenmobile.com The Flash Lite Platform The Flash Lite Platform • Testing Tools – Flash 8 Mobile Emulator – Adobe Device Central • Products/Services – Adobe Flash Home™ – Ad b Fl h C ™ Adobe Flash Cast™ 3/19/2007
  • 13. www.hookenmobile.com Flash Lite Device Platforms Flash Lite Device Platforms • Handset Platforms: Nokia Series 40, Series 60 – Verizon Wireless BREW devices – i‐mode: NTT DoCoMo, KDDI i d NTT D C M KDDI – Others … – • Other Portable Device Platforms: Windows Mobile 5 – iRiver Portable Media Players – Chumby – PSP (not Flash Lite, but close enough) PSP (not Flash Lite but close enough) – MORE! – 3/19/2007
  • 14. www.hookenmobile.com Flash Lite Evolution Flash Lite Evolution • Flash for Pocket PC – Custom Flash SDK 6/7 for PDA Custom Flash SDK 6/7 for PDA • Flash Lite  – 1.0: animation only (mostly) • i‐mode – 1.1: data loading support, fscommand2’s • Symbian i‐mode others Symbian, i mode, others – 2.0 : Flash Player 7 • Symbian, i‐mode, others – 2 1 Fl h Pl 2.1: Flash Player 7 and more 7d • BREW, Symbian, Windows Mobile 5, others – 3.0: TBD (native Flash Video support!) • TBD (probably same as 2.1 with other platform additions) 3/19/2007
  • 15. www.hookenmobile.com What is Flash Lite good at? What is Flash Lite good at? Animation at o • Casual Games • Mobile Browser Based Flash Applications Mobile Browser Based Flash Applications • Flash Lite User Interfaces • Standalone Applications Standalone Applications • – MOBILE LEARNING • Rich Media (images, sound, video) Content Rich Media (images, sound, video) Content • Device specific Content Types – Wallpaper, Screen savers, “chaku flash”, others pp , , , • MORE!  3/19/2007
  • 16. www.hookenmobile.com Flash Lite Content Types Flash Lite Content Types • SWF (Flash file format) normally standalone or SWF (Flash file format) normally standalone or  browser based on the desktop. • Flash Lite content types are “specialized SWFs” Flash Lite content types are  specialized SWFs • Common ones are: Standalone Browser Wallpaper Screen savers “Chaku Flash”  …and many more! • Availability is based on device, region, etc. y g 3/19/2007
  • 17. www.hookenmobile.com Sample Flash Lite Content Sample Flash Lite Content 3/19/2007
  • 18. www.hookenmobile.com Benefits to utilizing Flash Lite Benefits to utilizing Flash Lite Rapid Development Rapid Development • Small Deployment File Size (.SWF’s) • More consistent Runtime and Platform • Rich Media Support Rich Media Support • – text, images, video, sound, animation continued 3/19/2007
  • 19. www.hookenmobile.com Benefits to utilizing Flash Lite Benefits to utilizing Flash Lite Usability and User Experience Usability and User Experience • Less Fragmentation across devices • Feature Rich Designer/Developer Tools • Easy to learn (compared to C++ etc) Easy to learn (compared to C++, etc) • Active Flash Development Community • MORE! • 3/19/2007
  • 20. www.hookenmobile.com Flash Lite 1.1 Features Flash Lite 1.1 Features • Based from Flash Lite 1.0 player py • Provides Flash Player 4 functionality – Flash 4 ActionScript syntax (ActionScript “0.5”) • fscommand2 API  – Extends device Operating System integration • Adds new network support (data loading) for Adds new network support (data loading) for  dynamic applications • Preinstalled on many existing mobile devices in Preinstalled on many existing mobile devices in  the marketplace today – Millions of devices are Flash Lite 1.1 enabled 3/19/2007
  • 21. www.hookenmobile.com Flash Lite 1.1 Architecture Flash Lite 1.1 Architecture 3/19/2007
  • 22. www.hookenmobile.com Flash Lite 2.x Features Flash Lite 2.x Features Based on Flash Player 7 * • ActionScript 2 0 ActionScript 2.0 • Device Video • XML & XML Sockets (2.1 only) • Image Support • Dynamic Media Loading • Mobile Shared Objects Mobile Shared Objects • Text enhancements • Inline text support  pp • Synchronized device sound  • Compressed SWFs • … and MORE! • * Note: Not all features found in Flash 7 are found in Flash Lite 2.x. Minor restrictions apply. 3/19/2007
  • 23. www.hookenmobile.com Flash Lite 2.x Architecture Flash Lite 2.x Architecture 3/19/2007
  • 24. www.hookenmobile.com Flash Lite 3.0 Flash Lite 3.0 • Not released yet! Not released, yet! • Announced Features:  – N ti Fl h Vid ( fl ) Native Flash Video (.flv) support t – Others  … TBD • Have a feature in mind? – Submission:  • mobiledeveloper@adobe.com • http://www.adobe.com/go/wish – Feature Discussions: Blog Postings Feature Discussions: Blog Postings 3/19/2007
