Rock! Paper! iPad! Comparing UX Tools on the iPad to Traditional Methods

23,248 views

Published on

Digital tools offer many advantages over traditional paper methods, but paper is generally preferred for its convenience. Apple’s iPad offers a form factor and interaction model which is more convenient than PCs for some tasks allowing it to challenge paper methods and realize the full benefits of digital tools.

Since April of 2011 I have been substituting paper and PC tasks for iPad tools on many UX activities in my position as an Interaction Designer. I found that the iPad offers a viable alternative for many UX tasks and has become my preferred method for some. Other tasks are more effective using paper or software in a PC environment. This session will summarize these experiences, report survey results of iPad usage by UX professionals and compare the advantages and disadvantages of paper, PCs and the iPad.

Published in: Technology, Business, Design
9 Comments
40 Likes
Statistics
Notes
  • Your presentation TITLE & PICTURE caught my attention!
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • Love this presentation! Great job.
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • Look up the history of the Apple Newton from the 90's.
    And if you get a chance, try one out. It still blows away the iPad when it comes to use a stylus and more.
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • the Turkish goverment will distribute it to every elem and high school students after general election,so every student will easy to understand their lessons...
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • c'est cool!
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
No Downloads
Views
Total views
23,248
On SlideShare
0
From Embeds
0
Number of Embeds
2,218
Actions
Shares
0
Downloads
431
Comments
9
Likes
40
Embeds 0
No embeds

No notes for slide

Rock! Paper! iPad! Comparing UX Tools on the iPad to Traditional Methods

  1. Michael Ryanryaninteractive@gmail.com@ryaninteractive Rock! Paper! iPad! Comparing UX Tools on the iPad to Traditional Methods
  2. Benefits of Digital• Editable• Reusable elements• Searchable• Professional looking artifacts• Compact• Creates a record• Expands your brain• Easy to share• Green
  3. The Tasks• Take notes• Sketch• Create prototypes• Create flow diagrams• Create affinity diagrams• Read UX books and articles
  4. Survey• 44 UX Pros• 36% have an iPad• 5/2/11 - 5/6/11• SurveyMonkey• iPad only tablet studied• Whiteboard = Paper
  5. Rock! Paper! iPad!
  6. 1. Take Notes80%60%40%20%0% Daily Weekly Rarely Never Frequency
  7. 1. Take NotesPreferred Tools
  8. Rock (PC): Word
  9. Paper: Notebook (Ealanta, 2011)
  10. iPad: Evernote
  11. 1. Take Notes Preferred Medium50%38%25%13%0% Rock (PC) Paper iPad Other N/A
  12. 2. Sketch50%38%25%13%0% Daily Weekly Rarely Never Frequency
  13. 2. SketchPreferred Tools
  14. Rock (PC): Balsamiq Mockups (Anderson, 2011)
  15. Paper: Sketchbook (Robb, 2011)
  16. SketchyPad Ideas Sketchpad Paper Desk iDraw Draft SketchBook PhotoShop Penultimate BoxWaveiPad: Many Apps
  17. iPad: Penultimate
  18. 2. Sketch Preferred Medium80%60%40%20%0% Rock (PC) Paper iPad Other N/A
  19. 3. Create Prototypes50%38%25%13%0% Daily Weekly Rarely Never Frequency
  20. 3. Create PrototypesPreferred Tools
  21. Rock (PC): Axure
  22. Paper: Paper Prototyping (Rivera, Lin, & Iki, 2011)
  23. Omnigraffle iMockups KeynoteiPad: Various (Sharps, 2011) (Seto, 2011)     (Villamor, 2011)
  24. 3. Create Prototypes Preferred Medium90%68%45%23%0% Rock (PC) Paper iPad Other N/A
  25. 4. Create Flow Diagrams60%45%30%15%0% Daily Weekly Rarely Never Frequency
  26. 4. Create Flow DiagramsPreferred Tools
  27. Rock (PC): Visio
  28. Paper: Flipchart/Whiteboard (Gray, Brown, & Macanufo, 2011)
  29. iPad: iThoughts
  30. 4. Create Flow Diagrams Preferred Medium80%60%40%20%0% Rock (PC) Paper iPad Other N/A
  31. 5. Create Affinity Diagrams 60% 45% 30% 15% 0% Daily Weekly Rarely Never Frequency
  32. 5. Create Affinity DiagramsPreferred Tools
  33. Rock (PC): Edistorm
  34. Paper: Sticky Notes (Glover, 2011)
  35. iPad: Infinote
  36. 5. Create Affinity Diagrams Preferred Medium50%38%25%13%0% Rock (PC) Paper iPad Other N/A
  37. 6. Read UX Books/Articles 70% 53% 35% 18% 0% Daily Weekly Rarely Never Frequency
  38. 6. Read UX Books/ArticlesPreferred Tools
  39. Rock (PC): Google Reader
  40. Paper: Books and Journals
  41. iPad: Flipboard
  42. 6. Read UX Books/Articles Preferred Medium50%38%25%13%0% Rock (PC) Paper iPad Other N/A
  43. The Winner
  44. You!Each medium has its own strengths. Pick what works.
  45. Rock (PC) is good for...• "Note taking - quick typing"• "Prototypes and flowcharts, as they are more complex in nature and need complex software to support/ update"• "Detail design work and complicated design. It is easier to make changes and to keep the design clean"• "Where you need to reuse elements a lot"• "When I want to show my work to senior management… share my work with remote teams"
  46. Paper is good for...• "Early diagrams and sketches... because they allow you to create your concepts on the fly without having to struggle with software"• "Things that need to be fast, easily discardable / changeable"• "Flow diagrams, prototyping... general analysis. You can get your ideas down much more quickly in a format that can be viewed... by many - allows for better collaboration"• "Anything collaborative... all participants can contribute on equal ground"• Reading long form text
  47. iPad is good for...• "Dont know"• "Pretending that you are doing something profound when you havent a clue"• Entertainment: Angry Birds, Netflix, Social Media• "Sketching on site"• "Note taking is great on iPad because its always with me, and I can transfer my notes to any computer"• "Article reading... because I can squeeze it in while waiting for meetings to start, on the couch, traveling, etc.• "...a lot of potential on the research side of our work"
  48. The iPad at 1... (Paine, 2011)
  49. Thank you. Michael Ryan ryaninteractive@gmail.com @ryaninteractive

×