Practical Applications of Emerging Technologies in the Library

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Practical Applications of Emerging Technologies in the Library

  1. 1. Today’sTopics• Digital Delivery• Maker Movement• Next generation of computer programmers• Looking towards the future
  2. 2. Digital is the newdelivery
  3. 3. “I think there is a world market formaybe five computers.”IBM Chairman Thomas Watson, 1943
  4. 4. Pollhttp://www.flickr.com/photos/81752595@N00/61706536/
  5. 5. Nearly 419 million devices weresold during the Q1 2013, with morethan 216 million, or 51.6%, beingsmartphones.International Data Corporation Worldwide Quarterly Mobile Phone Tracker,April 2013
  6. 6. Challenge:Over700,000apps
  7. 7. There’s an app for that…MP3 Music LanguageLearningAudiobooks eBooks &AudiobooksMagazines
  8. 8. LibrarySolution:Library In Your Pocket
  9. 9. Flickr CreditsSlide one:http://www.flickr.com/photos/stuckincustoms/6495437857/
  10. 10. LibrarySolution:Buildyour ownapp
  11. 11. AppArchitect
  12. 12. Challenge:Streaming Contenthttp://www.flickr.com/photos/michaeljscott/3214363620/sizes/m/in/photostream/
  13. 13. Current^marketplace:
  14. 14. Current^marketplace:
  15. 15. http://www.flickr.com/photos/69135870@N00/4850482798/Breaking news:amazon enters market
  16. 16. LibrarySolution:Hoopla
  17. 17. LibrarySolution:LendaRokubox
  18. 18. Ephrata Public Library
  19. 19. LibrarySolution:Lend atablet
  20. 20. MakerMovement
  21. 21. Pollhttp://www.flickr.com/photos/81752595@N00/61706536/
  22. 22. 58% of Americans age 16 and olderreported that they are totally likelyto use a digital media lab to createand upload new digital content.Pew Internet & American Life ProjectJanuary 2013
  23. 23. http://www.flickr.com/photos/69135870@N00/4850482798/Digital Media Labshttp://blogs.skokielibrary.info/medialab/
  24. 24. FabLabs&MakerSpaces
  25. 25. Challenge:BudgetConstraintshttp://www.flickr.com/photos/jdhancock/4896996561/sizes/l/in/photostream/
  26. 26. Library Solution:Buildyour own
  27. 27. Digital media labEquipment
  28. 28. Digital media labSoftware• Windows Movie Maker• iMovie (Mac)• Audacity (Audio)• Blender (Graphics)
  29. 29. Fab Lab&Maker SpaceEquipment
  30. 30. Future programmershttp://www.flickr.com/photos/85638073@N00/8667388406/
  31. 31. “9 out of 10 schools don’t teachcomputer programming. At the collegelevel, 2% of students graduate withcomputer science degrees”.Hadi Partovi, Code.org
  32. 32. Challenge:Staffexpertisehttp://www.flickr.com/photos/76261353@N00/7491311/
  33. 33. Library Solution:Free online resources &tools
  34. 34. Looking towards the futurehttp://www.flickr.com/photos/h-k-d/5093579727/sizes/l/in/photostream/
  35. 35. Gamification
  36. 36. NearFieldCommunication
  37. 37. GoogleGlass
  38. 38. Thanks forattending!Let’s stay connected.Email:schada@sanduskylib.orgTwitter:@samchadahttp://www.flickr.com/photos/st3f4n/4012030328/sizes/l/in/photostream/

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