  • 25. www.hookenmobile.com Extending Flash Lite Extending Flash Lite • Flash Lite can integrate with other languages: Flash Lite can integrate with other languages: – J2ME – Python y – C++ – BREW – Others • Integration methods: g – (socket) connections – fscommand launch – MMI (Flash Lite integration with device) 3/19/2007
  • 26. www.hookenmobile.com (Flash Lite) Mobile Challenges (Flash Lite) Mobile Challenges Screen (Size, Pixel Depth) ( , p) • Limited Memory • Performance/CPU Speed • Device Fragmentation • Bandwidth • Security • Connectivity • Data Input DI • Distribution and Deployment • 3/19/2007
  • 27. www.hookenmobile.com Part 3 ”How” to create  Flash Lite (content) ( ) 3/19/2007
  • 28. www.hookenmobile.com Flash IDE Demo Flash IDE Demo • Use Flash IDE to author Flash Lite content Use Flash IDE to author Flash Lite content 3/19/2007
  • 29. www.hookenmobile.com Flash 8 Mobile Emulator Demo Flash 8 Mobile Emulator Demo 3/19/2007
  • 30. www.hookenmobile.com Adobe Device Central  Adobe Device Central ‐ Demo 3/19/2007
  • 31. www.hookenmobile.com Obligatory  Hello World Obligatory “Hello World” • createTextField() //‐‐ FL 2 only                                                                    () // y • Example:     //-- hello world example createTextField( quot;helloworld txtquot;, helloworld_txt this.getNextHighestDepth(), 0, 0, 100, 10 ); helloworld_txt.text = quot;hello world!quot;; trace( helloworld_txt.text ); 3/19/2007
  • 32. www.hookenmobile.com Flash Lite Game Demos Flash Lite Game Demos Alien Invasion Mad Bomber •ii iRiver Clix game li iRiver U10 game • • Development Time: 3 days Handset to iRiver u10 Handset to iRiver u10 • • Fl h Lit 2 0 Flash Lite 2.0 • ActionScript 2.0  Porting Time: 1 day • • OOP (Object based style) OOP (Object based style) Flash Lite 1.1 • Timeline driven (Flash 4) Timeline driven (Flash 4) • 3/19/2007
  • 33. www.hookenmobile.com Flash Lite Wallpaper/Screen saver Flash Lite Wallpaper/Screen saver • “Device Status Animations” Device Status Animations • Flash Lite 2.0 Wallpaper/Screen saver  • Taps Battery and Signal Strength info  d Si l S hi f – display animations based on that Target Device: Nokia Series 40 (5300) • Size is: 240 x 320 (pixels) (p ) • Frames per Second/FPS: 16 • Bitmaps and vectors Bitmaps and vectors • 3/19/2007
  • 34. www.hookenmobile.com Adobe Device Central Adobe Device Central • Used in testing Flash Lite content prior to  Used test g as te co te t p o to deploying on target device(s) • Saves precious development time p p • Updatable “Device Profiles” or skins • Device Profiling g – Memory Estimation – Performance Simulation • Environmental Testing – outdoors, indoors, etc. • MORE! 3/19/2007
  • 35. www.hookenmobile.com Part 4 Part 4 “How” to deploy How to deploy 3/19/2007
  • 36. www.hookenmobile.com Transferring Content to Devices Transferring Content to Devices • Methods to get Flash Lite content onto device: et ods to get as te co te t o to de ce: Bluetooth – Physical Cable – MMC – OTA (over the air) – • Mobile Web, SMS bil bS S – Infrared – WiFi? • Nokia PC SUITE for Series 40/60 devices • AppLoader for Flash Lite BREW development AppLoader for Flash Lite BREW development 3/19/2007
  • 37. www.hookenmobile.com Mobile  Players Mobile “Players” • Subscribers – Purchase handsets, make calls, access data, etc. • Operators – Di t ib t Distribute content, manage service for subscribers tt if b ib • Handset and Device Manufacturers – Design and construct the devices and handsets Design, and construct the devices and handsets • Aggregators – Collect content and distribute it (via operators) • Content Providers/Developers – Create mobile content (games, applications, etc) •P d Product /Service Companies /S i C i – Adobe for instance 3/19/2007
  • 38. www.hookenmobile.com Flash Lite Content Distribution Flash Lite Content Distribution • File Formats: – .swf – .sis (Symbian Installers), .CAB (Windows Mobile) • Si il Similar concept to .zip on desktop tt i d kt • Delivery Methods: Distribute through WebServers s bu e oug ebSe e s – Adobe Flash Cast – i‐mode (NTT DoCoMo, others) – Aggregators (Handango, Fun Mobility, others) A (H d F M bili h) – Nokia Content Discoverer – Adobe Flash Lite Exchange Adobe Flash Lite Exchange – OTA, email, URL, bluetooth, etc. – 3/19/2007
