Libraries and Second Life Susan Acampora Systems Librarian The College of New Rochelle April, 2010
Where is Virtual Reality? L'atmosphère: météorologie populaire - Camille Flammarion, 1888 Image from Wikipedia
Second Life http:// www.secondlife.com
Imagined, Owned, Created by Users
A Virtual Class at InfoIsland
A Conference Presentation
SL grew out of gaming tradition but it is not a game.
Rather, SL is…a MUVE a Multi-User Virtual Environment
Owned envisioned, created and managed by SL users.
SL is made up of scores of digital land parcels called islands that together form “the grid” or the whole of SL.
Avatars can… Do much the same things “in-world” as they do elsewhere…
and we can fly…
The 3D Web
A Bit of SL History
Snow Crash by Neal Stephenson 1992
Philip Rosedale -In 1999 opened Linden Labs, on Linden Alley in San Francisco. -Evolved his early virtual world experiments into Second Life.
Second Life was originally called Linden World
A complex, interactive community.
Second Life, Learning and Libraries
The Horizon Report
Praise for Virtual Worlds
“ … they are growing in popularity because they combine many of the elements that make Web 2.0 really exciting: social networking, the ability to share rich media seamlessly, the ability to connect with friends, a feeling of presence, and a connection to the community.
“ Over 200 academic institutions in SL as of 2008.”
NMC : New Media Consortium
A Class at NMC Campus http:// sl.nmc.org /about/
NMC Movie “Seriously Engaging: The Story of the NMC Campus in Second Life”