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Graduation Presentation on Digital Design Tools

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1. 1. School for Digital Design A Design and Research Project Architecture Building Technology 1st Mentor Architecture: Ir. R.J. Nottrot 1st Mentor E.B.Tuncer MSc 2nd Mentor Building Technology: Ir. H. Plomp 2nd Mentor Ir. H. Plomp 3rd Mentor Thesis: Dr. J.L. Heintz 3rd Mentor Ir. R.J. Nottrot October 2008 Sander Mulders 1108239 1 - Introduction
2. 2. Master Architecture: Master Building Technology: Design Project Research Combined master project Introduction 2
3. 3. global proc createVoronoi() { string \$selPoints[]; // Array containing the selected points string \$centerPoint; string \$curPoint; string \$bisectionLines[]; // Array containgin the lines for the bisectors string \$bisectorLine; // Individual name of a bisector string \$bisectionPlane[]; string \$vrniCube[]; string \$intersectCube[]; string \$bboxName = “”; // name of the BBox string \$voronoiVolumes[]; // Array containing the names of the voronoi volumes int \$numberOfPoints; // Initial Number of points int \$numberOfVtx[]; // number of Vertices of the voronoi volume int \$bboxMethod = `radioButtonGrp -q -sl bboxMethod`; // selected option int \$boundaryYN = `checkBoxGrp -q -value1 voronoiBound`; // create voronoi boundary int \$removeYN = `checkBoxGrp -q -value1 bblocksRemove`; // remove the extra bounding volumes? float \$randomVal = `floatSliderGrp -q -value pointDeviation`; float \$pointPos[]; clear \$selPoints; \$selPoints = `ls -sl`; \$numberOfPoints = size(\$selPoints); Ontwerp switch (\$bboxMethod) { case 1: // use default bbox \$bboxName = createBBox(\$selPoints); if (\$boundaryYN == 1) { \$selPoints = createExtraPoints(\$selPoints,\$randomVal,\$bboxName); } break; case 2: // Get name from the textfield 3 \$bboxName = `textField -q -tx voronoiBoundary`;
4. 4. Interaction between the Designer, his tools Develop tools to help the designer in the act of and the design exploring alternatives What is the emerging relationship between the designer and the tool with Design Space Exploration? Research This research is done from two different points of view. The first being the use of digital tools to create a novel approach to a number of design task situated in the design of a building. The second that of the development of new tools and techniques and the conditions in which they should function within the design project. 4
5. 5. Design Space Exploration Design Space Exploration embraces a number of design methods which all focus on the use of alternatives as act of designing. The computer’s role is to help the designer to explore the alternatives. 5
6. 6. Explorating alternatives Although the term Design Space Exploration sounds very contemporary the idea is actually quite old. Design Space Exploration is basically the exploration of alternatives in a design process. And that is exactly what architects and other designers have been doing for over centuries. 6
7. 7. Designer wants to design Analysis For a successful integration of design space exploration it is important to consider the designer and his act of designing. What Synthesis Evaluation the tools should do is support the designer in his act of designing instead of replacing him. “Real” design process Designer & Process Designer Design Project Tools Process 7
8. 8. Concept Design Detail Production Assembly Potential Support designer during the conceptual and Tools Used design phase Integrate assembly and production knowledge in the design/detail phase Application of tools 8
9. 9. General Using scripting the designer (or the toolbuilder) can close the gap between the more general software available and the specific tools needed without writing new software. Useful A tool designed to perform multiple tasks and fit multiple processes or designers can be considered general and more likely less useful in a specific design problem. Whereas a more specific tool can be much more useful but less general. Building Tools Designer General tool + Scripting = Specific tool Tools Process 9
10. 10. ? ? ? ? ? ? ? ? ? ? TOOLS ? ? ? ? ? ? ? ? ? ? ? ? ? Design ? Design Project Analysis ? Synthesis Evaluation Design as a rational problem solving process Reflection in action Design problems The act of designing can be considered working with various design problems related to the design task. Most of the design problems reveal themselves during the act of designing. 10
11. 11. Experiment 01 Experiment 02 Experiment 03 Experiment 04 Working with the Subdivision of groups Giving shape to the Development of the complexity of the of volumes into structural elements of facade. relations. Exploring individual rooms. the building. Voronoi as design concept. Experiments Design Project The experiments are Exp_001 part of the design Exp_003 project. Exp_002 Exp_004 11
12. 12. Digital design and manufacturing is becoming more and more important in the design process. The integration of digital design tools is not bound to one specific practice, it can be found in various design fields amongst which automotive, aerospace, product and building design. An improvement in one field can influence the other fields. Design Concept 12
13. 13. Civil (former) Engineering Architecture N Location 13
14. 14. Education Amount Each Total m2 Support Amount Each Total m2 Workrooms/spaces 5 pers 10 10 100 Facility/ICT support 1 100 100 Group Rooms 20 pers 5 50 250 CAM Lab 1 200 200 Lectureroom I 200 pers 1 250 250 ModelShop 1 250 250 Lectureroom II 50 pers 1 75 75 Building Services 1 300 300 Computer rooms 40 pers 4 150 600 ServerRoom 1 30 30 Storage 1 200 200 Research Reseachers/PhD 1-2 pers 30 10 300 Other Meetingroom I 20 pers 1 60 60 Entrance Lobby 1 100 100 Meetingroom II 10 pers 1 40 40 Cafeteria 1 300 300 Meetingroom III 10 pers 1 40 40 Atrium 1 400 400 Department heads 2 pers 4 12 48 Sanitary 4 20 80 Total ± 4000 m2 Program 14
