Thinking apps 2


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Thinking Apps Thinking Schools Conference

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Thinking apps 2

  1. 1. “6 Killer Thinking Apps”<br />by teachers for teachers <br />Scott Clark <br />Adam O’Connor <br />Lauren Winters <br />
  2. 2. 9:00 AM<br />History<br />Thinking Apps <br />Learning Intentions<br />June 15th 9.00 AM<br />Today we are learning to appreciate the simplicity of a good idea <br />We will be sharing 6 practical ideas that can be applied in the classroom tomorrow <br />W.T.P? <br />You decide!<br />
  3. 3. #1 Thinking App: Anything as a resource<br />ICT<br />10:15 AM<br />Done<br />00:00<br />0.42 <br />
  4. 4. #2 Thinking AppApply what's in your bag to anything <br />
  5. 5. #2 Thinking AppApply what’s in your bag to anything <br />Original idea taken from <br />
  6. 6.
  7. 7. Why use ‘apply anything’?<br />Allows students to apply knowledge to abstract resources <br />Encourages a collaborative approach to learning <br />Engaging, challenging, self-differentiating and social <br />
  8. 8. Wrapper: To wrap around your learning<br />Further Reading: <br /><br />Metacognitive: awareness and understanding of one's own thought processes. <br />Thinking App #3<br />Metacognitive Wrappers <br />
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  11. 11. # 4 Thinking App Petcha Kucha<br />
  12. 12. LW <br />TASK<br />What is Pecha Kucha?<br />The term Petcha Kucha is Japanese for “chatter”. The presentation format was devised by Astrid Klein and Mark Dytham of Klein Dytham architecture.<br />The idea is to force the presenter to speak concisely, precisely, and clearly. Petcha Kucha presentations can only be images. The transitions from slide to slide are timed to 20 seconds, so that the presenter can't extend or limit the time.<br />
  13. 13. How can Petcha Kutcha’s be used to facilitate thinking skills?<br />
  14. 14. The Battle of the Somme highlights the fact the Haig’s tactics were not smart and many historians believe that the failures of this battle were due to the decisions which he made. <br />
  15. 15. Haig failed to take advantage of new technology and relied on outdated methods<br />
  16. 16. Why use Petcha Kucha’s?<br />Forces pupils to select and condense information<br />Encourages pupils to make links within their learning<br />3) Builds confident presenters <br />4) Quick and easily managed<br />
  17. 17. Now you can become a speed geek...<br />Speed Geeking<br />The work of smaller groups are viewed and reviewed by the larger collective. <br />The Petcha Kucha’s are played without commentary. Successful presentations are self explanatory. <br />They are then played again with an explanation attached to each slide.<br />
  18. 18. #5 Thinking App<br />Why is 6 better than 4? <br />
  19. 19. #5 Thinking App<br />
  20. 20. #5 Thinking App<br />
  21. 21. #5 Thinking App<br />
  22. 22. #5 Thinking App<br />Further reading<br /><br />
  23. 23. #5 Thinking App<br />Why apply 6 is better than 4?<br />Allows students to make clear links between themes<br />Forces students to justify their connections <br />Self-differentiating <br />
  24. 24. #6: Thinking APP<br />Before/Before<br />After/After<br />
  25. 25. BEFORE: What is happening in this picture? What was happening 1 day before this photograph? <br />BEFORE: What was happening 10 years before this photograph?<br />
  26. 26.
  27. 27. AFTER : What was happened 1 day after the last photograph <br />AFTER: What do you think happened 10 Years after this photograph was taken <br />
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  29. 29. Discussion <br />How could you use any of the ideas in your subject? <br />
  30. 30. Please fill in your postcards before you leave and hand them in!<br />