Midwifery education & Second Life


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Presentation about what to think about if/when you consider using virtual worlds and Second Life for midwifery (or any kind) education, given at the University of the West Country, UK on September 3rd 2012.

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  • A 3D, real-time, fully interactive, online digital world Multi User Virtual Environment (MUVE) Not a game Open source Imagined, created & owned by its residents An extremely rich virtual environment “ MUVE is currently used as the term to describe a persistent 3D graphical environment accessed over the internet which allows a large number of concurrent users, represented by their avatars to interact synchronously”
  • Midwifery education & Second Life

    1. Midwifery Education & Second Life Sarah Stewart (Petal Stransky) 2012 Australian College of Midwives sarah.stewart@midwives.org.au Creative Commons Attribution BY
    2. Sarah StewartPetal Stransky
    3. http://www.youtube.com/watch?v=Kw-KL-lCesE
    4. What does Second Life offer student midwives & educators?
    5. Authentic & immersive learning experiences
    6. Safe place to explore clinical scenarios
    7. Imaginative mode of presenting content & information
    8. Access to internationalcommunity of midwifery & health educators & researchers
    9. Access to communities of health care consumers Cape Able Island, haven for deaf, hard of hearing &people with disabilities: http://virtualability.org/our_projects.aspx
    10. Questions to ask?
    11. Think about what you want to achieve – can it be better achieved another way?
    12. What resources are alreadyavailable in Second Life thatyou can use to reduce costs?
    13. Who can you collaborate with to reduce costs?
    14. How can you share what you develop in order to support other educators?
    15. What about students who do not have access to Internet & computers?
    16. Educational principles to follow
    17. Don’t be ‘seduced’ by technology –keep pedagogy in mind all the time
    18. Don’t lose sight oflearning outcomes
    19. Embed Second Life into curriculum
    20. Design comprehensive orientation program
    21. Allow students & staff time to ‘play’ to build confidence & competence
    22. What technology do you need?• Decent Internet access• Quality computers• Headsets & microphones• Knowledgeable IT support• Supportive IT policies
    23. Who do you need in your team?• Second Life developer/builder• Some one with experience of Second Life, how it works & what can be achieved• Educational designer• Faculty champion/s
    24. Second Life Education New Zealand Virtual Birthing Unit & Normal Birth Scenario
    25. Resources*http://slenz.wordpress.com• *http://wikieducator.org/The_virtual_birthing_unit_project *On the MUVE or in decline: Reflecting on the sustainability of the Virtual Birth Centre developed in Second Life: http://www.ascilite.org.au/ajet/ajet28/stewart.html *http://sarah-stewart.blogspot.co.uk/search/label/Virtual %20birthing%20unit
    26. Sarah Stewartsarah.stewart@midwives.org.auhttp://sarah-stewart.blogspot.comTwitter: SarahStewartSkype: sarah.m.stewart
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