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Virtual Trainer Best Practices Power Point Presentation

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  • 1. Virtual Trainer Best Practices Presented by Sandy Masters Introduction – Who am I? Why am I here? With your help – what I hope to achieve.
  • 2. Beginning with the end The elements of fun are the same for everyone . . . The underlying concept is engagement. In other words, if you are really into it, that’s fun. Roger C. Shank Lessons in learning, e-Learning, and Training Taking the stairs video (2 min.)
  • 3. Workshop Design:  Blended learning approach  Process vs. content expert  Facilitation – extract “wisdom of the group”
  • 4. Warm- Warm-up Exercise - Thiagi Best Practice: Improve the use of visuals in your virtual classroom.
  • 5. Survey – Interesting Data What can the instructor do to enhance your learning during the workshop?  Share tips & experiences  Have time to practice  Follow structure and keep chunks smaller  Breakout sessions, surveys  Don't lecture, provide ample opportunity for interaction  Active participation thru whiteboards, polling questions, and interaction. GRIPI's are always important.  Understand we are all on different levels of understanding when it comes to virtual learning and technology. We will have a mix of trainers and instructional designers in the room.  Keep me engaged  Show me tips and tricks to make facilitating virtually easier. Anything would be helpful actually.  Make sure there are warm cookies and milk!
  • 6. Survey (cont.) When learning about the tools and techniques used in the virtual classroom, I have these concerns:  Technology (learning, using, break-downs)  Time to learn, support for my learning, and delay between this workshop and being able to use virtual classroom  Transferring F2F teaching skills to virtual classroom  Students not having basic computer skills; multi-tasking
  • 7. Pre- Pre-Work Review  View 60 minute recorded webinar  Identify specific tools and techniques that are used to engage the audience  Bring your list with you to our first session for discussion.  Did anyone take notes on the 10 common errors and 10 tactics?  Break into groups of five
  • 8. Course Objectives  Design effective virtual classroom exercises using web conference interactivity tools  Engage learner attention and participation in online learning  Repurpose traditional classroom exercises for collaborative online learning  Describe best practices for online facilitation
  • 9. Let’s Play a GAME
  • 10. How is Virtual Training different from in person ILT?  How is it the same?  Video from LearnTrends Virtual Conf. 44:18 – 47:29 TBD w/ George Siemens
  • 11. When to go Virtual?  Follow ADDIE model  Look at the Educational Objectives  Geographically dispersed  Content unstable  Occasional course over time  Need for real time expert  Collaboration enhances learning  Exercise – Virtual Classroom readiness checklist
  • 12. Pre- Pre-event planning & design  Exercise: Leader Guide  Course Title  Course Description  Objective  Target Audience  We will work on creating the collaborative exercise later
  • 13. Invitations/reminders
  • 14. Creating collaborative exercises  The trainer must be ready to facilitate  The participant must understand how to contribute  The exercises must be well planned and have achievable outcomes
  • 15. Participants guides  Your welcome letter is an example of a participant guide  Helps participants understand directions and preparation for the virtual classroom  Avoid sending PowerPoints that duplicate your presentation
  • 16. Practice  Actual virtual class time = Plan on spending the same amount of time on your dry run.
  • 17. Know the technology tools  Polling / quizzes  Chat / Q&A  (e.g. use: solicits learner input/benefit: actively engages learners in discussion)  Desktop sharing / Annotation  Whiteboard  Audio  Desktop sharing / Video Exercise: Identify uses and benefits of each
  • 18. Adapting the visual experience
  • 19. PowerPoint / Sources for Images http://jakes.editme.com/onehourppt E-zine: http://www.thinkoutsidetheslide.com/
  • 20. Building interactivity into virtual training Exercise – With your team design an interactivity using one of the tools discussed Make sure the interactivity supports the learning objective
  • 21. Maximizing learner engagement  Video – Jennifer Hoffman  Example of engagement exercise  Notice the role of the producer/assistant in the recording
  • 22. Using a producer / teaching partner Factors:  Logistical: Availability & Budget  Technical: Does VT platform support assistant role?  Instructional: Do the design and desired outcomes require an assistant?  Personal: I don’t use one in ILT, why do I need one now?
  • 23. Additional resources for further study  Certification programs  ASTD  InSync Training  NetSpeed Learning  Free Webinars Link  Books/E-zines
  • 24. Closing, follow-up follow-  This in not the end!  Sign up for iLinc account and play  Download quick guides  Watch iLinc training videos  Set date/time for virtual presentation  Please, please, please call me with questions and concerns – I will be happy to help you get an “A”!
  • 25. Thank you and have a wonderful holiday season!

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