  • 39. www.hookenmobile.com Distributing Flash Lite Content Distributing Flash Lite Content • Operators Ope ato s – Verizon, NTT DoCoMo, others • Content Providers – Smashing Content, Fun Mobility, Atom Films, others • Aggregators – Handango, Iguana Mobile, others • Developers – Worldwide User Groups:  • http://www.flashmobilegroup.org, others! – Flash Lite World Map Flash Lite World Map: • http://www.scottjanousek.com/flashlitecommunityworldmap 3/19/2007
  • 40. www.hookenmobile.com Part 5 Flash Mobile  Products/Services / 3/19/2007
  • 41. www.hookenmobile.com Adobe  Mobile Experience Suite Adobe “Mobile Experience Suite” 3/19/2007
  • 42. www.hookenmobile.com Adobe Flash Cast Adobe Flash Cast™ • Has been around since Flash Lite 1.1 as bee a ou d s ce as te . • Pushes down SWF’s to devices via servers • SWF content can be almost anything SWF content can be almost anything  – games, news, etc • NTT DoCoMo i‐channel – Major installation deployed in Japan – has millions of subscribers – delivers SWF content: news, games, etc. • Major installation in U.S – estimated 2007 with major carrier 3/19/2007
  • 43. www.hookenmobile.com Adobe Flash Cast Architecture Adobe Flash Cast™ Architecture 3/19/2007
  • 44. www.hookenmobile.com • Announced at 3GSM 2007 Adobe Flash Home ™ • Flexible, white‐label home  screen solution that combines  customizable home screens with  customizable home screens with live data services to provide  subscribers with personalized,  engaging experiences across  i i handsets. • Embed data services and active Embed data services and active  content into home screens and  easily promote new services  tailored for various market  t il d f i kt segments, extending and  differentiating your brand in a  highly visual way. 3/19/2007
  • 45. www.hookenmobile.com Part 6 ”Where” to go now Where to go now 3/19/2007
  • 46. www.hookenmobile.com Where to go from here Where to go from here • Foundation Flash Applications for Mobile Devices (Book) http://www.flashmobilebook.com • • Total Training Flash Lite 2.1 (DVD) • Flash Lite Yahoo Lite flashlite@yahoogroups.com @y gp • • Flash Mobile User Group http://www.flashmobilegroup.org • • Devnet articles evnet articles http://www.adobe.com/devnet/devices • • Alessandro Pace blog: http://www.biskero.org • • Flash Lite 2.1 training • San Francisco, April 16th 2007 @ Adobe • Boston (June 2007 timeframe?) ( ) • Mobile Monday Boston http://www.momoboston.com • 3/19/2007
  • 47. www.hookenmobile.com Flash Mobile Device Smorgasbord Flash Mobile Device Smorgasbord • Flash Lite Nokia Series 40/60 Nokia Series 40/60 – iRiver PMP (u10, e10, Clix) – viliv p1/p2 viliv p1/p2 – Chumby – Others … – • Custom Flash SDK builds LeapFrog Leapster – Kodak Easy Share Camera – PSP – Pocket PC PDAs k – Others …. – 3/19/2007
  • 48. www.hookenmobile.com Which Flash Lite device to get? Which Flash Lite device to get? • First figure out your target mobile platform(s): First, figure out your target mobile platform(s): – Symbian? BREW? Windows Mobile 5? Other? • Adobe Supported Device List Adobe Supported Device List: – http://www.adobe.com/mobile/supported_devices •D Download Adobe Device Central l d Ad b D i C t l – Search device profiles • Ask recommendations on Flash Lite Groups list – flashlitegroup@yahoo.com 3/19/2007
  • 49. www.hookenmobile.com Summary: Why use Flash Lite? Summary: Why use Flash Lite? Rapid Mobile Development • Flash Lite content can offer ROI (apps, games, etc) • Millions of devices preinstalled and shipped! • M bil U E Mobile User Experience is important! i ii t t! • Reduces mobile “fragmentation” issues • Better toolset from Adobe Better toolset from Adobe • – Flash 9 + Device Central + Flash Lite = “mobile bliss” • Flash Lite Service Solutions Flash Lite Service Solutions  – Adobe Flash Home ™ – Adobe Flash Cast ™ • MORE! 3/19/2007
  • 50. www.hookenmobile.com BFPUG Invite BFPUG Invite • We cover all aspects of the Flash Platform ll fh l h l f • URL: – http://www.bfpug.com/ • Where? When?  – Meets monthly at New England Institute of Art  Brookline Village g 3/19/2007
  • 51. www.hookenmobile.com My Blog My Blog • http://www scottjanousek com/blog http://www.scottjanousek.com/blog 3/19/2007
  • 52. www.hookenmobile.com Part 7 P t7 Flash Lite  Q & A  Q&A 3/19/2007
  • 53. www.hookenmobile.com Q & A Q&A • What are your questions? What are your questions? 3/19/2007
  • 54. www.hookenmobile.com Thanks! 3/19/2007

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