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IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
IIBA_ux_talk_sept2011
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IIBA_ux_talk_sept2011

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Introduction to UX fr the Fundy IIBA

Introduction to UX fr the Fundy IIBA

Published in: Technology, Business
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Transcript

  • 1. UX #UXSJMaking stuff way more awesome-er
  • 2. User Experience Designer@radian6Emailrussell.smith@radian6.comTwitter@russellsmith21
  • 3. The Next 45m-Hour
  • 4. Not
  • 5. Not
  • 6. What is User Experience? GO“The overarching experience a person ”has as a result of their interactionswith a particular product or service.
  • 7. In my day…
  • 8. “ My personal creative process is to construct a big, tall scaffold of theory and evidence, and then once that is built I get on my hang-glider-of- intuition and jump off the top of the scaffold. I seem to need to do a lot of thinking and testing before I let myself fly. But fly I do, eventually. Unknown
  • 9. DIY or not…
  • 10. DesignStrategy
  • 11. “ We wanna be the Apple of ” ______
  • 12. Ducks In a rowFocus Customer Value  What’s worth doing?   What value does it provide?Definition Scope  What are we building?   How do we deliver it?
  • 13. Stuffyou might do•  Needs assessment•  Prioritization•  Review Site Analytics•  Competitive Analysis•  Analyze Trends•  Market Scans•  Define how your product differs•  Customer surveys•  Brainstorm opportunities
  • 14. Stuffyou might do
  • 15. Deliverablesyou might see•  Competitive Analysis•  Elevator Pitch•  Market Scans•  Strategy•  High Level Scope
  • 16. Right Strategy?
  • 17. Who & What…
  • 18. Stuffyou might do•  Define users•  Stakeholder Interviews•  User interviews •  Focus groups •  In home interviews •  Usability Study •  Surveys•  Process Sketching
  • 19. See users in their natural habitat
  • 20. Deliverablesyou might see•  Personas
  • 21. RightUser Research?
  • 22. ThinkArchitect notInterior designer
  • 23. Stuffyou might do•  Content Analysis•  Content Assessment•  Content Inventory•  Usability Study – Card Sort •  Open or closed sort
  • 24. Stuffyou might do
  • 25. Deliverablesyou might see•  Taxonomy•  Information Architecture
  • 26. Right IA?
  • 27. ThinkInterior designer
  • 28. Stuffyou might do•  Prototype•  Functional spec•  Use Cases•  Usability•  Sketching•  Visual Design•  Front End Development
  • 29. Stuffyou might do
  • 30. Deliverablesyou might see•  Wireframes•  Functional Prototype•  Design Files•  Front end code•  Usability reports•  Use Cases•  Functional spec
  • 31. Right Interaction Design?
  • 32. Fitting into thedev process.
  • 33. People’s behavior makes sense ifyou think about it in terms oftheir goals, needs, and motives.Show some empathy would you!
  • 34. Questions?
  • 35. Say hello… @russellsmith21 russell.smith@radian6.com…and if you really liked me

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