Web 2.0 and library 2.0: ... it's okay to play!

Loading...

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

0 comments

Post a comment

    Post a comment
    Embed Video
    Edit your comment Cancel

    1 Favorite

    Web 2.0 and library 2.0: ... it's okay to play! - Presentation Transcript

    1. Web 2.0 & Library 2.0 … it’s okay to play! Dave Pattern Library Systems Manager University of Huddersfield [email_address] http://slideshare.net/daveyp
    2. Contents
      • Question time!
      • Web 2.0
      • Web 2.0 example – Flickr
      • Library 2.0
      • Some Library 2.0 examples… …which we won’t have time for! 
      • Play and experimentation
      • Creative Commons Attribution-Noncommercial-Share Alike 3.0 License
      • http://creativecommons.org/licenses/by-nc-sa/3.0/
    3. Question time!
      • Do you regularly use a mobile phone?
      http://www.flickr.com/photos/ari/362924278/
    4. Question time!
      • do U snd txt msgz?
      http://www.flickr.com/photos/jessicamills/231072148/
    5. Question time!
      • Do you have your own MP3 player?
      http://www.flickr.com/photos/nez/268673268/
    6. Question time!
      • Do have broadband internet access at home?
      http://www.flickr.com/photos/jacksonlee/6222523/
    7. Question time!
      • Do you have wireless internet access at home?
      http://www.flickr.com/photos/travelinlibrarian/113353477/
    8. Question time!
      • Do you regularly use your home PC or laptop for more than an hour each evening?
        • http://www.flickr.com/photos/richardholden/340601444/
    9. Question time!
      • Do you regularly use your home PC or laptop for 2 or 3 hours an evening?
      http://www.flickr.com/photos/aaronjacobs/64368770/
    10. Question time!
      • Do have your own weblog or contribute to one?
      http://www.blogger.com
    11. Question time!
      • Do you regularly read other peoples weblogs and/or leave comments?
      http://orweblog.oclc.org/archives/001325.html
    12. Question time!
      • Do you regularly use Wikipedia? …or should that be “Will you admit to using Wikipedia?”
    13. Question time!
      • Have you ever edited a page on Wikipedia? …if not, why not?
    14. Question time!
      • Do you regularly use instant messaging or online chat?
        • e.g. AIM, Yahoo! Messenger, MSN, gTalk, Jabber, ICQ, Meebo, etc
    15. Question time!
      • Do you have a games console at home?
      http://www.flickr.com/photos/jstar/336785888/
    16. Question time!
      • Do you play games online and/or visit virtual worlds?
        • e.g. World of Warcraft, Second Life, etc?
      http://www.flickr.com/photos/christajoy42/354580876/
    17.  
    18. Web 1.0
    19. Web 1.0
      • Slow access speeds (e.g. dial-up modem)
      • Limited availability
      • Static web pages
      • Little interactivity
      • Mostly text …lots and lots of text …on a grey background!
      • Web sites that would only work with one type of web browser
      • The “Read Only Web”
    20. Web 2.0
      • Fast access speeds (e.g. broadband)
      • Wide availability (e.g. wireless)
      • Dynamic web pages
      • High interactivity
      • Lots of multimedia
      • Web sites that work on many devices (e.g. PCs, mobile phones, etc)
      • The “Read/Write Web”
    21. Super connected
      • Web 1.0 was about connecting computers
        • dial-up -> ISDN -> broadband -> wireless
      • Web 2.0 is about connecting people
        • instant messaging & chat rooms
        • Skype & VoIP
        • social networking sites
        • virtual words (Second Life, Club Penguin, etc)
        • communities of common interest
        • microblogging (Twitter, etc)
    22. Some Web 2.0 concepts
      • Applications delivered via a web browser
      • User participation, empowerment, and collaboration
      • Social networking
      • Communities of common interest
      • Tagging and folksonomies
      • Exploiting and (sometimes freely) sharing data
      • Mashups and other unintended uses
    23. Two point “Oh”
      • Evolutionary rather than revolutionary
    24. a Web 2.0 example…
    25. Flickr
    26. Flickr
    27. Flickr
    28. Flickr – image pools
    29. Flickr - tags
    30. Flickr - clusters
    31. Flickr - geotagging
    32. Flickr – mashups
      • Flickr Services API
      • Moo cards
      • Flickr toys
      • Retrievr
      • Colr Pickr
    33. Some facts and figures
      • over 2 billion images on Flickr
      • 228 million edits on Wikipedia
      • 112 million weblogs tracked by Technorati
      • 110 million MySpace accounts
      • 70 million Facebook accounts
      • 24 million books on LibraryThing
      • 7.2 million editors on Wikipedia
      • 2.4 million Wikipedia articles
    34. So, who’s doing all this stuff?
    35. Millennial Generation
      • Born 1980s & 1990s
      • Grew up with technology and the Web
        • “Digital Natives”
      • Value the Internet more than television or radio [1]
      • Millennials make up around ¼ of the entire US population
    36. Millennial traits
      • Content creators
      • Format agnostic
      • Nomadic usage of technology
      • Technology veterans
      • Multi-taskers
      • Experiential
      • Collaborative & social
      • High expectations
    37. UK teens online
      • “ New research released today by MTV and Microsoft reveals that young people in the UK spend 34 hours online each week, almost the equivalent of an average working week, with eight in ten 16-24 year olds (80%) logging on to the internet daily and claiming that they can’t live without their computer.”
      PublicTechnology.net article (Aug 2007)
