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Blue gene

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Blue gene

Blue gene

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  • Mount Improbable rears up from the plain, lofting its peaks dizzily to the rarefied sky. The towering, vertical cliffs of Mount Improbable can never, it seems, be climbed Dwarfed like insects, thwarted mountaineers crawl and scrabble along the foot, gazing hopelessly at the sheer, unattainable heights. They shake their tiny, baffled heads and declare the brooding summit forever unscalable. Our mountaineers are too ambitious. So intent are they on the perpendicular drama of the cliffs, they do not think to look round the other side of the mountain. There they would find not vertical cliffs and echoing canyons but gently inclined grassy meadows, graded steadily and easily towards the distant uplands. Occasionally the gradual ascent is punctuated by a small, rocky crag, but you can usually find a detour that is not too steep for a fit hill-walker in stout shoes and with time to spare. The sheer height of the peak doesn't matter, so long as you don't try to scale it in a single bound. Locate the mildly sloping path and, if you have unlimited time, the ascent is only as formidable as the next step.
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    • 1. What Comes Next ? Tim Finin University of Maryland, Baltimore County February 17, 2004 http://ebiquity.umbc.edu/v2.1/resource/html/id/16/ 1
    • 2. Caveat “Its tough to make predictions, especially about the future.” -- Yogi Berra UMBCan Honors University in Maryland 2
    • 3. (0) Opening thoughts Some current research at UMBC (1) Pervasive computing (2) Wearable computing ( ) Intelligent agents ( ) The semantic web (3) Final thoughts UMBCan Honors University in Maryland 3
    • 4. IT Evolution ecommerce Internet 1970 1980 1990 2000 Personal Web computer Google During the past 20 years, computers have engaged the general population and made a difference in our lives. UMBCan Honors University in Maryland 4
    • 5. IT Evolution ? ecommerce Internet 1970 1980 1990 2000 Personal Web computer Google The possibilities for what comes next is very large. Advances in hardware, software and theory will take us in many directions. Research is exploration, evolution, often done by random search performed by 10,000 grad students typing on keyboards. UMBCan Honors University in Maryland 5
    • 6. IT Evolution ? Autonomic Trust Systems Natural Language Intelligent Understanding ecommerce software Internet agents Wearable Computing Web 1970 1980 1990 2000 Services 2010 Pervasive Computing Semantic Personal Web Web Adaptive computer Systems Google Our ebiquity lab at UMBC is exploring some of these Based on the idea of intelligent, pervasive computing. UMBCan Honors University in Maryland 6
    • 7. Human Evolution? UMBCan Honors University in Maryland 7
    • 8. Human Evolution? UMBCan Honors University in Maryland 8
    • 9. Human Evolution? Pervasive Computing aims to embed computing into our lives, making it as natural as using other ordinary objects like pen, paper, and cups and available anytime and anywhere. UMBCan Honors University in Maryland 9
    • 10. (1) Pervasive Computing “The most profound technologies are those that disappear. They weave themselves into the fabric of everyday life until they are indistinguishable from it ” – Mark Weiser Think: writing, central heating, electric lighting, … Not: taking your laptop to the beach, or immersing yourself into a virtual reality UMBCan Honors University in Maryland 10
    • 11. Practical Pervasive technology: the ambient orb The orb is connected by a pager to a network intrusion detection system monitoring the status of the UMBC network. The number and severity of security incidents are visualized by its changing color and frequency of pulsing. UMBCan Honors University in Maryland 11
    • 12. Communication is a key enabler Too bad they Cool can’t talk to toys… each other… UMBCan Honors University in Maryland 12
    • 13. We have many standards Sync. Configuration? Download Too much work… . Done. UMBCan Honors University in Maryland 13
    • 14. The devices must be more social Thank God! Everything is done for me! UMBCan Honors University in Maryland 14
    • 15. Ongoing research issues  Languages for devices to exchange and share information using common vocabularies  User configurable policies for trust and privacy  Context aware systems that can anticipate the needs of users and act in advance by “understanding” their situation  Intelligent middleware and agents to  Sense, acquire and share context knowledge  Reason about and maintain consistent context knowledge  Enforce policies for security, trust, safety & privacy UMBCan Honors University in Maryland 15
    • 16. Our intelligent room B Room Booker (Semantic Web) SOAP/OWL Services FIPA-ACL/OWL P Personal Agent Mocha PC (FIPA/JADE) 8”x6”x2” UMBCan Honors University in Maryland 17
    • 17. A Typical CoBrA Use Case Alice in Wonderland* Alice enters a The broker detects The broker negotiates conference room Alice’s presence privacy policy with Alice B ≈≈ ≈ Policy says, The broker builds The broker knows “can share with any the context model Alice’s role and agents in the room” intention Web B + A UMBC * Our intelligent meeting rooman Honors University in Maryland 18
    • 18. A Typical CoBrA Use Case Alice in Wonderland The broker informs The projector agent The projector agent the subscribed agents wants to help Alice asks slide show info. B A B The broker acquires The broker informs The projector agent the slide show info. the projector agent sets up the slides Web B B UMBCan Honors University in Maryland 19
    • 19. (2) Wearable computing  A new form of human-computer interaction with small body-worn computing components  Always on, always ready, always accessible  Supporting hands busy and eyes busy interactions  Not hand held devices, laptop computers and personal digital assistants (PDAs).  Will lead to a new form of synergy between human and computer, characterized by long- term adaptation through constancy of user- interface. UMBCan Honors University in Maryland 20
    • 20. Wearable computer, not UMBCan Honors University in Maryland 21
    • 21. Wearable computing, maybe UMBCan Honors University in Maryland 22
    • 22. Wearable computing, today UMBCan Honors University in Maryland 23
    • 23. (3) Final Thoughts two enabling technologies  The Web continues to evolve  Web services and the semantic web are enabling more automation and agents  The web is not just for people anymore  Its a universal acid, consuming all in its path  Wireless communication makes it easy and cheap for things to sense and interoperate UMBCan Honors University in Maryland 24
    • 24. The Evolution of Useful Things  The Evolution of Useful Things, Henry Petroski, 1994.  Before 1900, papers were held together with straight pens!  The development of “spring steel” allowed the invention of the paper clip in 1899.  It took about 25 years (!) for the evolution of the standard “gem paperclip” considered to be optimal for general use.  Things take time, but the incremental results pay the way. UMBCan Honors University in Maryland 25
    • 25. Climbing Mount Improbable “The sheer height of the peak doesnt matter, so long as you dont try to scale it in a single bound. Locate the mildly sloping path and, if you have unlimited time, the ascent is only as formidable as the next step.” -- Richard Dawkins, Climbing Mount Improbable, Penguin Books, 1996. UMBCan Honors University in Maryland 26
    • 26. http://ebiquity.umbc.edu/ UMBCan Honors University in Maryland 27