Virtual Reality Worlds In Elem. Schools - Presentation Transcript
Virtual Reality Worlds in Elementary Schools Presented By: Elizabeth Burr
Is there a place for virtual reality worlds in educational settings? Yes.
Elementary Students
www.webkinz.com
Webkinz pets are lovable plush pets that each come with a unique Secret Code. With it, you enter Webkinz World where you care for your virtual pet, answer trivia, earn KinzCash, and play the best kids games on the net!
Classroom Pets Puddin’ Hunter Flippy
Your child can learn lots of fun facts at Quizzy's. The questions at Quizzy's are age-appropriate, and most are educationally based.
We also have several arcade games that promote learning:
Lunch Letters helps children to learn how to type and spell
Quizzy's Word Challenge aids in spelling
Operation Gumball encourages children to think logically
Webkinz Newz and the W Tales encourage reading, and they many contests which encourage writing, creativity, and problem-solving.
Children learn about money in Webkinz World; by earning KinzCash, children learn how to save, spend and manage money.
Webkinz World also helps to teach children about responsibility, caring for a pet, and getting along with others.
Is it safe for children?
Involves…
Working and sensory memory
Multimedia instructional message
Cognitive Theory of Multimedia Learning (CTML)
Multimedia principle
Involves…
Modality principle
Coherence principle
Listening, reading and sound comprehension
Picture-text sequencing principle
Sensory register
Involves…
Elaboration
Learning Task
Procedural Information
Educators
www.secondlife.com
What is Second Life?
Second Life is a free online virtual world imagined and created by its residents.
www.secondlife.com
Virtual Environments Enable New Models of Learning
Used by leading universities and school systems around the world
Connects them with educational peers active in Second Life, and showcase their inworld projects and communities
www.secondlife.com
Virtual Environments Enable New Models of Learning
Large, active education community within Second Life
Second Life has proven to be a valuable professional development medium for educators
www.secondlife.com
Virtual Environments Enable New Models of Learning www.secondlife.com
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