Comfortabel Wonen

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Presentation to business network Comfortabel Wonen. Dinxperlo, The Netherlands. November 2011.

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Comfortabel Wonen

  1. 1. #SOCIETY30
  2. 2. RONALD VAN DEN HOFF #SOCIETY30
  3. 3. Before1850 ERA OF INDUSTRIAL REVOLUTION 1850 - 2020 ERA OF TRANSFORMATION: DIGITAL/SOCIAL REVOLUTION After 2020
  4. 4. € REGENTS – QUANGO’S FINANCIALSGOVERNMENT & POLITICIANS PRODUCERS
  5. 5. ZOMBI EBLOOPERS
  6. 6. ZOMBI EBLOOPERS
  7. 7. ZOMBI EBLOOPERS
  8. 8. ZOMBI EBLOOPERS
  9. 9. “WE TRY TO SAVE JOBSON BOARD OF THE TITANIC”.Peter Sloterdijk, German Philosopher.“ANYBODY THAT THINKS WE COME OUT OFTHIS RECESSION AND GET BACK TOBUSINESS AS USUAL IS DEEPLYMISTAKEN.”Don Tapscott
  10. 10. Organizations 1.0 2.0 3.0Stakeholders Source: Marco Derksen, Marketingfacts
  11. 11. 1.0 2.0 3.0 MASS CO-CREATION COLLABORATIVE CUSTOMIZATION PRO-SUMPTIONDEVELLOPMENT
  12. 12. INTERDEPENDENT ECONOMYconnectivitysustainabilityreciprocity PROSUMER PRODUCER PROSUMER CO-WORKING CROWDSOURCING CO-CREATION CROWDFORCING COLLABORATIVE PROSUMPTION GOVERNMENT REGENTS
  13. 13. TRANSFORMATIONS I G N A L S TRANSFORMATION SIGNALS
  14. 14. S I M P L EB U TEFFECTIVE:DISRUPTIVEB Y P A S S
  15. 15. S I M P L EB U TEFFECTIVE:DISRUPTIVEB Y P A S S
  16. 16. S I M P L E &S M A R T :DISRUPTIVEB Y P A S S
  17. 17. M O N E Y:CROWDFUNDING
  18. 18. S M A R TSOLUTIONS
  19. 19. S M A R TSOLUTIONS &M O B I L I T Y Which information is relevant, where and when?
  20. 20. S M A R TSOLUTIONSP A R K I N G
  21. 21. S M A R TSOLUTIONSF A R M I N G
  22. 22. P R O D U C TI N N O VAT I O N
  23. 23. S M A R TSOLUTIONSR E T A I L
  24. 24. D A T A
  25. 25. N = 2,4 miljoen Twitteraars500.000.000 tweets
  26. 26. S I M P L EB U TEFFECTIVE:DISRUPTIVEB Y P A S S
  27. 27. sharing
  28. 28. COLLABORATION
  29. 29. SUSTAINABLENETWORKS
  30. 30. S E L FORGANIZINGB YS H A R I N G CONSUMER ORGANIZES WITHOUT AN ORGANIZATION: CROWD COLLABORATION
  31. 31. S H A R I N GS E L FORGANIZINGS O C I E T Y
  32. 32. S H A R I N GS E L FORGANIZINGS O C I E T Y
  33. 33. COLLABORATIVECONSUMPTION &V A L U EN E T W O R K S
  34. 34. COLLABORATIVECONSUMPTION
  35. 35. COLLABORATIVECONSUMPTION
  36. 36. DIALOGUE &CO-CREATION
  37. 37. SEATS2MEET.COMTHE STORY:“HUMAN TRANSFORMATION AS ECONOMIC VALUE”.
  38. 38. S2M030GOOGLE S2M020M A XSTRATEGY S2M013 S2M070FREEKNOWLEDGE&SOFTWARE
  39. 39. S2M LAYARL O C AT I O NF I N D E RAUGMENTEDR E A L I T YMOBILITY
  40. 40. SERENDIPITY :UNEXPECTEDRELEVANCEO F T H EM E E TIN G
  41. 41. M I R R O RVIRTUALITY
  42. 42. MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY SATURDAY SUNDAY
  43. 43. THE S2M MESH V M VS O C I A LM E D I AS T R AT E G Y
  44. 44. 8SEATS2MEET.COMBUSINESS MODELS A L E SMARKETINGP RRESERVATIONSWEBMASTERPURCHASINGF O O D &B E V E R A G E
  45. 45. BUSINESSM O D E L
  46. 46. TRANSFORMATIE3 R D SPACE  S2M SOCIAL NETWORK SERENDIPITEIT free agents, new leaders & otherstakeholders HUMAN INTANGIBLES knowledge, talents, needsAPPSTOREcollaborationapps MEETINGSPACES & WORKSPACES hub& spoke model

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