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Scholification
    Stijn van Boxtel
     Jorg Maanders
 Stefan van der Meulen
    Sander Cramer
Program – 10 min
 Idea

 Differences between E-learning and Gamification

 Gaming can make a better world

 7 principles of Gamification

 Process video (2min)

 Our product – www.scholification.nl
Idea
 Gamification
 Gamification is the concept of applying game-design
 thinking to non-game applications to make them
 more fun and engaging. (Gamification.org)
 Tilburg University

 Environment
E-learning vs Gamification
 E-learning
 Is an environment to support a learning process
 Gamification
 Is a concept of a learning process


  http://www.learningsolutionsmag.com/articles/877/just-
 one-question-brenda-enders-on-gamification (1:35)
Gaming can make a better world

 According to a 2011 Gartner research report it is estimated that
 by 2015, more than 50 percent of organizations that manage
 innovation processes will gamify those processes.

 Jane McGonigal - Gaming can make a better world

 http://youtu.be/dE1DuBesGYM
7 Principles by Tom Chatfield
   1) Experience bars measuring progress
   2) Multiple Long and short term aims
   3) Rewards for effort
   4) Rapid, clear, frequent feedback
   5) An element of uncertainty
   6) The window of enhanced attention
   7) Other people
Process movie
http://www.youtube.com/watch?v=2hQ37VFACq4
Product – www.Scholification.nl
Screenshots
 In case of emergency
Thank you for watching

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Presentation scholification v0.3

  • 1. Scholification Stijn van Boxtel Jorg Maanders Stefan van der Meulen Sander Cramer
  • 2. Program – 10 min Idea Differences between E-learning and Gamification Gaming can make a better world 7 principles of Gamification Process video (2min) Our product – www.scholification.nl
  • 3. Idea Gamification Gamification is the concept of applying game-design thinking to non-game applications to make them more fun and engaging. (Gamification.org) Tilburg University Environment
  • 4. E-learning vs Gamification E-learning Is an environment to support a learning process Gamification Is a concept of a learning process http://www.learningsolutionsmag.com/articles/877/just- one-question-brenda-enders-on-gamification (1:35)
  • 5. Gaming can make a better world According to a 2011 Gartner research report it is estimated that by 2015, more than 50 percent of organizations that manage innovation processes will gamify those processes. Jane McGonigal - Gaming can make a better world http://youtu.be/dE1DuBesGYM
  • 6. 7 Principles by Tom Chatfield 1) Experience bars measuring progress 2) Multiple Long and short term aims 3) Rewards for effort 4) Rapid, clear, frequent feedback 5) An element of uncertainty 6) The window of enhanced attention 7) Other people
  • 9. Screenshots In case of emergency
  • 10. Thank you for watching