15. 15. Computer Room I 40 pers Computer Room II Computer Room III Lecture Room 1 Lecture Room II 40 pers 40 pers 200 pers 50 pers Workroom (10x) Grouproom (5x) 5 pers 20 pers Computer Room IV 40 pers Entrance/ Pull to Ground Lobby Atrium to Center Storage Position Entrance Position Cafeteria Storage Researchers/Phd Atrium 30 rooms Model Shop Meeting Room I 20 pers Facility/ICT support CAM-lab Department Heads Meeting Room II 4 rooms 10 pers Sanitary Relations Building Services Server room Meeting Room III 10 pers External Relations Close-To Relations Visual Relations 15
16. 16. “The diagram is no longer an auditory or Interest in Voronoi Diagrams visual archive but a map, a cartography that is coextensive with the whole social field. It is an abstract machine. It is defined by its informal functions and matter and in terms of form makes Dealing with complexity no distinction between content and expression. It is a machine that is almost blind and mute, even though it makes others see and speak. […] It never functions in order to represent a persisting world Using the internal relations as a design driver but produces a new kind of reality, a new model of truth.” Gilles Deleuze Experiment 01 16
17. 17. Physical Models An important step in the understanding of Voronoi diagrams is the creation of a 3-dimensional diagram and explore what happens on the common planes between the various volumes. 17
18. 18. Centralized Network Decentralized Network Distributed Network Voronoi Diagram Network-ed Building The school for digital design requires a different type of networked structure; the interaction between the different disciplines and functions needs a distributed network to allow allogamy and exchange of information and experience. 18
19. 19. Computer Room I 40 pers Computer Room II Computer Room III Lecture Room 1 Lecture Room II 40 pers 40 pers 200 pers 50 pers Workroom (10x) Grouproom (5x) 5 pers 20 pers Computer Room IV 40 pers Entrance/ Pull to Ground Lobby Atrium to Center Storage Position + Entrance Position Cafeteria Storage Researchers/Phd Atrium 30 rooms Model Shop Meeting Room I 20 pers Facility/ICT support CAM-lab Department Heads Meeting Room II 4 rooms 10 pers Sanitary Building Services Server room Meeting Room III 10 pers Dealing with complexity 19
20. 20. Exploration 20
21. 21. <?> The alternatives are generated by the computer and presented to the designer. He has to choose the alternative to continue with. Decision Making The decision made by the designer is based on “soft” criteria like intuition and experience rather than on hard facts like numerical criteria. 21
22. 22. Interest in Voronoi This experiment rises from the interest to use Voronoi diagrams as the start for the creative process. The first stage is to able to generate three dimensional Voronoi Graphs Voronoi Tool De ne Program using the Autodesk Maya software package. The second stage is determining the potential of the Voronoi Graph in architectural design and determining the direction for the De ning Potential De ne Relations explorations of the third stage. Voronoi for modelling De ne Network Relation ModelTool spatial relations 3D spatial de nition of the program Process 22
23. 23. By taking the centerpoints from each of the spheres the input for the Voronoi is created. The result of the Vroronoi is a 3Dimentional representation of the relations shown in the common surfaces between the individual volumes. From relations to Voronoi + 23
24. 24. Grain of the Model Support What to Model? For the modelling the The tool supports the There are numerous relations it is important designer while dealing functions that can be to define the initial grain with the complex model added when modelling of the model: divide the of relations and Voronoi the relations. model into individual shapes. The challenge is to rooms, clusters of rooms, properly define the clusters of functions etc. program on forehand. The choice affects the final outcome of the tool. Evaluating Experiment 01 Satisfaction Time Force Model Script Voronoi Script Complexity 24
25. 25. Buildings, backsides Trees Pedestrian zone Buildings Location Solar Direction Water Tram-track Mekelpark Promenade Defining the shape 25
26. 26. Top View 26
27. 27. Lit by Daylight Lecture Room II Computer Room I Computer Room III 50 pers 40 pers 40 pers Workroom (10x) 5 pers Computer Room II Lecture Room 1 40 pers Computer Room IV 200 pers 40 pers Grouproom (5x) 20 pers Storage Position Entrance Position Entrance/Lobby Cafeteria Atrium Model Shop Storage Researchers/Phd 30 rooms Meeting Room I 20 pers Facility/ICT support CAM-lab Department Heads Meeting Room II 4 rooms 10 pers Sanitary Atrium to Center Server room Meeting Room III Building Services 10 pers Pull to Ground Defining the rooms 27
28. 28. Atrium Research Education Support Layout Areas for access, stairs etc. 28
29. 29. Atrium View 29
30. 30. ComputerRoom Co Toilet PhD +5800 +6500 140 m² 18 m² +6500 41 m² Dep. Heads +6500 35 m² PhD +6500 PhD 18 m² +6500 41 m² Plan MeetingRoom Workspaces +6500 35 m² +7200 72m² GroupRoom 30 +7200 50 m²
31. 31. Section 31
32. 32. Physical Model 32
33. 33. Pro le Thickness Pro le Depth Pro le Height Construction Optimizing the shape in four situations: - for profile Height - for profile Width - for profile Thickness - for all three 33
34. 34. H = 500 / W = 150 H = 750 / W = 150 H = 1000 / W = 150 H = 750 / W = 250 H = Free / W = Free Visual Results 34
35. 35. Atrium View 35
37. 37. Concept There is a difference in cuts. A smooth one where the volume is completely removed and a rough cut where the volume is split. 37
38. 38. Unpredictability of Nature 38
39. 39. Complete control over No control over the the position of each of position of each of the the individual points. individual points. Results Results look structured. look random but are not consistent. Alternatives Much control over the position of each of the individual points by the placement of the attractors. Results look structured. 39