    38. Social networking (UK)
      • “More than 90%* of UK teenagers have used a social networking website and more than half use them because their friends do.”
      • (*93%)
      The Guardian: Most teens are MySpacers (May 2007)
    39. Teens and technology (UK)
      • daily mobile phone use is up 58% on 2002
      • more than 75% of 11 year olds have their own TV, games console and mobile phone
      • 15% of 13-15 year olds and 7% of 10 year olds have their own webcam
      BBC: Britain enjoying 'digital boom' (Aug 2007)
    40. “social website for over-50s”
    41. US online demographics Pew Report: Generations Online (Oct 2007)
    42.  
    43. Library 2.0
      • “...a loosely defined model for a modernized form of library service that reflects a transition within the library world in the way that services are delivered to users. This includes ... an increased flow of information from the user back to the library.”
      Wikipedia article for “ Library 2.0 ”
    44. Library 2.0
      • Use of “2.0” technologies (blogs, wikis, RSS feeds, social networking, etc)
      • Actively involve users in developments
      • User centric initiatives
      • “Libraries without walls”
      • Delivering services to where you users are
      • The “Read/Write Library”
      • Liberate your data & make it work harder
    45. Library 2.0
      • Challenges us to:
        • be more flexible
        • embrace change
        • be more willing to take risks
        • give library staff the opportunity to play and experiment with new technologies
        • go to where our users are, rather than force them to come to us
        • give our users opportunities to contribute
    46. Librarian 2.0?
    47. Wanted: Librarian 2.0
    48. Some Library 2.0 examples… … which we don’t really have time for!
    49. Topeka and Shawnee County
    50. Westmont Public Library, Illinois
    51. Westmont Public Library, Illinois
    52. Westmont Public Library, Illinois
    53. Stevens County Rural Library, Washington
    54. Stevens County Rural Library, Washington
    55. Flickr – 365 Library Days Project
    56. Thomas Ford Memorial Library, Illinois
    57. Thomas Ford Memorial Library, Illinois
      • “I’ve gotta say folks, video games in libraries is absolutely what it is cracked up to be. The fact that it is an excellent way to meet the cultural needs of our young patrons was demonstrated to me over and over by the number of people that came and their enthusiasm.”
      Thomas Ford Memorial Library, Illinois Aaron Schmidt, walking paper
    58. Thomas Ford Memorial Library, Illinois
    59. Dance your fines away…
      • “Yesterday I had the pleasure of meeting a teen librarian who keeps Dance Dance Revolution (DDR) set up all the time so she can invoke it as need be. For example, if a teen has overdue books, she will dance-off against the person, and if the teen wins, the librarian will waive the fines.”
      The Shifted Librarian: Gaming for Fines (Jan 2007)
    60. Gwinnett County Public Library
      • Rock the Shelves 2005
        • www.flickr.com/photos/michaelcasey/sets/632151/
    61. Hennepin County Library
    62. Hennepin County Library
    63. Ann Arbor District Library
    64. Ann Arbor District Library
    65. Ann Arbor District Library
    66. Charlotte & Mecklenburg County Public Library
    67. Charlotte & Mecklenburg County Public Library
    68. Hartlepool Borough Council Libraries
    69. Cheshire Public Library, Connecticut
    70. Glasgow University Library
    71. University of Huddersfield, UK
    72. McCracken County Public Library, Kentucky
    73. St. Joseph County Public Library, Indiana
    74. Libraries in Second Life
    75. Play and experimentation
    76. It’s okay to play!
      • “We don’t stop playing because we grow old; we grow old because we stop playing.”
        • attrib: George Bernard Shaw
      • 2007 Library & Information Show Workshop on Library 2.0
        • Q: I don’t get paid to play, I get paid to work
        • A: So, don’t call it “play”, call it “professional development”
    77. Admit it, haven’t you wanted to do this in your library…
    78. Huddersfield Public Library
    79. Somewhere over the rainbow?
    80. Never judge a book by it’s cover
      • “ I borrowed a book 3 years ago that had an orange cover… can I borrow it again?”
    81. Web 2.0 …Library 2.0 …New Stuff!
      • Change is the only constant
      • What will happen if we/you don’t “go with the flow”, evolve, and continually adapt your services to the needs of all of your users?
      • Is there really such a thing as a librarian who doesn’t want to learn new things?!?
      • Take risks… take the time to play… think big… and, above all, have fun!
    82. That’s all Folks! Thank You! http://slideshare.net/daveyp

    + Scottish Library & Information Council (SLIC), CILIP in Scotland (CILIPS)Scottish Library & Information Council (SLIC), CILIP in Scotland (CILIPS), 2 years ago

    custom

    1346 views, 1 favs, 0 embeds more stats

    An introduction to different Web 2.0 applications a more

    More info about this document

    CC Attribution-NonCommercial-NoDerivs LicenseCC Attribution-NonCommercial-NoDerivs LicenseCC Attribution-NonCommercial-NoDerivs License

    Go to text version

    • Total Views 1346
      • 1346 on SlideShare
      • 0 from embeds
    • Comments 0
    • Favorites 1
    • Downloads 6
    Most viewed embeds

    more

    All embeds

    less

    Flagged as inappropriate Flag as inappropriate
    Flag as inappropriate

    Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

    Cancel
    File a copyright complaint
    Having problems? Go to our helpdesk?

    Categories