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App4 moores
App4 moores
App4 moores
App4 moores
App4 moores
App4 moores
App4 moores
App4 moores
App4 moores
App4 moores
App4 moores
App4 moores
App4 moores
App4 moores
App4 moores
App4 moores
App4 moores
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App4 moores

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UDL PowerPoint Presentation

UDL PowerPoint Presentation

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  • 1. Universal Design for Learning
  • 2. Inspiration <ul><li>Universal Design began in the field of architecture. </li></ul><ul><ul><li>It was a movement to change designs so that buildings worked for ALL people. </li></ul></ul><ul><ul><li>For example, in many early designs, buildings were only equipped with steps at entrances. Universal Design called for designs with steps AND ramps to accommodate all people. </li></ul></ul>
  • 3. Inspiration <ul><li>Universal Design for Learning was created with the same idea in mind: </li></ul><ul><ul><li>Learning should be designed with ALL learners in mind. It should be flexible to accommodate all students and their unique abilities. </li></ul></ul>
  • 4. Principles of UDL <ul><li>Principle I: Provide Multiple Means of Representation </li></ul><ul><li>This principle basically means that the teacher should present information in different ways. </li></ul>
  • 5. Principles of UDL <ul><li>Principle I Instructional Methods: </li></ul><ul><ul><li>Provide options for perception: </li></ul></ul><ul><ul><ul><li>use a customizable display that allows for larger or smaller fonts </li></ul></ul></ul><ul><ul><li>Provide options for language and symbols: </li></ul></ul><ul><ul><ul><li>use pictures to describe vocabulary terms or graphs/charts to represent information </li></ul></ul></ul><ul><ul><li>Provide options for comprehension: </li></ul></ul><ul><ul><ul><li>activate background knowledge, highlight critical features, and provide ways to support memory and transfer </li></ul></ul></ul>
  • 6. Principles of UDL <ul><li>Principle II: Provide Multiple Means of Action and Expression </li></ul><ul><li>This principle basically means that the teacher should allow students to express what they know in different ways. </li></ul>
  • 7. Principles of UDL <ul><li>Principle II Instructional Methods: </li></ul><ul><ul><li>Provide options for physical action: </li></ul></ul><ul><ul><ul><li>use interactive software that will meet the needs of all students (including those with physical disabilities) </li></ul></ul></ul><ul><ul><li>Provide options for expressive skills and fluency: </li></ul></ul><ul><ul><ul><li>allow students to choose how they will express their learning </li></ul></ul></ul><ul><ul><li>Provide options for executive functions: </li></ul></ul><ul><ul><ul><li>scaffold skills for lower-level and higher-level learners </li></ul></ul></ul>
  • 8. Principles of UDL <ul><li>Principle III: Provide Multiple Means of Engagement </li></ul><ul><li>This principle basically means that the teacher should get the students interested in the content and motivated to learn. </li></ul>
  • 9. Principles of UDL <ul><li>Principle III Instructional Methods: </li></ul><ul><ul><li>Provide options for recruiting interest: </li></ul></ul><ul><ul><ul><li>use alternative ways to get students interested in content </li></ul></ul></ul><ul><ul><li>Provide options for sustaining effort and persistence: </li></ul></ul><ul><ul><ul><li>use alternative ways to keep students interested </li></ul></ul></ul><ul><ul><li>Provide options for self-regulation: </li></ul></ul><ul><ul><ul><li>use methods to teach students how to self-regulate their own learning </li></ul></ul></ul>
  • 10. Technology in UDL <ul><li>Traditional teaching methods (like printed textbooks and worksheets) do not provide flexibility in the classroom. </li></ul><ul><li>Technology can provide flexibility for individual students. </li></ul><ul><li>For example, a teacher may wish to have one student view directions through text, one through pictures, and another verbally. Technology would allow this. </li></ul>
  • 11. Potential Impact <ul><li>Implementing UDL into our classrooms would allow us to reach ALL students more effectively by minimizing personal barriers for each individual student, and therefore maximizing learning for every student. </li></ul>
  • 12. Brain Research and UDL <ul><li>3 Major Networks of the Brain: </li></ul><ul><ul><li>Recognition Network - how one recognizes information </li></ul></ul><ul><ul><li>Strategic Network - how one processes actions and plans </li></ul></ul><ul><ul><li>Affective Network – how one processes emotions or evaluates patterns </li></ul></ul>
  • 13. Brain Research and UDL <ul><li>Brain research shows that each person is unique in how he/she processes: </li></ul><ul><ul><li>patterns (Recognition Network), </li></ul></ul><ul><ul><li>actions and plans (Strategic Network), </li></ul></ul><ul><ul><li>and emotions (Affective Network). </li></ul></ul>
  • 14. Brain Research Implications <ul><li>Flexibility in the classroom is the key to reaching all students: </li></ul><ul><ul><li>Recognition Network – We need to provide multiple representations of information. </li></ul></ul><ul><ul><li>Strategic Network – We need to offer multiple means of actions and expression. </li></ul></ul><ul><ul><li>Affective Network – We need to provide multiple means of engagement. </li></ul></ul><ul><li>By doing each of these, we will reach all learners! </li></ul>
  • 15. Brain Research and Technology <ul><li>Because technology provides the flexibility that students need, it is the key to personalizing learning for all students. </li></ul><ul><li>Technology can be used to provide the options that students need in each of the 3 networks. </li></ul>
  • 16. Online Tools and Resources <ul><li>UDL Book Builder – This free tool allows teachers to develop digital books </li></ul><ul><ul><li>We could use this tool to recreate our textbooks into digital texts that allow students to explore them more fully. </li></ul></ul><ul><li>Strategy Tutor – This free online tool makes Internet research easier and more efficient </li></ul><ul><ul><li>We could use this for a student who may have trouble researching on the Internet because of distractions like advertisements. </li></ul></ul><ul><li>UDL Lesson Builder – This free tool helps teachers meet the needs of all students </li></ul><ul><ul><li>We could use this to help us plan meaningful lessons that meet the needs of all students. </li></ul></ul>
  • 17. References <ul><li>Center for Applied Special Technology. (2009). Learning Tools . Retrieved from http://www.cast.org/learningtools/index.html </li></ul><ul><li>Center for Applied Special Technology. (2009). UDL guidelines, version 1.0 . Retrieved from http://www.udlcenter.org/aboutudl/udlguidelines </li></ul><ul><li>Laureate Education, Inc. (Executive Producer). (2009). Reaching and engaging all learners through technology . Baltimore: Author. </li></ul><ul><li>Rose, D., & Meyer, A. (2002). Teaching every student in the digital age: Universal design for learning . Retrieved from http:// www.cast.org/teachingeverystudent/ideas/tes / </li></ul>

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