This means that when there aren't wars abroad (and even sometimes, when there are) we turn inward and wage war on our own people. We do this by othering sub-groups to create an Us-Them scenario within our own society.
Since our independence was gained in 1776, we have been in an almost constant state of war. BUT, the military as an industry was really born during the Cold War. Was that industry to shut down once the war was over? As a result we have a huge infrastructure and not a single nation-state that poses a legitimate threat (at least in the way that the USSR did). While certainly terrorists have the ability to inflict harm at a relatively large scale, we have declared war on Terror, an amorphous enemy that, by it’s nature, will likely never be defeated … this will allow the industry to justify itself in perpetuity.
Transcript of "Day 27 Ideologies of Dominance"
Dr. Sara Diaz
WGST 280: Gender, Sexuality, and Popular Culture
Neoliberalism & Domination
• Internalized Dominance
• The idea that “we” are natural superior to “others”
• Can be based on race, class, gender, nation, religion, ability, etc.
• The assumption that everyone has equal ability to protect
themselves from economic disaster is perpetuated by
• Domination in US history
• Manifest Destiny
• American Indian Genocide
• Monroe Doctrine
Defining Ideology of Dominance
• Conquest, Colonization, Control
• Aggression, Coercion, Force
• Militarism, War, Violence
• A mechanism to normalize hegemonic
white, heterosexual, masculinity AND,
Western Imperialism/cultural supremacy
• First person shooter
•War strategy games
• Combat/fighting games
• Flight/battle simulators
• Our militarized society is
thought to serve a
• Security and Economy
• Depression Era economy
salvaged by WWII
• What we now have is an
economic system that
requires that we be in a
state of constant war.
• Constant War since 1776 (and long before).
• Industrialization during Cold War
• Amorphous “War on Terror” maintains the
• War is no longer confined to external relations
but structures domestic policy:
• War on Poverty
• War on Drugs
• NOT just metaphors (increased used of military
technology for domestic policing).
Violence Is NOT Easy
• Shoot rates
• Civil War 10%
• WWI 15%
• WWII 20%
• Korea 55%
• Vietnam 80-95%
• Increased shoot rates are only partially
about improved technology technology.
• Desensitization through training
• Now occurs pre-enlistment through first-person
shooter video games – Some even
developed by the Armed Forces.
• Toys at aimed at young children (age
• Objectification of “others”
• Women, non-white, non-U.S., muslim people
• Hegemonic masculinity is defined in
• Aggressive, dominating, physically
• Hegemonic/militant masculinity is
reproduced through the cultural
• Aggressive Physical Sports
• How does hegemonic masculinity rest
homophobia and misogyny?
• How are these reinforced in video game
• How does is militant masculinity
normalized in video games?
• How are the marks of the ideology of
domination reproduced in video
• This class ONLY, is cancelled Wednesday
• You have videos to watch!!!
• YOU MUST reference the videos in next
week’s blog to show me you watched
• This may take some creativity on your
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