Hammock Driven Design

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Hammock Driven Design

  1. 1. Hammock Driven Development
  2. 2. Rich Hickey when was the last time that you spent to think about something during 1 hour?
  3. 3. Hammock Driven Development
  4. 4. Expensive Cheap • • • • Fix on Prod QA Team Fix on DEV Design
  5. 5. How avoid the Bugs? • analysis/Desing • Undestand • Found Solution
  6. 6. Problems Solutions • Featuring are Result not Target • Featuring not solve any problems • Introduce new problems • Avoid done answers • Avoid problems != solving them
  7. 7. • Talk about • Write • Draw “You will often find the next big idea by completely crucifying the last guy’s idea,” Hickey says.
  8. 8. * Facts * Context * Constraints
  9. 9. * be critical * read * know you can't connect things you don't know about.
  10. 10. you will need 2 possible solutions and attribute positive points and negative points
  11. 11. • • • • Hammock Away computer See the problem on != corners Found good strategy
  12. 12. • • • • Good Design: Write the solution Make pictures Think on different places Hammock and close your eyes
  13. 13. “You can go in the hammock, you can close your eyes, and no one knows that you’re not sleeping, but they won’t bother you because they think you might be sleeping.” Hickey says.
  14. 14. when you make a mistake is a opportunity to learn
  15. 15. For understand the problem, What do you know? * Facts * Context * Constraints Write proposed solution Express your ideas with picture Talk about the problem

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